bräuchte hilfe beim FS15_rostselmashNiva für ls 17

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sven1977
Posts: 4
Joined: Fri Oct 28, 2016 11:03 pm

bräuchte hilfe beim FS15_rostselmashNiva für ls 17

Post by sven1977 »

hallo zusammen ich hab paar probleme beim konvertieren vom FS15_rostselmashNiva
hab ihn im ge konvertiert er ist auch im spiel geht auch .aber bei der log seh ich nicht durch da sind haufen warnings und errors.wäre super wenn ihr mir helfen könntet.anbei noch die log
  • GIANTS Engine Runtime 7.0.0 (13620) 64bit (Build Date: Oct 26 2016)
    Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
    Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
    Application: FarmingSimulator2017
    Main System
    CPU: AMD A4-4000 APU with Radeon(tm) HD Graphics
    Memory: 8143 MB
    OS: Windows NT 10.0 64-bit
    Physics System
    Version: 5.9.5
    Thread(s): 1
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 650
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1920 x 1080
    Started 1 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Custom High
    View Distance Factor: 1.100000
    Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
    Shader Quality: 2
    Skip Mipmaps: 0
    LOD Distance Factor: 1.100000
    Terrain LOD Distance Factor: 1.500000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.400000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.850000
    Tyre Tracks Segments Factor: 3.000000
    Max. Number of Shadow Lights: 3
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 2
    Farming Simulator 17
    Version: 1.2.1.0 1.2.1RC2
    Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
    Language: de
    Time: 2016-10-28 23:16:11
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: DeutzFahrBlackEdition
    Load mod: FruitHudText
    Load mod: FS15_rostselmashNiva_converted
    Load mod: FS17_challengerMT700EFieldViper
    Load mod: FS17_challengerMT775EStealth
    Load mod: FS17_challengerMT800EFieldPython
    Load mod: FS17_challengerMT900EFieldAnaconda
    Load mod: FS17_fendt900BlackBeauty
    Load mod: FS17_ForRealModule02_TireDirt
    Load mod: FS17_ForRealModule03_GroundResponse
    Load mod: FS17_itRunnerPack
    Load mod: FS17_masseyFerguson8737BlackEdition
    Load mod: FS17_real_clock
    Load mod: FS17_valtraTSeriesCowEdition
    Load mod: MoneyModLS17
    Load mod: ZZZ_driveControl
    dataS/cameraPath01.i3d (0.27) ms
    dataS/cameraPath02.i3d (0.26) ms
    dataS/cameraPath03.i3d (0.18) ms
    data/sky/skyUS_day_night.i3d (29.88) ms
    data/sky/rain.i3d (3.50) ms
    data/sky/hail.i3d (2.48) ms
    data/sky/dust.i3d (1.91) ms
    data/maps/map01.i3d (4342.75) ms
    data/objects/basketball/basketball.i3d (6.01) ms
    Enabled withering
    data/vehicles/steerable/caseIH/caseIH1660.i3d (113.55) ms
    data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (107.63) ms
    data/vehicles/steerable/newHolland/newHolland8340.i3d (111.07) ms
    data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (63.96) ms
    data/vehicles/steerable/caseIH/caseIH1455.i3d (176.72) ms
    data/vehicles/tools/greatPlains/gp3P1006NT.i3d (78.27) ms
    data/vehicles/trailers/metaltech/db8000.i3d (105.90) ms
    data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (111.23) ms
    data/placeables/shelters/storageShelter02.i3d (6.12) ms
    data/placeables/shelters/storageShelter01.i3d (15.22) ms
    data/placeables/shelters/vehicleShelter.i3d (4.63) ms
    data/objects/bigBagContainer/bigBagContainerSeeds.i3d (17.45) ms
    data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (6.51) ms
    data/objects/pallets/fertilizerTank.i3d (10.16) ms
    data/vehicles/train/locomotive.i3d (68.98) ms
    data/vehicles/train/wagonTimber.i3d (35.46) ms
    data/vehicles/train/wagonWoodChips.i3d (37.87) ms
    data/vehicles/train/wagonGrain.i3d (36.72) ms
    data/vehicles/train/wagonSugarbeets.i3d (37.77) ms
    dataS2/character/player/player01.i3d (602.38) ms
    C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.i3d (314.12) ms
    Warning: Missing 'lowerDistanceToGround' for attacherJoint 1 in C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml!
    Warning: Missing 'upperDistanceToGround' for attacherJoint 1 in C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml!
    Error: Can't load resource 'data/vehicles/shared/hydraulicUp.wav'.
    Error: Can't load sample 'data/vehicles/shared/hydraulicUp.wav'.
    Error: Can't load resource 'data/vehicles/shared/reverseDrivingBeep.wav'.
    Error: Can't load sample 'data/vehicles/shared/reverseDrivingBeep.wav'.
    Warning (Script): Entity 'mirrors' has invalid type in method 'setReflectionMapObjectMasks'.
    LUA call stack:
    =dataS/scripts/vehicles/specializations/Drivable.lua (0) : setReflectionMapObjectMasks
    =dataS/scripts/vehicles/Vehicle.lua (0)
    =dataS/scripts/BaseMission.lua (0) : load
    =dataS/scripts/BaseMission.lua (0) : loadVehicle
    =dataS/scripts/shop/BuyVehicleEvent.lua (0) : loadVehiclesAtPlace
    =dataS/scripts/network/Connection.lua (0) : run
    =dataS/scripts/gui/ShopScreen.lua (0) : sendEvent
    =dataS/scripts/gui/ShopConfigScreen.lua (0) : update
    =dataS/scripts/gui/elements/Gui.lua (0) : update
    =dataS/scripts/main.lua (0) : update
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.overloadingCapacity' is not supported anymore, use 'vehicle.overloading#capacity' instead!
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.strawParticleSystems#toggleTime' is not supported anymore, use 'vehicle.combine#toggleTime' instead!
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.chopperParticleSystems#toggleTime' is not supported anymore, use 'vehicle.combine#toggleTime' instead!
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.chopperParticleSystems' is not supported anymore, use 'vehicle.combine.chopperParticleSystems' instead!
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.strawParticleSystems' is not supported anymore, use 'vehicle.combine.strawParticleSystems' instead!
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.chopperSwitch#available' is not supported anymore, use 'vehicle.combine.chopperSwitch#available' instead!
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.combineThreshingScrollers.combineThreshingScroller' is not supported anymore, use 'vehicle.combine.threshingScrollers.threshingScroller' instead!
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.chopperEffect' is not supported anymore, use 'vehicle.combine.chopperEffect' instead!
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.strawEffect' is not supported anymore, use 'vehicle.combine.strawEffect' instead!
    C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmGks5.i3d (96.92) ms
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmGks5.xml): 'vehicle.forceSelectionOnAttach#value' is not supported anymore, use 'vehicle.inputAttacherJoints.inputAttacherJoint#forceSelectionOnAttach' instead!
    Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmGks5.xml): 'vehicle.cutterTurnedOnScrollers.cutterTurnedOnScroller' is not supported anymore, use 'vehicle.cutter.turnedOnScrollers.turnedOnScroller' instead!
    Physics System
    Version: 5.9.5
    Thread(s): 1
    Input System
    Keyboard enabled
    Mouse enabled
    Gamepad/Joystick enabled
    Force Feedback disabled
    Audio System
    Driver: OpenAL
    Version: 1.1
    Device: Generic Software
    Render System
    Driver: Direct 3D 11
    Card Vendor: NVIDIA Corporation
    Renderer: NVIDIA GeForce GTX 650
    Revision: 161
    Feature level: DirectX 11 ON
    Info: Effective window resolution 1920 x 1080
    Started 1 threads for threadpool 'Render threadpool'
    Hardware Profile
    Level: Custom High
    View Distance Factor: 1.100000
    Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
    Shader Quality: 2
    Skip Mipmaps: 0
    LOD Distance Factor: 1.100000
    Terrain LOD Distance Factor: 1.500000
    Terrain Normal Mapping: Yes
    Foliage View Distance Factor: 1.400000
    Foliage Density: 0.500000
    Volume Mesh Tessellation Factor: 0.850000
    Tyre Tracks Segments Factor: 3.000000
    Max. Number of Shadow Lights: 3
    Max. Number of Lights: 512
    Max. Number of Lights Per Cluster: 32
    MSAA: 2
    Farming Simulator 17
    Version: 1.2.1.0 1.2.1RC2
    Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
    Language: de
    Time: 2016-10-28 23:19:01
    Register configuration 'inputAttacherJoint'
    Register configuration 'attacherJoint'
    Register configuration 'frontloader'
    Register configuration 'motor'
    Register configuration 'baseColor'
    Register configuration 'wheel'
    Register configuration 'rimColor'
    Register configuration 'design'
    Register configuration 'designColor'
    Register configuration 'vehicleType'
    Game vehicle types loaded
    Load mod: DeutzFahrBlackEdition
    Load mod: FruitHudText
    Load mod: FS15_rostselmashNiva_converted
    Load mod: FS17_challengerMT700EFieldViper
    Load mod: FS17_challengerMT775EStealth
    Load mod: FS17_challengerMT800EFieldPython
    Load mod: FS17_challengerMT900EFieldAnaconda
    Load mod: FS17_fendt900BlackBeauty
    Load mod: FS17_ForRealModule02_TireDirt
    Load mod: FS17_ForRealModule03_GroundResponse
    Load mod: FS17_itRunnerPack
    Load mod: FS17_masseyFerguson8737BlackEdition
    Load mod: FS17_real_clock
    Load mod: FS17_valtraTSeriesCowEdition
    Load mod: MoneyModLS17
    Load mod: ZZZ_driveControl
danke TheCoCe für deine tipps *thumbsup*
nach 5 stunden hab ich endlich die errors und die lua fehler weg :mrgreen: juhu
jetzt kommen die warnings dran .hir mal die neue log
GIANTS Engine Runtime 7.0.0 (13620) 64bit (Build Date: Oct 26 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD A4-4000 APU with Radeon(tm) HD Graphics
Memory: 8143 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 650
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 1 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom High
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 3.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.2.1.0 1.2.1RC2
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-10-29 03:31:31
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS15_rostselmashNiva_converted
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS15_rostselmashNiva_converted to use it in multiplayer.
Register vehicle type: FS15_rostselmashNiva_converted.combine_animated
Register vehicle type: FS15_rostselmashNiva_converted.cutter_mouseControlled
dataS/cameraPath01.i3d (0.19) ms
dataS/cameraPath02.i3d (0.21) ms
dataS/cameraPath03.i3d (0.15) ms
data/sky/skyUS_day_night.i3d (27.63) ms
data/sky/rain.i3d (3.42) ms
data/sky/hail.i3d (2.69) ms
data/sky/dust.i3d (1.70) ms
data/maps/map01.i3d (4506.81) ms
data/objects/basketball/basketball.i3d (5.63) ms
Enabled withering
C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.i3d (137.01) ms
Warning: Missing 'lowerDistanceToGround' for attacherJoint 1 in C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml!
Warning: Missing 'upperDistanceToGround' for attacherJoint 1 in C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.overloadingCapacity' is not supported anymore, use 'vehicle.overloading#capacity' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.strawParticleSystems#toggleTime' is not supported anymore, use 'vehicle.combine#toggleTime' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.chopperParticleSystems#toggleTime' is not supported anymore, use 'vehicle.combine#toggleTime' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.chopperParticleSystems' is not supported anymore, use 'vehicle.combine.chopperParticleSystems' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.strawParticleSystems' is not supported anymore, use 'vehicle.combine.strawParticleSystems' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.chopperSwitch#available' is not supported anymore, use 'vehicle.combine.chopperSwitch#available' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.combineThreshingScrollers.combineThreshingScroller' is not supported anymore, use 'vehicle.combine.threshingScrollers.threshingScroller' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.chopperEffect' is not supported anymore, use 'vehicle.combine.chopperEffect' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.strawEffect' is not supported anymore, use 'vehicle.combine.strawEffect' instead!
C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmGks5.i3d (45.30) ms
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmGks5.xml): 'vehicle.forceSelectionOnAttach#value' is not supported anymore, use 'vehicle.inputAttacherJoints.inputAttacherJoint#forceSelectionOnAttach' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmGks5.xml): 'vehicle.cutterTurnedOnScrollers.cutterTurnedOnScroller' is not supported anymore, use 'vehicle.cutter.turnedOnScrollers.turnedOnScroller' instead!
data/vehicles/steerable/tatra/tatraPhoenix.i3d (122.24) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Front.i3d (45.01) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Back.i3d (13.85) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (14.14) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (5.11) ms
data/objects/pallets/fertilizerTank.i3d (7.78) ms
data/vehicles/train/locomotive.i3d (50.17) ms
data/vehicles/train/wagonTimber.i3d (25.31) ms
data/vehicles/train/wagonWoodChips.i3d (27.42) ms
data/vehicles/train/wagonGrain.i3d (26.44) ms
data/vehicles/train/wagonSugarbeets.i3d (26.63) ms
dataS2/character/player/player01.i3d (632.31) ms
Physics System
Version: 5.9.5
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 650
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 1 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom High
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 3.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.2.1.0 1.2.1RC2
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-10-29 03:32:45
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS15_rostselmashNiva_converted
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS15_rostselmashNiva_converted to use it in multiplayer.

Code: Select all

4 warnings sind es noch bekomm sie aber nicht weg misst 
hir noch mal die log 
GIANTS Engine Runtime 7.0.0 (13620) 64bit (Build Date: Oct 26 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
  CPU: AMD A4-4000 APU with Radeon(tm) HD Graphics    
  Memory: 8143 MB
  OS: Windows NT 10.0 64-bit
Physics System
  Version: 5.9.5
  Thread(s): 1
Input System
  Keyboard enabled
  Mouse enabled
  Gamepad/Joystick enabled
  Force Feedback disabled
Audio System
  Driver: OpenAL
  Version: 1.1
  Device: Generic Software
Render System
  Driver: Direct 3D 11
  Card Vendor: NVIDIA Corporation
  Renderer: NVIDIA GeForce GTX 650
  Revision: 161
  Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 1 threads for threadpool 'Render threadpool'
Hardware Profile
  Level: Custom High
  View Distance Factor: 1.100000
  Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
  Shader Quality: 2
  Skip Mipmaps: 0
  LOD Distance Factor: 1.100000
  Terrain LOD Distance Factor: 1.500000
  Terrain Normal Mapping: Yes
  Foliage View Distance Factor: 1.400000
  Foliage Density: 0.500000
  Volume Mesh Tessellation Factor: 0.850000
  Tyre Tracks Segments Factor: 3.000000
  Max. Number of Shadow Lights: 3
  Max. Number of Lights: 512
  Max. Number of Lights Per Cluster: 32
  MSAA: 2
Farming Simulator 17
  Version: 1.2.1.0 1.2.1RC2
  Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
  Language: de
  Time: 2016-10-29 07:29:23
  Register configuration 'inputAttacherJoint'
  Register configuration 'attacherJoint'
  Register configuration 'frontloader'
  Register configuration 'motor'
  Register configuration 'baseColor'
  Register configuration 'wheel'
  Register configuration 'rimColor'
  Register configuration 'design'
  Register configuration 'designColor'
  Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS15_rostselmashNiva_converted
Warning: Only zip mods are supported in multiplayer. You need to zip the mod FS15_rostselmashNiva_converted to use it in multiplayer.
dataS/cameraPath01.i3d (0.28) ms
dataS/cameraPath02.i3d (0.29) ms
dataS/cameraPath03.i3d (0.21) ms
data/sky/skyUS_day_night.i3d (33.43) ms
data/sky/rain.i3d (4.74) ms
data/sky/hail.i3d (3.40) ms
data/sky/dust.i3d (2.39) ms
data/maps/map01.i3d (4262.98) ms
data/objects/basketball/basketball.i3d (5.68) ms
Enabled withering
C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.i3d (131.63) ms
Warning: Missing 'lowerDistanceToGround' for attacherJoint 1 in C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml!
Warning: Missing 'upperDistanceToGround' for attacherJoint 1 in C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml!
C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmGks5.i3d (42.55) ms
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmGks5.xml): 'vehicle.forceSelectionOnAttach#value' is not supported anymore, use 'vehicle.inputAttacherJoints.inputAttacherJoint#forceSelectionOnAttach' instead!
Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmGks5.xml): 'vehicle.cutterTurnedOnScrollers.cutterTurnedOnScroller' is not supported anymore, use 'vehicle.cutter.turnedOnScrollers.turnedOnScroller' instead!
data/vehicles/steerable/tatra/tatraPhoenix.i3d (116.23) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Front.i3d (46.17) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Back.i3d (13.50) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (13.84) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (5.05) ms
data/objects/pallets/fertilizerTank.i3d (7.48) ms
data/vehicles/train/locomotive.i3d (52.11) ms
data/vehicles/train/wagonTimber.i3d (31.32) ms
data/vehicles/train/wagonWoodChips.i3d (32.93) ms
data/vehicles/train/wagonGrain.i3d (28.33) ms
data/vehicles/train/wagonSugarbeets.i3d (28.97) ms
dataS2/character/player/player01.i3d (596.61) ms


schon mal danke im voraus.gruss sven
Last edited by sven1977 on Sat Oct 29, 2016 7:40 am, edited 2 times in total.
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TheCoCe
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Re: bräuchte hilfe beim FS15_rostselmashNiva für ls 17

Post by TheCoCe »

Generell bedeuten Warnings wie:

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Warning (C:/Users/sven/Documents/My Games/FarmingSimulator2017/mods/FS15_rostselmashNiva_converted/rostselmash/rsmNiva.xml): 'vehicle.overloadingCapacity' is not supported anymore, use 'vehicle.overloading#capacity' instead!
einfach nur, dass das attribut in dieser Form nicht mehr unterstützt wird. Dabei gibt dir 'vehicle.overloading#capacity' das neue attribut an.
Das bedeutet also in deiner XML, dass der Eintrag overloadingCapacity zu:

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<overloading capacity="320">
        ... Hier evtl andere Einträge
    </overloading>
wird.
Um hier die Möglichkeiten zu sehen, empfehle ich einfach mal ein Paar Standard Fahrzeuge zu durchforsten.
Zu den Sound errors: Einfach mal die pfade überprüfen und sicherstellen, dass die Sounds existieren.
Zu der Script Warning, da bin ich mir auch nicht sicher. Sieht nach einem nicht weiter kompatiblen Script aus aber da bin ich mir nicht sicher.

Hoffe das hilft erst mal :hi:
Es gibt immer Leute die meinen, sie seien schlauer als ich. Das Schlimmste ist, sie sind es auch.
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