[LS19] Spiel lädt nicht

Eure Foren für alle Diskussionen rund ums Thema Modding.
ManniFest
Posts: 45
Joined: Sun Jan 09, 2022 8:11 pm

[LS19] Spiel lädt nicht

Post by ManniFest »

Moin,
Ich hab mir mal diesen L550 umgebaut, und nun weigert sich das Spiel zu laden...

Log. txt
GIANTS Engine Runtime 8.0.0 (22969) 64bit Steam (Build Date: Oct 28 2020)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
Memory: 15931 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: Intel Corporation
Renderer: Intel(R) Iris(R) Xe Graphics
Version: 30.0.101.1960 (29.4.2022)
Revision: 1
Feature level: DirectX 11
Windowed Mode : off
V-Sync : on
Effective Window Resolution: 1920 x 1080
Started 3 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Medium
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 1.000000
Max. Number of Shadow Lights: 10
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 1
Bloom Quality: 3
SSAO Quality: 8
DOF: Disabled
Cloud Quality: 2
EnvMap Blending: Enabled
Setting 'Master Volume': 0.60000002384186
Setting 'Is Train Tabbable': false
Setting 'Radio Vehicle Only': true
Setting 'Radio Active': false
Setting 'Use Colorblind Mode': false
Setting 'Easy Arm Control': false
Setting 'Show Trigger Marker': true
Setting 'Show Field-Info': true
Setting 'Invert Y-Look': false
Setting 'Show Help Icons': true
Setting 'Radio Volume': 0.5
Setting 'Vehicle Volume': 0.5
Setting 'Environment Volume': 0.5
Setting 'GUI Volume': 0.5
Setting 'Master Volume': 0.60000002384186
Setting 'Music Volume': 0
Farming Simulator 19 (Steam)
Version: 1.7.1.0 b10490
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2022-10-02 14:05:59
Cheats: Enabled
Available dlc: (Hash: ce8b34ff3e433c683d3d712b4485442d) (Version: 1.3.0.0) pdlc_claasPack
dataS2/character/humans/characterAnimation.i3d (92.87 ms)
Available mod: (Hash: 3d315a643f5bd3d459c669414a87fcfa) (Version: 1.0.2.0) FS19_holmerPack
Available mod: (Version: 1.0.0.0) FS19_liebherrL538
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_liebherrL538 to use it in multiplayer.
Available mod: (Version: 1.0.0.0) FS19_Liebherr_550_Xpower
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Liebherr_550_Xpower to use it in multiplayer.
Available mod: (Version: 1.0.0.1) FS19_Liebherr_622A
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS19_Liebherr_622A to use it in multiplayer.
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (50.65 ms)
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
Warning: Tried assigning the binding [(KEY_n), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to TOGGLE_COVER to an occupied slot. The new binding has been ignored
2022-10-02 14:06 Loaded specializations
2022-10-02 14:06 Loaded vehicle types
2022-10-02 14:06 Loaded placeable types
2022-10-02 14:06 Load dlc: pdlc_claasPack
2022-10-02 14:06 Load mod: FS19_holmerPack
2022-10-02 14:06 Load mod: FS19_Liebherr_550_Xpower
2022-10-02 14:06 ::INFO:: from the AddConfig.lua: Set max number of configurations to 134.217.728
2022-10-02 14:06 Load mod: FS19_Liebherr_622A
2022-10-02 14:06 Load mod: FS19_liebherrL538
2022-10-02 14:06 Register configuration 'baseColor'
2022-10-02 14:06 Register configuration 'design'
2022-10-02 14:06 Register configuration 'designColor'
2022-10-02 14:06 Register configuration 'vehicleType'
2022-10-02 14:06 Register workAreaType 'RIDGEMARKER'
2022-10-02 14:06 Register configuration 'attacherJoint'
2022-10-02 14:06 Register workAreaType 'WEEDER'
2022-10-02 14:06 Register configuration 'GripColor'
2022-10-02 14:06 Register configuration 'FrameColor'
2022-10-02 14:06 Register workAreaType 'PLOW'
2022-10-02 14:06 Register workAreaType 'DEFAULT'
2022-10-02 14:06 Register workAreaType 'AUXILIARY'
2022-10-02 14:06 Register configuration 'motor'
2022-10-02 14:06 Register configuration 'frontloader'
2022-10-02 14:06 Register workAreaType 'FORAGEWAGON'
2022-10-02 14:06 Register configuration 'baseMaterial'
2022-10-02 14:06 Register configuration 'designMaterial'
2022-10-02 14:06 Register configuration 'wrappingColor'
2022-10-02 14:06 Register configuration 'powerTakeOff'
2022-10-02 14:06 Register configuration 'trailer'
2022-10-02 14:06 Register workAreaType 'COMBINECHOPPER'
2022-10-02 14:06 Register workAreaType 'COMBINESWATH'
2022-10-02 14:06 Register workAreaType 'FRUITPREPARER'
2022-10-02 14:06 Register workAreaType 'BALER'
2022-10-02 14:06 Register configuration 'tensionBelts'
2022-10-02 14:06 Register workAreaType 'MOWER'
2022-10-02 14:06 Register workAreaType 'CULTIVATOR'
2022-10-02 14:06 Register workAreaType 'SPRAYER'
2022-10-02 14:06 Register configuration 'wheel'
2022-10-02 14:06 Register configuration 'rimColor'
2022-10-02 14:06 Register configuration 'pipe'
2022-10-02 14:06 Register workAreaType 'SOWINGMACHINE'
2022-10-02 14:06 Register workAreaType 'CUTTER'
2022-10-02 14:06 Register workAreaType 'WINDROWER'
2022-10-02 14:06 Register configuration 'inputAttacherJoint'
2022-10-02 14:06 Register workAreaType 'TEDDER'
2022-10-02 14:06 Register workAreaType 'ROLLER'
2022-10-02 14:06 Register configuration 'cover'
2022-10-02 14:06 Register configuration 'folding'
2022-10-02 14:06 Register configuration 'fillUnit'
2022-10-02 14:06 Register configuration 'buyableBaleAmount'
2022-10-02 14:06 Register configuration 'fillVolume'
2022-10-02 14:06 Error: Invalid color string '0.0759261194562648 0.0824142058884592 0.0780565899581019'
2022-10-02 14:06 Error: Invalid color string '0.0759261194562648 0.0824142058884592 0.0780565899581019'
2022-10-02 14:06 data/shared/connectionHoses/hoses.i3d (61.88 ms)
2022-10-02 14:06 data/shared/connectionHoses/connectors.i3d (4.88 ms)
2022-10-02 14:06 data/shared/connectionHoses/hoseMaterialHolder.i3d (1.04 ms)
2022-10-02 14:06 data/objects/squarebales/baleStraw240.i3d (3.37 ms)
2022-10-02 14:06 data/objects/squarebales/baleHay240.i3d (1.91 ms)
2022-10-02 14:06 data/objects/squarebales/baleGrass240.i3d (1.54 ms)
2022-10-02 14:06 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (2.35 ms)
2022-10-02 14:06 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (3.54 ms)
2022-10-02 14:06 data/objects/roundbales/roundbaleHay_w112_d130.i3d (9.99 ms)
2022-10-02 14:06 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (1.04 ms)
2022-10-02 14:06 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (0.39 ms)
2022-10-02 14:06 data/objects/cottonModules/cottonModule488.i3d (1.57 ms)
2022-10-02 14:06 data/sky/sky.i3d (1.64 ms)
2022-10-02 14:06 data/sky/rain.i3d (2.36 ms)
2022-10-02 14:06 data/maps/mapDE.i3d (4603.43 ms)
2022-10-02 14:06 data/foliage/wheat.i3d (27.65 ms)
2022-10-02 14:06 data/foliage/grassDense.i3d (7.23 ms)
2022-10-02 14:06 data/foliage/canola.i3d (16.55 ms)
2022-10-02 14:06 data/foliage/barley.i3d (9.33 ms)
2022-10-02 14:06 data/foliage/maize.i3d (27.50 ms)
2022-10-02 14:06 data/foliage/decoFoliage.i3d (78.05 ms)
2022-10-02 14:06 data/foliage/potato.i3d (15.71 ms)
2022-10-02 14:06 data/foliage/potatoHaulm.i3d (3.41 ms)
2022-10-02 14:06 data/foliage/sugarbeet.i3d (13.54 ms)
2022-10-02 14:06 data/foliage/sugarbeetHaulm.i3d (4.62 ms)
2022-10-02 14:06 data/foliage/sunflower.i3d (25.49 ms)
2022-10-02 14:06 data/foliage/soybean.i3d (16.69 ms)
2022-10-02 14:06 data/foliage/oilseedRadish.i3d (6.00 ms)
2022-10-02 14:06 data/foliage/poplar.i3d (25.67 ms)
2022-10-02 14:06 data/foliage/bush01.i3d (64.64 ms)
2022-10-02 14:06 Info: transform group 'bush01' has elements very far out from the cell edge (29.61% expansion)
2022-10-02 14:06 data/foliage/oat.i3d (25.07 ms)
2022-10-02 14:06 data/foliage/sugarCane.i3d (31.07 ms)
2022-10-02 14:06 data/foliage/sugarCaneHaulm.i3d (4.11 ms)
2022-10-02 14:06 data/foliage/cotton.i3d (25.53 ms)
2022-10-02 14:06 data/foliage/weed.i3d (10.36 ms)
2022-10-02 14:06 C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 19/pdlc/claasPack/shared/connectionHoses/connectors.i3d (542.50 ms)
2022-10-02 14:06 Disabled withering
2022-10-02 14:06 C:/Program Files (x86)/Steam/steamapps/common/Farming Simulator 19/pdlc/claasPack/particleSystems/effect_materialHolder.i3d (15.53 ms)
2022-10-02 14:06 data/vehicles/train/locomotive01/locomotive01.i3d (168.43 ms)
2022-10-02 14:06 data/store/ui/shop.i3d (157.68 ms)
2022-10-02 14:06 data/shared/materialHolders/glowEffectMaterialHolder.i3d (1.84 ms)
2022-10-02 14:06 data/store/ui/cube.i3d (1.81 ms)
2022-10-02 14:06 data/store/ui/sphere.i3d (2.11 ms)
2022-10-02 14:06 data/vehicles/train/wagonGrain/wagonGrain.i3d (143.45 ms)
2022-10-02 14:06 data/vehicles/train/wagonWoodChips/wagonWoodChips.i3d (17.25 ms)
2022-10-02 14:06 data/vehicles/train/wagonTimber/wagonTimber.i3d (16.51 ms)
2022-10-02 14:06 data/vehicles/train/wagonSugarbeets/wagonSugarbeets.i3d (35.38 ms)
2022-10-02 14:06 data/vehicles/train/wagonVehicles/wagonVehicles.i3d (18.29 ms)
2022-10-02 14:06 C:/Users/ManniFest33/Documents/My Games/FarmingSimulator2019/mods/FS19_Liebherr_550_Xpower/vehicles/liebherr/Liebherr550Xpower/Liebherr550Xpower.i3d (441.95 ms)
2022-10-02 14:06 data/shared/assets/extinguisher.i3d (9.31 ms)
2022-10-02 14:06 data/shared/assets/wheelChocks/wheelChock02.i3d (11.33 ms)
2022-10-02 14:06 data/shared/wheels/hubs/hubs.i3d (109.37 ms)
2022-10-02 14:06 data/particleSystems/shared/wheelEmitterShape.i3d (1.96 ms)
2022-10-02 14:06 data/shared/wheels/michelin/cereXBib2/R30_cereXBib2.i3d (22.88 ms)
2022-10-02 14:06 data/shared/wheels/rims/rim001.i3d (12.01 ms)
2022-10-02 14:06 Error: Running LUA method 'loadSharedI3DFileFinished'.
2022-10-02 14:06 dataS/scripts/vehicles/ConfigurationUtil.lua(63) : bad argument #1 to 'unpack' (table expected, got nil)
2022-10-02 14:06 Application exit request forced.
2022-10-02 14:06 Application exit request forced.
Last edited by ManniFest on Sun Oct 02, 2022 4:11 pm, edited 1 time in total.
User avatar
Danko40
Posts: 3127
Joined: Sat Nov 11, 2017 11:10 am
Location: Confoederatio Helvetica

Re: [LS19] Spiel lädt nicht

Post by Danko40 »

Der Link ist fehlerhaft:
Fehler 404
„Für alles, was du tust oder auch nicht tust, zahlst du mit Lebenszeit.“ - Georg-Wilhelm Exler
"Menschen wählen ihren Tod auf die Art wie sie leben." - Jean-Claude Van Damme
"Fachkräftemangel entsteht dort, wo zu wenig Lohn bezahlt wird." - Danko40

———————————————————————
LS15 / 17 - Konsole
LS19 - Platinum Edition (PC)
LS22 - PC
ManniFest
Posts: 45
Joined: Sun Jan 09, 2022 8:11 pm

Re: [LS19] Spiel lädt nicht

Post by ManniFest »

Moin,

ModDesc:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="46">
<author>Rick Black Labele TWD Modding</author>
<contributors>Giants</contributors>
<version>1.0.0.0</version>
<multiplayer supported="true"/>
<title>
<en>Liebherr L550 Xpower</en>
</title>
<description>
<en><![CDATA[The Liebherr 550 Xpower offers you a variety.
-Price: 250,500 doller
-Speed: 40 km / h
-Power: 224 HP
-Tank volume: 280 liters
-3 tire configuration
-Universal passenger prepared
]]></en>
<de><![CDATA[Der Liebherr 550 Xpower bietet ihnen in eine abwechslung.
-Preis: 250.500 €
-Geschwindichkeit: 40 km/h
-Leistung: 224 PS
-Tank Volumen: 280 Liter
-3 Reifen Konfiguration
-UniversalPassenger vorbereitet
]]></de>
</description>

<iconFilename>icon_Liebherr550Xpower.dds</iconFilename>

<universalPassenger xmlFile="universalPassenger.xml"/>

<storeItems>
<storeItem xmlFilename="vehicles/liebherr/Liebherr550Xpower/Liebherr550Xpower.xml"/>
</storeItems>

<specializations>
<specialization name="addConfig" className="AddConfig" filename="AddConfig.lua"/>
</specializations>

<vehicleTypes>
<type name="tractor" parent="baseDrivable" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="addConfig"/>
</type>
</vehicleTypes>

<l10n>
<text name="configuration_GripColor"> <en>Grip color</en> <de>Handlauffarbe</de> </text>
<text name="configuration_FrameColor"> <en>Frame Color</en> <de>Unterbaufarbe</de> </text>
</l10n>

<newConfigurations>
<newConfiguration configName="GripColor" isColorConfig="true"/>
<newConfiguration configName="FrameColor" isColorConfig="true"/>
</newConfigurations>

<brands>
<brand name="LIEBHERR" title="Liebherr" image="brand_liebherr.dds"/>
</brands>
</modDesc>
XML:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="tractor">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<storeData>
<name>
<en>Liebherr L550 Xpower</en></name>
<specs>
<power>190</power>
<maxSpeed>40</maxSpeed>
</specs>
<functions>
<function>$l10n_function_wheelLoader</function>
</functions>
<image>store_Liebherr550Xpower.dds</image>
<price>250500</price>
<lifetime>600</lifetime>
<rotation>0</rotation>
<brand>LIEBHERR</brand>
<category>wheelLoaderVehicles</category>
<shopTranslationOffset>0 0.15 0</shopTranslationOffset>
</storeData>
<base>
<typeDesc>$l10n_typeDesc_wheelLoader</typeDesc>
<filename>vehicles/liebherr/Liebherr550Xpower/Liebherr550Xpower.i3d</filename>
<size width="3.5" length="9" lengthOffset="0"/>
<components>
<component centerOfMass="0 0.7 1.6" solverIterationCount="10" mass="5000"/>
<component centerOfMass="0 0.7 -1.7" solverIterationCount="10" mass="8000"/>
<component centerOfMass="0 -0.3 0" solverIterationCount="10" mass="5320"/>
<joint component1="1" component2="2" node="componentJoint1" rotLimit="0 0 0" transLimit="0 0 0"/>
<joint component1="2" component2="3" node="axisJoint" rotLimit="0 0 13" rotLimitSpring="0 0 4000" rotLimitDamping="0 0 75" maxRotDriveForce="0 0 45" rotDriveRotation="0 0 0" rotDriveSpring="0 0 85" rotDriveDamping="0 0 45" breakable="false"/>
</components>
<schemaOverlay attacherJointPosition="0 0">
<default name="DEFAULT_VEHICLE"/>
<turnedOn name="DEFAULT_VEHICLE_ON"/>
<selected name="DEFAULT_VEHICLE_SELECTED"/>
<turnedOnSelected name="DEFAULT_VEHICLE_SELECTED_ON"/>
</schemaOverlay>
</base>
<wheels>
<wheelConfigurations>
<wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG">
<wheels autoRotateBackSpeed="2.2" >
<wheel filename="$data/shared/wheels/trelleborg/TM2000/650_75R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.9" repr="wheelFrontLeft" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="64" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/trelleborg/TM2000/650_75R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.9" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="64" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/trelleborg/TM2000/650_75R32.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" useDriveNodeDirection="true" rotSpeed="0" restLoad="6.9" repr="wheelBackLeft" forcePointRatio="0.6" initialCompression="50" suspTravel="0.25" spring="52" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/trelleborg/TM2000/650_75R32.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" useDriveNodeDirection="true" rotSpeed="0" restLoad="6.9" repr="wheelBackRight" forcePointRatio="0.6" initialCompression="50" suspTravel="0.25" spring="52" damper="80" />
</wheel>
</wheels>
</wheelConfiguration>
<wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MITAS">
<wheels autoRotateBackSpeed="2.2" >
<wheel filename="$data/shared/wheels/mitas/SFT/750_65R26.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.9" repr="wheelFrontLeft" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="64" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/mitas/SFT/750_65R26.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.9" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="64" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/mitas/SFT/750_65R26.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" useDriveNodeDirection="true" rotSpeed="0" restLoad="6.9" repr="wheelBackLeft" forcePointRatio="0.6" initialCompression="50" suspTravel="0.25" spring="52" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/mitas/SFT/750_65R26.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" useDriveNodeDirection="true" rotSpeed="0" restLoad="6.9" repr="wheelBackRight" forcePointRatio="0.6" initialCompression="50" suspTravel="0.25" spring="52" damper="80" />
</wheel>
</wheels>
</wheelConfiguration>
<wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN">
<wheels autoRotateBackSpeed="2.2" >
<wheel filename="$data/shared/wheels/michelin/cereXBib2/710_65R30.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.9" repr="wheelFrontLeft" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="64" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/michelin/cereXBib2/710_65R30.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.9" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="64" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/michelin/cereXBib2/710_65R30.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" useDriveNodeDirection="true" rotSpeed="0" restLoad="6.9" repr="wheelBackLeft" forcePointRatio="0.6" initialCompression="50" suspTravel="0.25" spring="52" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/michelin/cereXBib2/710_65R30.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" useDriveNodeDirection="true" rotSpeed="0" restLoad="6.9" repr="wheelBackRight" forcePointRatio="0.6" initialCompression="50" suspTravel="0.25" spring="52" damper="80" />
</wheel>
</wheels>
</wheelConfiguration>
<wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="NOKIAN">
<wheels autoRotateBackSpeed="2.2" >
<wheel filename="$data/shared/wheels/nokian/TRI2/600_65R38.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.9" repr="wheelFrontLeft" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="64" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/nokian/TRI2/600_65R38.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" rotSpeed="0" restLoad="2.9" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="20" suspTravel="0.2" spring="64" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/nokian/TRI2/600_65R38.xml" isLeft="true" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" useDriveNodeDirection="true" rotSpeed="0" restLoad="6.9" repr="wheelBackLeft" forcePointRatio="0.6" initialCompression="50" suspTravel="0.25" spring="52" damper="80" />
</wheel>
<wheel filename="$data/shared/wheels/nokian/TRI2/600_65R38.xml" isLeft="false" hasTireTracks="true" hasParticles="true" >
<physics tipOcclusionAreaGroupId="1" useDriveNodeDirection="true" rotSpeed="0" restLoad="6.9" repr="wheelBackRight" forcePointRatio="0.6" initialCompression="50" suspTravel="0.25" spring="52" damper="80" />
</wheel>
</wheels>
</wheelConfiguration>
</wheelConfigurations>
<hubs>
<color0>SHARED_GREY1</color0>
<color1>SHARED_BLACK1</color1>
<hub linkNode="wheelFrontLeft" filename="$data/shared/wheels/hubs/hub_n10_14.xml" isLeft="true" scale="0.4 0.4 0.4"/>
<hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n10_14.xml" isLeft="false" scale="0.4 0.4 0.4"/>
<hub linkNode="wheelBackLeft" filename="$data/shared/wheels/hubs/hub_n10_14.xml" isLeft="true" scale="0.4 0.4 0.4"/>
<hub linkNode="wheelBackRight" filename="$data/shared/wheels/hubs/hub_n10_14.xml" isLeft="false" scale="0.4 0.4 0.4"/>
</hubs>
</wheels>
<dynamicallyLoadedParts>
<dynamicallyLoadedPart node="0" linkNode="extinguisher" filename="$data/shared/assets/extinguisher.i3d"/>
<dynamicallyLoadedPart node="0" linkNode="wheelChock02_01" filename="$data/shared/assets/wheelChocks/wheelChock02.i3d"/>
<dynamicallyLoadedPart node="0" linkNode="wheelChock02_02" filename="$data/shared/assets/wheelChocks/wheelChock02.i3d"/>
</dynamicallyLoadedParts>
<articulatedAxis componentJointIndex="1" anchorActor="0" rotSpeed="-34" rotMax="40" rotMin="-40" aiRevereserNode="articulatedAxisAiReverserNode"/>
<speedRotatingParts>
<speedRotatingPart node="ptoEnd01" radius="0.1"/>
<speedRotatingPart node="ptoEnd02" radius="0.1"/>
</speedRotatingParts>
<connectionHoses>
<target attacherJointIndices="2" type="electric" node="backElectric" socket="electric"/>
<target attacherJointIndices="1" type="hydraulicIn" node="hydraulic01_in"/>
<target attacherJointIndices="1" type="hydraulicOut" node="hydraulic01_out"/>
<target attacherJointIndices="1" type="hydraulicIn" node="hydraulic02_in"/>
<target attacherJointIndices="1" type="hydraulicOut" node="hydraulic02_out"/>
</connectionHoses>
<enterable isTabbable="true">
<enterReferenceNode node="torion1914_back_component2"/>
<exitPoint node="exitPoint"/>
<cameras>
<camera node="outdoorCamera1" rotatable="true" rotateNode="outdoorCameraTarget" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="5" transMax="40" translation="0 0 7.8" rotation="-22 180 0">
<raycastNode node="cameraRaycastNode1"/>
<raycastNode node="cameraRaycastNode2"/>
<raycastNode node="cameraRaycastNode3"/>
</camera>
<camera node="1>0|5|2|4" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" isInside="true" positionSmoothingParameter="0.4" shadowFocusBox="shadowFocusBox"/>
</cameras>
<mirrors>
<mirror node="mirrorDecal01" prio="1"/>
<mirror node="mirrorDecal02" prio="1"/>
<mirror node="mirrorDecal03" prio="2"/>
<mirror node="mirrorDecal04" prio="2"/>
<mirror node="interior_mirrorDecal" prio="1"/>
</mirrors>
<characterNode node="playerSkin" cameraMinDistance="1.5" filename="$dataS2/character/player/player.xml" spineRotation="-90 0 90">
<target ikChain="rightFoot" targetNode="playerRightFootTarget"/>
<target ikChain="leftFoot" targetNode="playerLeftFootTarget"/>
<target ikChain="rightArm" targetNode="playerRightHandTarget" poseId="wideFingers"/>
<target ikChain="leftArm" targetNode="playerLeftHandTarget"/>
</characterNode>
<characterTargetNodeModifier node="playerRightFootTarget" transitionTime="0.1">
<state node="playerRightFootTargetGas" referenceNode="gasPedal" directionReferenceNode="playerRightFootTargetGasRef"/>
</characterTargetNodeModifier>
<characterTargetNodeModifier node="playerLeftFootTarget" transitionTime="0.1">
<state node="playerLeftFootTargetBrake" referenceNode="brakePedal" directionReferenceNode="playerLeftFootTargetBrakeRef"/>
</characterTargetNodeModifier>
<dashboards>
<dashboard displayType="NUMBER" valueType="time" numbers="numbersTime" numberColor="0.9 0.9 0.9 1" precision="2" groups="MOTOR_ACTIVE"/>
<dashboard displayType="NUMBER" valueType="operatingTime" numbers="numbersOperatingTime" numberColor="0.9 0.9 0.9 1" precision="1" groups="MOTOR_ACTIVE"/>
</dashboards>
</enterable>
<lights>
<states>
<state lightTypes="0"/>
<state lightTypes="0 1"/>
<state lightTypes="0 1 2"/>
</states>
<sharedLight linkNode="workingLightCircle_01" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightCircle_01.xml">
<rotationNode name="rotationNode1" rotation="0 0 0"/>
</sharedLight>
<sharedLight linkNode="workingLightCircle_02" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightCircle_01.xml">
<rotationNode name="rotationNode1" rotation="0 0 0"/>
</sharedLight>
<sharedLight linkNode="workingLightCircle_03" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightCircle_01.xml">
<rotationNode name="rotationNode1" rotation="0 0 0"/>
</sharedLight>
<sharedLight linkNode="workingLightCircle_04" node="0" lightTypes="2" filename="$data/shared/assets/lights/lizard/workingLightCircle_01.xml">
<rotationNode name="rotationNode1" rotation="0 0 0"/>
</sharedLight>
<sharedLight linkNode="workingLightCircle_05" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightCircle_01.xml">
<rotationNode name="rotationNode1" rotation="0 0 0"/>
</sharedLight>
<sharedLight linkNode="workingLightCircle_06" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightCircle_01.xml">
<rotationNode name="rotationNode1" rotation="0 0 0"/>
</sharedLight>
<sharedLight linkNode="workingLightCircle_07" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightCircle_01.xml">
<rotationNode name="rotationNode1" rotation="0 0 0"/>
</sharedLight>
<sharedLight linkNode="workingLightCircle_08" node="0" lightTypes="1" filename="$data/shared/assets/lights/lizard/workingLightCircle_01.xml">
<rotationNode name="rotationNode1" rotation="0 0 0"/>
</sharedLight>
<sharedLight linkNode="rearLightOvalWhite_01" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearLightOvalWhite_01.xml"/>
<sharedLight linkNode="rearLightOvalWhite_02" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/rearLightOvalWhite_01.xml"/>
<sharedLight linkNode="sideMarker_04Red" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/sideMarker_04Red.xml"/>
<sharedLight linkNode="sideMarker_04Red1" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/sideMarker_04Red.xml"/>
<sharedLight linkNode="sideMarker_04Red2" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/sideMarker_04Red.xml"/>
<sharedLight linkNode="sideMarker_04Red3" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/sideMarker_04Red.xml"/>
<sharedLight linkNode="sideMarker_04Orange" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/sideMarker_04Orange.xml"/>
<sharedLight linkNode="sideMarker_04Orange1" node="0" lightTypes="0" filename="$data/shared/assets/lights/lizard/sideMarker_04Orange.xml"/>
<sharedLight linkNode="yellowRound_01" node="0" lightTypes="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
<sharedLight linkNode="yellowRound_05" node="0" lightTypes="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
<sharedLight linkNode="yellowRound_06" node="0" lightTypes="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
<sharedLight linkNode="yellowRound_07" node="0" lightTypes="0" filename="$data/shared/assets/reflectors/lizard/yellowRound_01.xml"/>
<defaultLights>
<defaultLight shaderNode="1>0|0|3|0|0|0|0|0" lightTypes="1" intensity="200"/>
<defaultLight shaderNode="1>0|0|3|0|0|0|0|1" lightTypes="1" intensity="15"/>
<defaultLight shaderNode="1>0|0|3|0|0|1|0|0" lightTypes="1" intensity="200"/>
<defaultLight shaderNode="1>0|0|3|0|0|1|0|1" lightTypes="1" intensity="15"/>
<defaultLight shaderNode="1>0|0|3|0|0|2|0|0" lightTypes="1" intensity="200"/>
<defaultLight shaderNode="1>0|0|3|0|0|2|0|1" lightTypes="1" intensity="15"/>
<defaultLight shaderNode="1>0|0|3|0|0|3|0|0" lightTypes="1" intensity="200"/>
<defaultLight shaderNode="1>0|0|3|0|0|3|0|1" lightTypes="1" intensity="15"/>
<defaultLight shaderNode="1>0|0|3|0|0|4|0|0" lightTypes="1" intensity="200"/>
<defaultLight shaderNode="1>0|0|3|0|0|4|0|1" lightTypes="1" intensity="15"/>
<defaultLight shaderNode="1>0|0|3|0|0|5|0|0" lightTypes="1" intensity="200"/>
<defaultLight shaderNode="1>0|0|3|0|0|5|0|1" lightTypes="1" intensity="15"/>
<defaultLight shaderNode="rearLightStatic" lightTypes="0" intensity="5"/>
<defaultLight shaderNode="0>0|1|0|0|1" lightTypes="0 3" intensity="5"/>
</defaultLights>
<realLights>
<low>
<light node="1>0|0|4|0" lightTypes="0"/>
<light node="1>0|0|4|1" lightTypes="0"/>
<light node="0>0|1|1|0" lightTypes="0"/>
<light node="0>0|1|1|1" lightTypes="0"/>
<light node="1>0|0|3|0|1|0" lightTypes="1"/>
<light node="1>0|0|3|0|1|1" lightTypes="1"/>
<light node="1>0|0|3|0|1|2" lightTypes="1"/>
<light node="1>0|0|3|0|1|3" lightTypes="1"/>
<light node="1>0|0|3|0|1|4" lightTypes="1"/>
<light node="1>0|0|3|0|1|5" lightTypes="1"/>
<light node="1>0|0|3|1|0" lightTypes="2"/>
<light node="1>0|0|3|1|1" lightTypes="2"/>
<light node="1>0|0|3|1|2" lightTypes="2"/>
<light node="1>0|0|3|1|3" lightTypes="2"/>
<light node="0>0|1|1|2" lightTypes="3"/>
<light node="0>0|1|1|3" lightTypes="3"/>
<light node="1>0|0|3|2|0" lightTypes="1"/>
<light node="1>0|0|3|2|1" lightTypes="1"/>
<light node="1>0|0|3|2|2" lightTypes="1"/>
<light node="1>0|0|3|2|3" lightTypes="1"/>
<turnLightRight node="0>0|1|2|1"/>
<turnLightRight node="1>0|0|5|1"/>
<turnLightLeft node="0>0|1|2|0"/>
<turnLightLeft node="1>0|0|5|0"/>
<interiorLight node="interiorScreenLight"/>
</low>
</realLights>
<defaultLights>
<defaultLight shaderNode="frontLightStatic" lightTypes="0 3"/>
<defaultLight shaderNode="rearLightStatic" lightTypes="0" intensity="5"/>
<defaultLight shaderNode="backInnterStatic" lightTypes="0" intensity="50"/>
</defaultLights>
<turnLights>
<turnLightLeft shaderNode="turnLightLeftStatic" intensity="5"/>
<turnLightLeft shaderNode="turnLightLeftStaticBack" intensity="5"/>
<turnLightLeft shaderNode="turnLeftInnerStatic"/>
<turnLightRight shaderNode="turnlightRightStatic" intensity="5"/>
<turnLightRight shaderNode="turnlightRightStaticBack" intensity="5"/>
<turnLightRight shaderNode="turnRightInnerStatic"/>
</turnLights>
<brakeLights>
<brakeLight shaderNode="rearLightStatic"/>
<brakeLight shaderNode="backInnterStatic"/>
<brakeLight node="1>0|0|8|0"/>
<brakeLight node="1>0|0|8|1"/>
</brakeLights>
<reverseLights>
<reverseLight shaderNode="reverseLightStatic" intensity="1"/>
<reverseLight shaderNode="reverseInnerStatic"/>
<reverseLight node="1>0|0|3|2|0"/>
<reverseLight node="1>0|0|3|2|1"/>
<reverseLight node="1>0|0|3|2|2"/>
<reverseLight node="1>0|0|3|2|3"/>
<reverseLight node="1>0|0|6|0"/>
<reverseLight node="1>0|0|6|1"/>
</reverseLights>
<sounds>
<switchLight template="SWITCH_01"/>
<turnLight template="SWITCH_TURNLIGHT"/>
</sounds>
<beaconLights>
<beaconLight node="beaconLight01" filename="$data/shared/assets/beaconLights/lizard/beaconLight07.xml"/>
</beaconLights>
<dashboards>
<dashboard displayType="EMITTER" valueType="lightState" node="cabinDecalLight" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="lightState" node="worklightBackDecal" intensity="0.1" lightTypes="1" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="lightState" node="worklightFrontDecal" intensity="0.1" lightTypes="2" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="lightState" node="defaultLightDecal" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="beaconLight" node="beaconLightDecal" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" valueType="turnLightHazard" node="hazardLightDecal" intensity="0.1" lightTypes="0" groups="MOTOR_ACTIVE"/>
</dashboards>
</lights>
<honk>
<sound template="HONK_NH_W190" linkNode="0>"/>
</honk>
<drivable>
<sounds>
<waterSplash template="WATER_SPLASH_01" linkNode="1>"/>
</sounds>
<steeringWheel node="steeringWheel" indoorRotation="540" outdoorRotation="20"/>
<dashboards>
<dashboard displayType="ROT" valueType="accelerationAxis" node="gasPedal" minRot="0 0 0" maxRot="0 0 20" doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="decelerationAxis" node="brakePedal" minRot="0 0 0" maxRot="0 0 12" doInterpolation="true" groups="MOTOR_ACTIVE"/>
</dashboards>
</drivable>
<motorized>
<consumerConfigurations>
<consumerConfiguration>
<consumer fillUnitIndex="1" usage="67" fillType="diesel"/>
<!-- usage is per hour at max load and max rpm -->
<consumer fillUnitIndex="2" usage="13" fillType="def"/>
<!-- usage is per hour at max load and max rpm -->
</consumerConfiguration>
</consumerConfigurations>
<differentialConfigurations>
<differentialConfiguration>
<differentials>
<differential torqueRatio="0.5" maxSpeedRatio="2.2" wheelIndex1="1" wheelIndex2="2"/>
<!-- middle left-right -->
<differential torqueRatio="0.5" maxSpeedRatio="2.2" wheelIndex1="3" wheelIndex2="4"/>
<!-- back left-right -->
<differential torqueRatio="0.5" maxSpeedRatio="1.3" differentialIndex1="1" differentialIndex2="2"/>
<!-- front-'back' -->
</differentials>
</differentialConfiguration>
</differentialConfigurations>
<motorConfigurations>
<motorConfiguration name="Liebherr 550 Xpower" hp="224" price="0">
<motor torqueScale="0.947" minRpm="850" maxRpm="2200" maxForwardSpeed="43" maxBackwardSpeed="20" brakeForce="14" lowBrakeForceScale="0.5">
<torque normRpm="0.45" torque="0.9"/>
<torque normRpm="0.5" torque="0.97"/>
<torque normRpm="0.59" torque="1"/>
<torque normRpm="0.72" torque="1"/>
<torque normRpm="0.86" torque="0.88"/>
<torque normRpm="1" torque="0.72"/>
</motor>
<transmission minForwardGearRatio="19.2" maxForwardGearRatio="300" minBackwardGearRatio="41" maxBackwardGearRatio="250"/>
</motorConfiguration>
</motorConfigurations>
<exhaustEffects>
<exhaustEffect node="exhaustParticle1" filename="$data/particleSystems/shared/exhaust.i3d" minRpmColor="0.9 0.9 0.9 0.1" maxRpmColor="0.9 0.9 0.9 0.4" minRpmScale="0.1" maxRpmScale="0.4" xzRotationsOffset="40 0" xzRotationsForward="0 0" xzRotationsBackward="50 0" xzRotationsLeft="0 -50" xzRotationsRight="0 50"/>
</exhaustEffects>
<motorStartDuration>2750</motorStartDuration>
<animationNodes>
<animationNode node="airFilterCleaner" rotSpeed="-600" rotAxis="1" turnOnFadeTime="2" turnOffFadeTime="4"/>
</animationNodes>
<sounds externalSoundFile="sounds/vehicles/engine/claas_torion_1914/claas_torion_1914.xml"/>
<dashboards>
<dashboard displayType="ANIMATION" valueType="speed" animName="speedDisplay" minValueAnim="0" maxValueAnim="50" groups="MOTOR_ACTIVE"/>
<dashboard displayType="NUMBER" valueType="rpm" numbers="numbersRpm" numberColor="0.9 0.9 0.9 1" precision="0" groups="MOTOR_ACTIVE"/>
<dashboard displayType="NUMBER" valueType="fuelUsage" numbers="numbersFuelUsage" numberColor="0.9 0.9 0.9 1" precision="1" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ANIMATION" valueType="motorTemperature" animName="tempDisplay" groups="MOTOR_ACTIVE"/>
</dashboards>
</motorized>
<attacherJoints comboDuration="2">
<attacherJoint node="attacherJointDummy" jointType="wheelLoader" visualNode="attcherJoint" allowsJointLimitMovement="false" allowsLowering="false" rotLimitSpring="7500 7500 7500" rotLimitDamping="5 5 5" transLimitSpring="7500 7500 7500" transLimitDamping="5 5 5">
<schema position="1 0.4" rotation="0" invertX="true"/>
<objectChange node="claasAdapter" visibilityActive="true" visibilityInactive="false"/>
</attacherJoint>
<attacherJoint node="trailerAttacherJointBack" jointType="trailer" rootNode="torion1914_back_component2" lowerRotLimit="10 65 50" upperRotRotationOffset="0" allowsJointLimitMovement="false" comboTime="1">
<schema position="1 0" rotation="0" invertX="false"/>
</attacherJoint>
<sounds>
<attach template="ATTACH_01" linkNode="torion1914_main_component1"/>
<hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="torion1914_main_component1"/>
</sounds>
</attacherJoints>
<animations>
<animation name="speedDisplay">
<part node="speedNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -280"/>
</animation>
<animation name="fuelDisplay">
<part node="fuelNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 -95"/>
</animation>
<animation name="tempDisplay">
<part node="tempNeedle" startTime="0" endTime="1" startRot="0 0 0" endRot="0 0 90"/>
</animation>
<animation name="wiperFrontAnimation">
<part node="wiperArm01" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="2.474 2.356 -45"/>
<part node="wiperArm01" startTime="0.5" endTime="1.0" startRot="2.474 2.356 -45" endRot="0 0 -90"/>
<part node="wiperArm01" startTime="1.0" endTime="1.5" startRot="0 0 -90" endRot="2.474 2.356 -45"/>
<part node="wiperArm01" startTime="1.5" endTime="2.0" startRot="2.474 2.356 -45" endRot="0 0 0"/>
<part node="wiper" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-8.968 0 45"/>
<part node="wiper" startTime="0.5" endTime="1.0" startRot="-8.968 0 45" endRot="0 0 90"/>
<part node="wiper" startTime="1.0" endTime="1.5" startRot="0 0 90" endRot="-8.968 0 45"/>
<part node="wiper" startTime="1.5" endTime="2.0" startRot="-8.968 0 45" endRot="0 0 0"/>
</animation>
<animation name="wiperBackAnimation">
<part node="wiperBack" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="0 -2.84 90"/>
<part node="wiperBack" startTime="0.5" endTime="1.0" startRot="0 -2.84 90" endRot="0 0 180"/>
<part node="wiperBack" startTime="1.0" endTime="1.5" startRot="0 0 180" endRot="0 -2.84 90"/>
<part node="wiperBack" startTime="1.5" endTime="2.0" startRot="0 -2.84 90" endRot="0 0 0"/>
</animation>
</animations>
<wipers>
<wiper animName="wiperFrontAnimation">
<state animSpeed="0.7" animPause="2.0"/>
<state animSpeed="0.7" animPause="0.0"/>
<state animSpeed="1.0" animPause="0.0"/>
</wiper>
<wiper animName="wiperBackAnimation">
<state animSpeed="1.0" animPause="2.0"/>
</wiper>
</wipers>
<cylindered>
<movingTools>
<movingTool node="mainArmDummy" delayedNode="mainArm" playSound="true">
<controls axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseSpeedFactor="0.4" iconName="CRANE_ARM2_ROTATE_X"/>
<attacherJoint jointIndices="1"/>
<rotation rotSpeed="30" rotAcceleration="120" rotMax="7" rotMin="-95" startRot="0"/>
<dependentPart node="attacherDummyRot"/>
</movingTool>
<movingTool node="mainArm" playSound="true">
<dependentPart node="attacherRot"/>
<dependentPart node="mainArmHydraulic"/>
<dependentPart node="secondArmHydraulic"/>
<dependentPart node="secondArmPart"/>
<dependentPart node="arm01"/>
</movingTool>
<movingTool node="attacherDummy" delayedNode="attacher" playSound="true">
<controls axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseSpeedFactor="0.5" iconName="CRANE_ARM2_ROTATE_TOOL"/>
<attacherJoint jointIndices="1"/>
<rotation rotSpeed="50" rotAcceleration="150" rotMax="83" rotMin="0" startRot="40"/>
</movingTool>
<movingTool node="attacher" playSound="true">
<dependentPart node="secondArmPart"/>
<dependentPart node="secondArmHydraulic"/>
<dependentPart node="arm01"/>
</movingTool>
<movingTool node="wiperArm01">
<dependentPart node="wiperArm02"/>
</movingTool>
</movingTools>
<movingParts>
<movingPart node="wiperArm02" referencePoint="wiperArm02Ref" referenceFrame="wiperArm02Ref"/>
<movingPart node="ptoOrientation" referencePoint="ptoOrientationRef" referenceFrame="ptoOrientationRef" isActiveDirty="true"/>
<movingPart node="attacherDummyRot" referenceFrame="torion1914_main_component1">
<attacherJoint jointIndices="1"/>
</movingPart>
<movingPart node="attacherRot" referenceFrame="torion1914_main_component1"/>
<movingPart node="mainArmHydraulic" referencePoint="mainArmHydraulicRef" referenceFrame="mainArmHydraulicRef">
<translatingPart node="mainArmHydraulicPunch"/>
</movingPart>
<movingPart node="secondArmPart" referencePoint="secondArmPartRef" localReferencePoint="secondArmPart2" referenceFrame="secondArmPartRef">
<dependentPart node="secondArmPart2"/>
<dependentPart node="secondArmHydraulic"/>
</movingPart>
<movingPart node="secondArmPart2" referencePoint="secondArmPartRef" referenceFrame="secondArmPart2RefFrame"/>
<movingPart node="secondArmHydraulic" referencePoint="secondArmHydraulicRef" referenceFrame="secondArmHydraulicRef">
<translatingPart node="secondArmHydraulicPunch"/>
</movingPart>
<movingPart node="arm01" referencePoint="arm01Ref" localReferencePoint="arm02" referenceFrame="arm01RefFrame">
<dependentPart node="arm02"/>
</movingPart>
<movingPart node="arm02" referencePoint="arm01Ref" referenceFrame="arm01Ref"/>
<movingPart node="hydraulicLeft" referencePoint="hydraulicLeftRef" referenceFrame="hydraulicLeftRef" isActiveDirty="true">
<translatingPart node="hydraulicLeftPunch"/>
</movingPart>
<movingPart node="hydraulicRight" referencePoint="hydraulicRightRef" referenceFrame="hydraulicRightRef" isActiveDirty="true">
<translatingPart node="hydraulicRightPunch"/>
</movingPart>
</movingParts>
<sounds>
<hydraulic template="DEFAULT_HYDRAULIC_SOUND" linkNode="0>"/>
</sounds>
<dashboards>
<dashboard displayType="ROT" valueType="movingTool" node="joystick" rotAxis="1" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_ARM" doInterpolation="true" groups="MOTOR_ACTIVE"/>
<dashboard displayType="ROT" valueType="movingTool" node="joystick" rotAxis="3" minRot="-15" maxRot="15" axis="AXIS_FRONTLOADER_TOOL" doInterpolation="true" groups="MOTOR_ACTIVE"/>
</dashboards>
</cylindered>
<suspensions>
<suspension node="seat" weight="150" minTranslation="-0.05 -0.15 0.0" maxTranslation="0.05 0.15 0.0" suspensionParametersX="20 4" suspensionParametersY="5 1" suspensionParametersZ="20 4"/>
<suspension useCharacterTorso="true" weight="90" minRotation="0 -5 -5" maxRotation="0 5 5" suspensionParametersY="7 1" suspensionParametersZ="7 1"/>
</suspensions>
<fillUnit>
<fillUnitConfigurations>
<fillUnitConfiguration>
<fillUnits>
<fillTrigger>
<fillSound template="DEFAULT_REFUEL_SOUND" linkNode="0>"/>
</fillTrigger>
<fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="diesel" capacity="280">
<dashboard displayType="ANIMATION" valueType="fillLevel" animName="fuelDisplay" groups="MOTOR_ACTIVE"/>
</fillUnit>
<fillUnit unit="$l10n_unit_literShort" showOnHud="false" showInShop="false" fillTypes="def" capacity="67"/>
</fillUnits>
</fillUnitConfiguration>
</fillUnitConfigurations>
</fillUnit>
<ai>
<collisionTrigger node="aiCollisionTrigger"/>
</ai>
<dashboard>
<groups>
<group name="MOTOR_STARTING" isMotorStarting="true"/>
<group name="MOTOR_ACTIVE" isMotorStarting="true" isMotorRunning="true"/>
</groups>
<default>
<dashboard displayType="EMITTER" node="display" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE"/>
<dashboard displayType="EMITTER" node="cabinDecalLight1" idleValue="-1" intensity="0.3" groups="MOTOR_ACTIVE"/>
<dashboard displayType="VISIBILITY" node="dashboards" groups="MOTOR_ACTIVE"/>
</default>
</dashboard>
<foliageBending>
<bendingNode minX="-0.45" maxX="0.15" minZ="-0.65" maxZ="0.65" yOffset="-0.1" node="attacherJointDummy"/>
<bendingNode minX="-1.3" maxX="1.3" minZ="0" maxZ="2.55" yOffset="0.5" node="front_vis"/>
<bendingNode minX="-1.3" maxX="1.3" minZ="-3.95" maxZ="0.5" yOffset="0.5" node="back_vis"/>
</foliageBending>
<wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
<washable dirtDuration="90" washDuration="1" workMultiplier="3" fieldMultiplier="2"/>
<baseMaterial>
<material name="torion1914Exterior_mat" baseNode="0>0">
<shaderParameter name="colorMat0" value="0.0000 0.1166 0.4098 1"/>
<shaderParameter name="colorMat1" value="0.0000 0.1166 0.4098 1"/>
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<material name="default" baseNode="1>0|12">
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<rimColorConfiguration name="Claas grün" color="CLAAS_GREEN1" price="1000"/>
<rimColorConfiguration name="Claas rot" color="CLAAS_RED1" material="0" price="0"/>
<rimColorConfiguration name="Claas weiß" color="CLAAS_WHITE1" material="0" price="0"/>
<rimColorConfiguration name="Fendt grau" color="FENDT_GREY2" material="0" price="0"/>
<rimColorConfiguration name="$l10n_black" color="0.01 0.01 0.01 1" material="0" price="4000"/>
<rimColorConfiguration name="$l10n_Chrome" color="0.5 0.5 0.5 1" material="2" price="8000"/>
<rimColorConfiguration name="$l10n_black" color="0.01 0.01 0.01 1" price="4000"/>
<rimColorConfiguration name="$l10n_white" color="1 1 1 1" price="8000"/>
<rimColorConfiguration name="$l10n_orange" color="0.98 0.31 0 1" price="8000"/>
<rimColorConfiguration name="$l10n_red" color="0.5 0 0.02 1" price="8000"/>
<rimColorConfiguration name="$l10n_blue" color="0 0.1 0.34 1" price="8000"/>
<rimColorConfiguration name="Lemken" color="LEMKEN_BLUE1"/>
<rimColorConfiguration name="Lemken" color="LEMKEN_RED1"/>
<rimColorConfiguration name="Kuhn" color="KUHN_RED1"/>
<rimColorConfiguration name="Kuhn" color="KUHN_WHITE1"/>
<rimColorConfiguration name="Horsch" color="HORSCH_RED1"/>
<rimColorConfiguration name="Horsch" color="HORSCH_GREY4" price="1000"/>
<rimColorConfiguration name="Vaderstad" color="VAEDERSTAD_RED1"/>
<rimColorConfiguration name="Vaderstad" color="VAEDERSTAD_YELLOW1" price="1000"/>
<rimColorConfiguration name="Amazone" color="0 0.157 0.026"/>
<rimColorConfiguration name="Amazone" color="0.916 0.142 0" price="1000"/>
<rimColorConfiguration name="Rauch" color="0.586 0.011 0.009"/>
<rimColorConfiguration name="Rauch" color="0.5 0.5 0.5" price="1000"/>
</rimColorConfigurations>
<i3dMappings>
<i3dMapping id="torion1914_main_component1" node="0>"/>
<i3dMapping id="front_vis" node="0>0"/>
<i3dMapping id="wheelFrontLeft" node="0>0|0|0"/>
<i3dMapping id="wheelFrontRight" node="0>0|0|1"/>
<i3dMapping id="frontLightStatic" node="0>0|1|0|0|1"/>
<i3dMapping id="turnLightLeftStatic" node="0>0|1|0|0|2"/>
<i3dMapping id="turnlightRightStatic" node="0>0|1|0|0|3"/>
<i3dMapping id="frontLightLow" node="0>0|1|1|0"/>
<i3dMapping id="highBeamLow" node="0>0|1|1|1"/>
<i3dMapping id="frontLightHigh" node="0>0|1|1|2"/>
<i3dMapping id="highBeamHigh" node="0>0|1|1|3"/>
<i3dMapping id="turnLightLeftFront" node="0>0|1|2|0"/>
<i3dMapping id="turnLightRightFront" node="0>0|1|2|1"/>
<i3dMapping id="aiCollisionTrigger" node="0>0|2|0"/>
<i3dMapping id="wheelChock02_02" node="0>0|3|0"/>
<i3dMapping id="wheelChock02_01" node="0>0|3|1"/>
<i3dMapping id="mainArm" node="0>0|4|0"/>
<i3dMapping id="attacherRot" node="0>0|4|0|0"/>
<i3dMapping id="attacher" node="0>0|4|0|0|0"/>
<i3dMapping id="attcherJoint" node="0>0|4|0|0|0|0|0"/>
<i3dMapping id="secondArmPartRef" node="0>0|4|0|0|0|1"/>
<i3dMapping id="hydraulic01_in" node="0>0|4|0|0|0|2|0"/>
<i3dMapping id="hydraulic01_out" node="0>0|4|0|0|0|2|1"/>
<i3dMapping id="hydraulic02_in" node="0>0|4|0|0|0|2|2"/>
<i3dMapping id="hydraulic02_out" node="0>0|4|0|0|0|2|3"/>
<i3dMapping id="yellowRound_06" node="0>0|4|0|0|0|3|0"/>
<i3dMapping id="yellowRound_05" node="0>0|4|0|0|0|3|1"/>
<i3dMapping id="claasAdapter" node="0>0|4|0|0|0|5"/>
<i3dMapping id="mainArmHydraulicRef" node="0>0|4|0|1"/>
<i3dMapping id="secondArmPart" node="0>0|4|0|2"/>
<i3dMapping id="secondArmPart2" node="0>0|4|0|2|0"/>
<i3dMapping id="secondArmHydraulicRef" node="0>0|4|0|2|0|0"/>
<i3dMapping id="secondArmPartRefFrame" node="0>0|4|0|3"/>
<i3dMapping id="arm01" node="0>0|4|0|4"/>
<i3dMapping id="arm02" node="0>0|4|0|4|0"/>
<i3dMapping id="secondArmHydraulic" node="0>0|4|0|4|1"/>
<i3dMapping id="secondArmHydraulicPunch" node="0>0|4|0|4|1|0"/>
<i3dMapping id="secondArmHydraulicArmRefFrame" node="0>0|4|0|5"/>
<i3dMapping id="arm01RefFrame" node="0>0|4|0|6"/>
<i3dMapping id="secondArmPart2RefFrame" node="0>0|4|0|7"/>
<i3dMapping id="exterior_decal2" node="0>0|4|0|9"/>
<i3dMapping id="mainArmNormal" node="0>0|4|0|11"/>
<i3dMapping id="mainArmSpecial" node="0>0|4|0|12"/>
<i3dMapping id="mainArmDummy" node="0>0|4|1"/>
<i3dMapping id="attacherDummyRot" node="0>0|4|1|0"/>
<i3dMapping id="attacherDummy" node="0>0|4|1|0|0"/>
<i3dMapping id="attacherJointDummy" node="0>0|4|1|0|0|0|0"/>
<i3dMapping id="mainArmHydraulic" node="0>0|4|2"/>
<i3dMapping id="mainArmHydraulicPunch" node="0>0|4|2|0"/>
<i3dMapping id="hydraulicLeft" node="0>0|4|3"/>
<i3dMapping id="hydraulicLeftPunch" node="0>0|4|3|0"/>
<i3dMapping id="hydraulicRight" node="0>0|4|4"/>
<i3dMapping id="hydraulicRightPunch" node="0>0|4|4|0"/>
<i3dMapping id="ptoOrientationRef" node="0>0|4|5"/>
<i3dMapping id="arm01Ref" node="0>0|4|6"/>
<i3dMapping id="componentJoint1" node="0>0|5"/>
<i3dMapping id="rubber" node="0>1|1"/>
<i3dMapping id="torion1914_back_component2" node="1>"/>
<i3dMapping id="back_vis" node="1>0"/>
<i3dMapping id="rearLightStatic" node="1>0|0|0|0"/>
<i3dMapping id="turnlightRightStaticBack" node="1>0|0|0|1"/>
<i3dMapping id="turnLightLeftStaticBack" node="1>0|0|0|2"/>
<i3dMapping id="backInnterStatic" node="1>0|0|0|3"/>
<i3dMapping id="reverseLightStatic" node="1>0|0|0|4"/>
<i3dMapping id="turnLeftInnerStatic" node="1>0|0|0|5"/>
<i3dMapping id="turnRightInnerStatic" node="1>0|0|0|6"/>
<i3dMapping id="reverseInnerStatic" node="1>0|0|0|7"/>
<i3dMapping id="workingLightCircle_01" node="1>0|0|1|0"/>
<i3dMapping id="workingLightCircle_02" node="1>0|0|1|1"/>
<i3dMapping id="workingLightCircle_03" node="1>0|0|1|2"/>
<i3dMapping id="workingLightCircle_04" node="1>0|0|1|3"/>
<i3dMapping id="hellaWorkingLightSquare_02" node="1>0|0|1|4"/>
<i3dMapping id="hellaWorkingLightSquare_03" node="1>0|0|1|5"/>
<i3dMapping id="hellaWorkingLightSquare_04" node="1>0|0|1|6"/>
<i3dMapping id="hellaWorkingLightSquare_05" node="1>0|0|1|7"/>
<i3dMapping id="workingLightCircle_05" node="1>0|0|1|8"/>
<i3dMapping id="workingLightCircle_06" node="1>0|0|1|9"/>
<i3dMapping id="workingLightCircle_07" node="1>0|0|1|10"/>
<i3dMapping id="workingLightCircle_08" node="1>0|0|1|11"/>
<i3dMapping id="rearLightOvalWhite_01" node="1>0|0|1|12"/>
<i3dMapping id="rearLightOvalWhite_02" node="1>0|0|1|13"/>
<i3dMapping id="sideMarker_04Red" node="1>0|0|1|14"/>
<i3dMapping id="sideMarker_04Red1" node="1>0|0|1|15"/>
<i3dMapping id="sideMarker_04Red2" node="1>0|0|1|16"/>
<i3dMapping id="sideMarker_04Red3" node="1>0|0|1|17"/>
<i3dMapping id="sideMarker_04Orange" node="1>0|0|1|18"/>
<i3dMapping id="sideMarker_04Orange1" node="1>0|0|1|19"/>
<i3dMapping id="yellowRound_01" node="1>0|0|1|20"/>
<i3dMapping id="yellowRound_07" node="1>0|0|1|21"/>
<i3dMapping id="beaconLight01" node="1>0|0|2"/>
<i3dMapping id="workLightFrontLow" node="1>0|0|3|0"/>
<i3dMapping id="workLightFrontHigh1" node="1>0|0|3|1"/>
<i3dMapping id="workLightBackLow" node="1>0|0|3|2"/>
<i3dMapping id="workLightBackHigh1" node="1>0|0|3|3"/>
<i3dMapping id="backLightsHigh1" node="1>0|0|4|0"/>
<i3dMapping id="turnLightLeftBack" node="1>0|0|5|0"/>
<i3dMapping id="turnLightRightBack" node="1>0|0|5|1"/>
<i3dMapping id="reverseLight" node="1>0|0|6|0"/>
<i3dMapping id="outdoorCameraTarget" node="1>0|1|0"/>
<i3dMapping id="outdoorCamera1" node="1>0|1|0|0"/>
<i3dMapping id="cameraRaycastNode1" node="1>0|1|1"/>
<i3dMapping id="cameraRaycastNode2" node="1>0|1|2"/>
<i3dMapping id="cameraRaycastNode3" node="1>0|1|3"/>
<i3dMapping id="shadowFocusBox" node="1>0|1|4"/>
<i3dMapping id="trailerAttacherJointBack" node="1>0|2|0"/>
<i3dMapping id="backElectric" node="1>0|2|1|0"/>
<i3dMapping id="airFilterCleaner" node="1>0|3|0"/>
<i3dMapping id="hydraulicLeftRef" node="1>0|3|1"/>
<i3dMapping id="hydraulicRightRef" node="1>0|3|2"/>
<i3dMapping id="ptoEnd01" node="1>0|3|3|0|0"/>
<i3dMapping id="ptoOrientation" node="1>0|3|3|1"/>
<i3dMapping id="ptoEnd02" node="1>0|3|3|1|0|0"/>
<i3dMapping id="extinguisher" node="1>0|4|0"/>
<i3dMapping id="wiperBack" node="1>0|5|0|0"/>
<i3dMapping id="wiperArm01" node="1>0|5|0|1"/>
<i3dMapping id="wiper" node="1>0|5|0|1|1"/>
<i3dMapping id="wiperArm02Ref" node="1>0|5|0|1|2"/>
<i3dMapping id="wiperArm02" node="1>0|5|0|2"/>
<i3dMapping id="steeringWheel" node="1>0|5|1|0|0"/>
<i3dMapping id="interior_decal2" node="1>0|5|1|0|0|0"/>
<i3dMapping id="playerLeftHandTarget" node="1>0|5|1|0|0|1"/>
<i3dMapping id="seat" node="1>0|5|2"/>
<i3dMapping id="joystick" node="1>0|5|2|0"/>
<i3dMapping id="playerRightHandTarget" node="1>0|5|2|0|1"/>
<i3dMapping id="playerSkin" node="1>0|5|2|1"/>
<i3dMapping id="interior_decal3" node="1>0|5|2|2|1"/>
<i3dMapping id="playerRightFootTarget" node="1>0|5|3|0"/>
<i3dMapping id="playerLeftFootTarget" node="1>0|5|3|1"/>
<i3dMapping id="playerRightFootTargetGas" node="1>0|5|3|2"/>
<i3dMapping id="playerLeftFootTargetBrake" node="1>0|5|3|3"/>
<i3dMapping id="mirrorDecal01" node="1>0|5|4|0"/>
<i3dMapping id="mirrorDecal02" node="1>0|5|4|1"/>
<i3dMapping id="mirrorDecal03" node="1>0|5|4|2"/>
<i3dMapping id="mirrorDecal04" node="1>0|5|4|3"/>
<i3dMapping id="interior_mirrorDecal" node="1>0|5|4|4"/>
<i3dMapping id="brakePedal" node="1>0|5|5|0|0"/>
<i3dMapping id="playerLeftFootTargetBrakeRef" node="1>0|5|5|0|0|0"/>
<i3dMapping id="gasPedal" node="1>0|5|5|1|0"/>
<i3dMapping id="playerRightFootTargetGasRef" node="1>0|5|5|1|0|0"/>
<i3dMapping id="cabinDecalLight" node="1>0|5|6|0"/>
<i3dMapping id="defaultLightDecal" node="1>0|5|6|1"/>
<i3dMapping id="worklightFrontDecal" node="1>0|5|6|2"/>
<i3dMapping id="worklightBackDecal" node="1>0|5|6|3"/>
<i3dMapping id="beaconLightDecal" node="1>0|5|6|4"/>
<i3dMapping id="hazardLightDecal" node="1>0|5|6|5"/>
<i3dMapping id="display" node="1>0|5|6|6"/>
<i3dMapping id="cabinDecalLight1" node="1>0|5|6|7"/>
<i3dMapping id="cabinDecalLight2" node="1>0|5|6|8"/>
<i3dMapping id="dashboards" node="1>0|5|7"/>
<i3dMapping id="numbersRpm" node="1>0|5|7|0"/>
<i3dMapping id="numbersOperatingTime" node="1>0|5|7|1"/>
<i3dMapping id="numbersTime" node="1>0|5|7|2"/>
<i3dMapping id="numbersFuelUsage" node="1>0|5|7|3"/>
<i3dMapping id="speedNeedle" node="1>0|5|7|4|0"/>
<i3dMapping id="fuelNeedle" node="1>0|5|7|5|0"/>
<i3dMapping id="tempNeedle" node="1>0|5|7|6|0"/>
<i3dMapping id="interiorScreenLight" node="1>0|5|8"/>
<i3dMapping id="articulatedAxisAiReverserNode" node="1>0|6"/>
<i3dMapping id="exitPoint" node="1>0|7"/>
<i3dMapping id="exhaustParticle1" node="1>0|8"/>
<i3dMapping id="axisJoint" node="1>0|9"/>
<i3dMapping id="exterior_decal" node="1>0|10|9"/>
<i3dMapping id="exterior_decal3" node="1>0|10|14"/>
<i3dMapping id="exterior_decal4" node="1>0|10|15"/>
<i3dMapping id="back_visNormal" node="1>0|12"/>
<i3dMapping id="back_visSpecial" node="1>0|13"/>
<i3dMapping id="torion1914_axis_component3" node="2>"/>
<i3dMapping id="wheelBackLeft" node="2>0|0|0"/>
<i3dMapping id="wheelBackRight" node="2>0|0|1"/>
</i3dMappings>
</vehicle>
ManniFest
Posts: 45
Joined: Sun Jan 09, 2022 8:11 pm

Re: [LS19] Spiel lädt nicht

Post by ManniFest »

Danko40 wrote: Sun Oct 02, 2022 3:47 pm Der Link ist fehlerhaft:
Fehler 404
Moin, der Link müsste jetze funktionieren, ist aber eig. nur der Vollständigkeit halber da, da ich mir wie gesagt den Mod für den Eigenbedarf umgebaut habe...
Nun habe ich eben ein


2022-10-02 14:06 Error: Running LUA method 'loadSharedI3DFileFinished'.
2022-10-02 14:06 dataS/scripts/vehicles/ConfigurationUtil.lua(63) : bad argument #1 to 'unpack' (table expected, got nil)

in der Log, was dazu führt, dass das Spiel nicht lädt...
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