ich komme bei den folgenden Warnings/Errors/LUA call stacks nicht weiter, weiß nicht wirklich wo ich suchen muss. Ich wollte meine Map einsenden und das sind jetzt die letzten Probleme die noch zu beheben sind. Ich kann die Probleme nicht reproduzieren, meine log ist sauber. Ein Giants Mitarbeiter/Tester, sagte mir das es mit dem neuen Pump N Hoses zu tun haben kann. Was muss denn diesbezüglich geändert werden?
Code: Select all
2022-10-05 10:04 C:/TestMod/FS22_Suedharz_Map/maps/placeables/cow_navigationMesh.i3d (0.18 ms)
2022-10-05 10:04 C:/TestMod/FS22_Suedharz_Map/maps/placeables/cow_navigationMesh.i3d (0.18 ms)
2022-10-05 10:04 Warning (script): Entity 'transform' for 'object' has invalid type in method 'setMaterial'.
2022-10-05 10:04 LUA call stack:
dataS/scripts/utils/FillPlaneUtil.lua (54) : setMaterial
src/placeables/specializations/PlaceableHusbandryBedding.lua (80) : assignDefaultMaterials
dataS/scripts/specialization/SpecializationUtil.lua (19)
dataS/scripts/placeables/Placeable.lua (355) : raiseEvent
dataS/scripts/i3d/I3DManager.lua (134) : asyncCallbackFunction
2022-10-05 10:04 Warning (script): Entity 'transform' for 'object' has invalid type in method 'getMaterial'.
2022-10-05 10:04 LUA call stack:
dataS/scripts/misc/FillTypeManager.lua (470) : getMaterial
dataS/scripts/utils/FillPlaneUtil.lua (55) : assignFillTypeTextureArrays
src/placeables/specializations/PlaceableHusbandryBedding.lua (80) : assignDefaultMaterials
dataS/scripts/specialization/SpecializationUtil.lua (19)
dataS/scripts/placeables/Placeable.lua (355) : raiseEvent
dataS/scripts/i3d/I3DManager.lua (134) : asyncCallbackFunction
2022-10-05 10:04 Warning (script): 'setMaterialDiffuseMap': Argument 1 has wrong type. Expected: Int. Actual: Nil
2022-10-05 10:04 2022-10-05 10:04 D:auto_buildercachesvn1439bdbdb2e647a66733235d7978a817srcbasescriptingluaLuaScriptSystem.cpp (903)2022-10-05 10:04 : 2022-10-05 10:04 expectedType == Value::VoidType || expectedType == Value::ClassType
2022-10-05 10:04 LUA call stack:
dataS/scripts/misc/FillTypeManager.lua (473) : setMaterialDiffuseMap
dataS/scripts/utils/FillPlaneUtil.lua (55) : assignFillTypeTextureArrays
src/placeables/specializations/PlaceableHusbandryBedding.lua (80) : assignDefaultMaterials
dataS/scripts/specialization/SpecializationUtil.lua (19)
dataS/scripts/placeables/Placeable.lua (355) : raiseEvent
dataS/scripts/i3d/I3DManager.lua (134) : asyncCallbackFunction
2022-10-05 10:04 Warning (script): 'setMaterialNormalMap': Argument 1 has wrong type. Expected: Int. Actual: Nil
2022-10-05 10:04 2022-10-05 10:04 D:auto_buildercachesvn1439bdbdb2e647a66733235d7978a817srcbasescriptingluaLuaScriptSystem.cpp (903)2022-10-05 10:04 : 2022-10-05 10:04 expectedType == Value::VoidType || expectedType == Value::ClassType
2022-10-05 10:09 Error: No depth map available, but shape 'dust' (emitter1Ref) with material 'fx_smoke01_mat' uses a custom shader which requires reading depth data.
Vielen Dank schonmal!
Edit don_apple: Thema von "Technische Fragen und Probleme" nach "Modding" verschoben, da es hier um die Erstellung/Veränderung einer Mod-Karte geht.