Convertierte Mods im falschen kauf bereich?!
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- Posts: 16
- Joined: Sat Oct 29, 2016 8:36 pm
Re: Convertierte Mods im falschen kauf bereich?!
ich habe bei meiner frage den link zum mod gesendet ich werde mal das von mir veränderte hochladen kannst du mal rauf schauen?
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- Posts: 16
- Joined: Sat Oct 29, 2016 8:36 pm
Re: Convertierte Mods im falschen kauf bereich?!
https://mega.nz/#F!KxByWQzA!DoE6LTliZqUXp9aUzZf4Vw
das ist der ordner wo ich die vorgegebenen sachen verändert habe (LS17 ordner)
das ist der ordner wo ich die vorgegebenen sachen verändert habe (LS17 ordner)
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- Posts: 16
- Joined: Sat Oct 29, 2016 8:36 pm
Re: Convertierte Mods im falschen kauf bereich?!
https://mega.nz/#F!KxByWQzA!DoE6LTliZqUXp9aUzZf4Vw der ordner mit den LS 17 vorrausetzungen
Re: Convertierte Mods im falschen kauf bereich?!
Sick bitte mal deine log.txt im mygames/FarmingSimulator2017 mit.
Es gibt immer Leute die meinen, sie seien schlauer als ich. Das Schlimmste ist, sie sind es auch.
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- Posts: 16
- Joined: Sat Oct 29, 2016 8:36 pm
Re: Convertierte Mods im falschen kauf bereich?!
GIANTS Engine Runtime 7.0.0 (13569) 64bit (Build Date: Oct 18 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
Memory: 8115 MB
OS: Windows NT 6.3 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce 820M
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.000000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.2.0.0 1.2RC6
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-10-29 21:42:08
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_itRunnerPack
Load mod: placeable_work_panels_converted
Warning: Only zip mods are supported in multiplayer. You need to zip the mod placeable_work_panels_converted to use it in multiplayer.
dataS/cameraPath01.i3d (0.19) ms
dataS/cameraPath02.i3d (0.19) ms
dataS/cameraPath03.i3d (0.15) ms
data/sky/skyUS_day_night.i3d (391.81) ms
data/sky/rain.i3d (99.34) ms
data/sky/hail.i3d (21.14) ms
data/sky/dust.i3d (27.03) ms
data/maps/map01.i3d (31068.30) ms
data/objects/basketball/basketball.i3d (126.30) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (1015.26) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (786.17) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (691.89) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (286.27) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (813.86) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (339.03) ms
data/vehicles/trailers/metaltech/db8000.i3d (466.79) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (509.24) ms
data/vehicles/steerable/tatra/tatraPhoenix.i3d (515.45) ms
data/vehicles/trailers/fliegl/flieglSemitrailer.i3d (413.66) ms
data/vehicles/steerable/sampoRosenlew/sampoRosenlewHR46.i3d (744.41) ms
data/vehicles/trailers/stepa/stepaFHL13AK.i3d (274.00) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Back.i3d (318.45) ms
data/vehicles/steerable/challenger/challengerMT700E.i3d (865.05) ms
data/vehicles/steerable/ponsse/ponsseScorpion.i3d (807.27) ms
data/vehicles/steerable/valtra/valtraSSeries.i3d (931.27) ms
data/vehicles/tools/DFM/CFB16.i3d (213.49) ms
data/vehicles/tools/DFM/RT3000.i3d (40.65) ms
data/vehicles/tools/fsi/fsiST65T.i3d (152.86) ms
data/vehicles/steerable/fendt/fendt900.i3d (892.15) ms
data/vehicles/trailers/fliegl/flieglDolly.i3d (89.05) ms
data/vehicles/tools/magsi/telehandlerLogFork.i3d (127.35) ms
data/vehicles/trailers/newHolland/newHollandBB1290.i3d (249.89) ms
data/objects/squarebales/baleGrass240.i3d (152.84) ms
C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/FS17_itRunnerPack/itRunner/containerWood.i3d (129.95) ms
C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/FS17_itRunnerPack/itRunner/itRunner2633HD.i3d (235.96) ms
data/vehicles/steerable/fendt/fendt700.i3d (1029.56) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Front.i3d (40.50) ms
data/vehicles/tools/grimme/grimmeTC8016.i3d (352.46) ms
data/vehicles/tools/jcb/jcbLogFork.i3d (327.30) ms
data/vehicles/steerable/jcb/jcb325T.i3d (399.39) ms
data/vehicles/steerable/lizard/lizardPickupTT.i3d (439.51) ms
data/vehicles/tools/holaras/holarasMES500.i3d (179.50) ms
data/vehicles/tools/lely/lelySplendimo320FC.i3d (236.78) ms
data/vehicles/trailers/arcusin/arcusinForstack12.i3d (294.39) ms
data/vehicles/tools/horsch/horschTerrano4FX.i3d (313.49) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (219.68) ms
data/objects/squarebales/baleStraw240.i3d (112.54) ms
data/placeables/shelters/storageShelter02.i3d (81.71) ms
data/placeables/poleBarn/poleBarn.i3d (137.14) ms
data/objects/pallets/fertilizerTank.i3d (182.44) ms
data/placeables/shelters/vehicleShelter.i3d (51.23) ms
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (271.64) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (72.46) ms
data/placeables/shelters/storageShelter01.i3d (67.23) ms
data/vehicles/train/locomotive.i3d (362.16) ms
data/vehicles/train/wagonTimber.i3d (303.31) ms
data/vehicles/train/wagonWoodChips.i3d (217.75) ms
data/vehicles/train/wagonGrain.i3d (203.17) ms
data/vehicles/train/wagonSugarbeets.i3d (237.66) ms
dataS2/character/player/player01.i3d (965.06) ms
data/firstPerson/chainsaws/stihl/stihlMS261.i3d (764.88) ms
data/firstPerson/chainsaws/husqvarna/husqvarna550.i3d (647.63) ms
data/firstPerson/chainsaws/jonsered/jonsered2252.i3d (236.22) ms
data/firstPerson/chainsaws/mcCulloch/mcCullochCS410.i3d (333.26) ms
Error loadVehicle: invalid vehicle config file 'C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/placeable_work_panels_converted/travaux.xml', no type specified
Error loadVehicle: invalid vehicle config file 'C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/placeable_work_panels_converted/grille.xml', no type specified
Error loadVehicle: invalid vehicle config file 'C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/placeable_work_panels_converted/barricade-blanche.xml', no type specified
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce 820M
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.000000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.2.0.0 1.2RC6
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-10-29 21:44:30
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_itRunnerPack
Load mod: placeable_work_panels_converted
Warning: Only zip mods are supported in multiplayer. You need to zip the mod placeable_work_panels_converted to use it in multiplayer.
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz
Memory: 8115 MB
OS: Windows NT 6.3 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce 820M
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.000000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.2.0.0 1.2RC6
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-10-29 21:42:08
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_itRunnerPack
Load mod: placeable_work_panels_converted
Warning: Only zip mods are supported in multiplayer. You need to zip the mod placeable_work_panels_converted to use it in multiplayer.
dataS/cameraPath01.i3d (0.19) ms
dataS/cameraPath02.i3d (0.19) ms
dataS/cameraPath03.i3d (0.15) ms
data/sky/skyUS_day_night.i3d (391.81) ms
data/sky/rain.i3d (99.34) ms
data/sky/hail.i3d (21.14) ms
data/sky/dust.i3d (27.03) ms
data/maps/map01.i3d (31068.30) ms
data/objects/basketball/basketball.i3d (126.30) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (1015.26) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (786.17) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (691.89) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (286.27) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (813.86) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (339.03) ms
data/vehicles/trailers/metaltech/db8000.i3d (466.79) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (509.24) ms
data/vehicles/steerable/tatra/tatraPhoenix.i3d (515.45) ms
data/vehicles/trailers/fliegl/flieglSemitrailer.i3d (413.66) ms
data/vehicles/steerable/sampoRosenlew/sampoRosenlewHR46.i3d (744.41) ms
data/vehicles/trailers/stepa/stepaFHL13AK.i3d (274.00) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Back.i3d (318.45) ms
data/vehicles/steerable/challenger/challengerMT700E.i3d (865.05) ms
data/vehicles/steerable/ponsse/ponsseScorpion.i3d (807.27) ms
data/vehicles/steerable/valtra/valtraSSeries.i3d (931.27) ms
data/vehicles/tools/DFM/CFB16.i3d (213.49) ms
data/vehicles/tools/DFM/RT3000.i3d (40.65) ms
data/vehicles/tools/fsi/fsiST65T.i3d (152.86) ms
data/vehicles/steerable/fendt/fendt900.i3d (892.15) ms
data/vehicles/trailers/fliegl/flieglDolly.i3d (89.05) ms
data/vehicles/tools/magsi/telehandlerLogFork.i3d (127.35) ms
data/vehicles/trailers/newHolland/newHollandBB1290.i3d (249.89) ms
data/objects/squarebales/baleGrass240.i3d (152.84) ms
C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/FS17_itRunnerPack/itRunner/containerWood.i3d (129.95) ms
C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/FS17_itRunnerPack/itRunner/itRunner2633HD.i3d (235.96) ms
data/vehicles/steerable/fendt/fendt700.i3d (1029.56) ms
data/vehicles/trailers/goldhofer/goldhoferStzVp3Front.i3d (40.50) ms
data/vehicles/tools/grimme/grimmeTC8016.i3d (352.46) ms
data/vehicles/tools/jcb/jcbLogFork.i3d (327.30) ms
data/vehicles/steerable/jcb/jcb325T.i3d (399.39) ms
data/vehicles/steerable/lizard/lizardPickupTT.i3d (439.51) ms
data/vehicles/tools/holaras/holarasMES500.i3d (179.50) ms
data/vehicles/tools/lely/lelySplendimo320FC.i3d (236.78) ms
data/vehicles/trailers/arcusin/arcusinForstack12.i3d (294.39) ms
data/vehicles/tools/horsch/horschTerrano4FX.i3d (313.49) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (219.68) ms
data/objects/squarebales/baleStraw240.i3d (112.54) ms
data/placeables/shelters/storageShelter02.i3d (81.71) ms
data/placeables/poleBarn/poleBarn.i3d (137.14) ms
data/objects/pallets/fertilizerTank.i3d (182.44) ms
data/placeables/shelters/vehicleShelter.i3d (51.23) ms
data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (271.64) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (72.46) ms
data/placeables/shelters/storageShelter01.i3d (67.23) ms
data/vehicles/train/locomotive.i3d (362.16) ms
data/vehicles/train/wagonTimber.i3d (303.31) ms
data/vehicles/train/wagonWoodChips.i3d (217.75) ms
data/vehicles/train/wagonGrain.i3d (203.17) ms
data/vehicles/train/wagonSugarbeets.i3d (237.66) ms
dataS2/character/player/player01.i3d (965.06) ms
data/firstPerson/chainsaws/stihl/stihlMS261.i3d (764.88) ms
data/firstPerson/chainsaws/husqvarna/husqvarna550.i3d (647.63) ms
data/firstPerson/chainsaws/jonsered/jonsered2252.i3d (236.22) ms
data/firstPerson/chainsaws/mcCulloch/mcCullochCS410.i3d (333.26) ms
Error loadVehicle: invalid vehicle config file 'C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/placeable_work_panels_converted/travaux.xml', no type specified
Error loadVehicle: invalid vehicle config file 'C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/placeable_work_panels_converted/grille.xml', no type specified
Error loadVehicle: invalid vehicle config file 'C:/Users/Brian/Documents/My Games/FarmingSimulator2017/mods/placeable_work_panels_converted/barricade-blanche.xml', no type specified
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce 820M
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 720
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Very High
View Distance Factor: 1.000000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.2.0.0 1.2RC6
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-10-29 21:44:30
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: FS17_itRunnerPack
Load mod: placeable_work_panels_converted
Warning: Only zip mods are supported in multiplayer. You need to zip the mod placeable_work_panels_converted to use it in multiplayer.
Re: Convertierte Mods im falschen kauf bereich?!
Ok sieht aus als würden dir in den xml's 2 Eintäge fehlen
und der Eintrag
Code: Select all
<storeData>
.
.
<species>placeable</species>
.
.
</storeData>
Code: Select all
<placeableType>placeable</placeableType>
Es gibt immer Leute die meinen, sie seien schlauer als ich. Das Schlimmste ist, sie sind es auch.
-
- Posts: 16
- Joined: Sat Oct 29, 2016 8:36 pm
Re: Convertierte Mods im falschen kauf bereich?!
OK UND DIE KANN ICH EINFACH BEI JEDER XML SO EINFÜGEN?
-
- Posts: 16
- Joined: Sat Oct 29, 2016 8:36 pm
Re: Convertierte Mods im falschen kauf bereich?!
DAAAAAAAAAAAAAAANKE ES GEHT!!!!!