Start des alten Spielstand nach Update 1.3

karin1
Posts: 169
Joined: Sat Oct 29, 2016 6:02 pm

Re: Start des alten Spielstand nach Update 1.3

Post by karin1 »

die neue log
GIANTS Engine Runtime 7.0.0 (13709:13711) 64bit (Build Date: Nov 10 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz
Memory: 4077 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: LS-USBMX 1/2/3 Steering...
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 550 Ti
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Medium
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-11-12 16:54:19
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: brantnerZ18051
Load mod: caseIH1455_fs17
Load mod: caseIHCombinePackbyStevie
Load mod: caseIHCutterPackbyStevie
Load mod: Chisel_Los_Antonios
Load mod: deutzAgroStar661
Load mod: DeutzFahrPowerSeries9
Load mod: FruitHudText
Load mod: FS17_brantnerDPW18000
Load mod: FS17_challengerMT700EFieldViper
Load mod: FS17_deutzFahrCondimaster8331
Load mod: FS17_fendtHarvesterPackage
Load mod: FS17_flieglSTF25000VC
Load mod: FS17_flieglVFW10600
Load mod: FS17_ForRealModule03_GroundResponse
Load mod: FS17_fortunaFTM200_6_0
Load mod: FS17_grimmeSE260HalumSeparation
Load mod: FS17_heizomat
Load mod: FS17_holmerPack
Load mod: FS17_holmerPotatoReady
Load mod: FS17_itRunnerPack
Load mod: FS17_koeckerlingTrio300
Load mod: FS17_Krampe_Bandit_SB_30_60
Load mod: FS17_kroneBigXPack
Load mod: FS17_kuhnSitera3000
Load mod: FS17_kuhnVB2190
Load mod: FS17_kvernelandAB85
Load mod: FS17_Laverda_M310_MCS_pack
Load mod: FS17_MAN_TGS_18440_STipper
Load mod: FS17_marshallBC32
Load mod: FS17_marshallQM16
Load mod: FS17_marshallST1800
Load mod: FS17_MeasureHelp
Load mod: FS17_mengeleGarant5402
Load mod: FS17_newHollandBalerPack
Load mod: FS17_newHollandLM742
Load mod: FS17_newHollandW170C
Load mod: FS17_placeableFuelStation
Load mod: FS17_shedPackage
Load mod: FS17_starkIndustriesSCT635B
Load mod: FS17_vaederstadTopDown500
Load mod: FS17_valtraTSeriesCowEdition
Load mod: FS17_veenhuisW400
Load mod: Getreide_Lager
Load mod: horschPronto9DC
Load mod: International1455xl_FS17
Load mod: ITS_Lemken_Kompaktor_S_series_V1
Load mod: JD_8110_FS17
Load mod: Kotte_Garant_Water_30000
Load mod: krampeSB3060packBStevie
Load mod: KroneBigX580Tank
Load mod: Laverda_M300_Pack
Load mod: LS17_DK_280R
Load mod: MB3D_JohnDeere7030_V1
Load mod: michieletto
Load mod: MischStation
Load mod: RealTime
Load mod: US_Trailer
Load mod: zzz_ErtragV1
Load mod: ZZZ_fastForward
Load mod: ZZZ_repairVehicles
Error: Can't load resource 'C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Getreide_Lager/store_hayLoft'.
Register vehicle type: FS17_grimmeSE260HalumSeparation.SE260HalumSep
Register vehicle type: FS17_holmerPack.augerWagon_foldable
Register vehicle type: FS17_holmerPack.tractor_crabSteering
Register vehicle type: FS17_MAN_TGS_18440_STipper.MANTGSSTipper
Register vehicle type: FS17_MAN_TGS_18440_STipper.FlieglTMKSTipper
Register vehicle type: FS17_mengeleGarant5402.MengeleGarant5402
Register vehicle type: FS17_mengeleGarant5402.SilageAdditivesTank
Register vehicle type: FS17_mengeleGarant5402.BuyableBlades
Warning: Invalid brand name 'Laverda' in C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Laverda_M300_Pack/MF7347Activa.xml! Only capital letters and underscores allowed. Using Lizard instead.
Warning: Invalid brand name 'Laverda' in C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Laverda_M300_Pack/MFActivaHeader.xml! Only capital letters and underscores allowed. Using Lizard instead.
dataS/cameraPath01.i3d (0.15) ms
dataS/cameraPath02.i3d (0.20) ms
dataS/cameraPath03.i3d (0.17) ms
data/sky/skyUS_day_night.i3d (215.22) ms
data/sky/rain.i3d (49.70) ms
data/sky/hail.i3d (6.18) ms
data/sky/dust.i3d (12.40) ms
data/maps/map01.i3d (19784.06) ms
data/objects/basketball/basketball.i3d (79.56) ms
--- fast Forward Mod V2.1 loaded --- (by upsidedown)
--- loading repairVehicles mod V1.10 (by Rival)---
Disabled withering
data/vehicles/trailers/metaltech/db8000.i3d (442.66) ms
data/vehicles/tools/amazone/amazoneUF1201.i3d (262.16) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (1305.91) ms
data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (384.20) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (119.29) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (208.81) ms
data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (255.29) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/FS17_brantnerDPW18000/dpw18000.i3d (141.44) ms
data/vehicles/tools/stoll/stollToolPalletFork.i3d (15.40) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Laverda_M300_Pack/MFActivaHeader.i3d (273.66) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Laverda_M300_Pack/MF7347Activa.i3d (461.15) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/FS17_fortunaFTM200_6_0/FTM200.i3d (262.71) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/horschPronto9DC/horschPronto9DC.i3d (242.33) ms
data/vehicles/tools/stoll/stollToolLogFork.i3d (73.43) ms
data/vehicles/tools/suer/suerSB2400.i3d (129.91) ms
data/vehicles/tools/salford/salford8312.i3d (336.45) ms
data/vehicles/steerable/valtra/valtraSSeries.i3d (752.58) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/KroneBigX580Tank/kroneBiGX580.i3d (311.00) ms
data/vehicles/cutters/krone/kroneXDisc620.i3d (318.94) ms
data/vehicles/tools/holaras/holarasMES500.i3d (209.54) ms
data/vehicles/tools/DFM/CFB16.i3d (229.20) ms
data/vehicles/tools/jcb/jcbStumpCutter.i3d (188.81) ms
data/vehicles/steerable/jcb/jcb325T.i3d (478.04) ms
data/placeables/shelters/storageShelter01.i3d (110.30) ms
data/placeables/hayLoft/hayLoft.i3d (113.39) ms
data/objects/pallets/woolPallet.i3d (265.68) ms
data/placeables/solarCollector/solarCollector.i3d (142.16) ms
data/placeables/shelters/vehicleShelter.i3d (26.17) ms
data/objects/pallets/fertilizerTank.i3d (78.53) ms
data/placeables/shelters/storageShelter02.i3d (35.93) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Getreide_Lager/hayLoft.i3d (191.36) ms
data/vehicles/train/locomotive.i3d (382.88) ms
data/vehicles/train/wagonTimber.i3d (208.76) ms
data/vehicles/train/wagonWoodChips.i3d (217.07) ms
data/vehicles/train/wagonGrain.i3d (222.17) ms
data/vehicles/train/wagonSugarbeets.i3d (205.94) ms
dataS2/character/player/player02.i3d (1031.50) ms
data/firstPerson/chainsaws/stihl/stihlMS261.i3d (636.64) ms
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: LS-USBMX 1/2/3 Steering...
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 550 Ti
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Custom Medium
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 4
Shader Quality: 1
Skip Mipmaps: 1
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 1.000000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 1
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: de
Time: 2016-11-12 16:56:12
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load mod: brantnerZ18051
Load mod: caseIH1455_fs17
Load mod: caseIHCombinePackbyStevie
Load mod: caseIHCutterPackbyStevie
Load mod: Chisel_Los_Antonios
Load mod: deutzAgroStar661
Load mod: DeutzFahrPowerSeries9
Load mod: FruitHudText
Load mod: FS17_brantnerDPW18000
Load mod: FS17_challengerMT700EFieldViper
Load mod: FS17_deutzFahrCondimaster8331
Load mod: FS17_fendtHarvesterPackage
Load mod: FS17_flieglSTF25000VC
Load mod: FS17_flieglVFW10600
Load mod: FS17_ForRealModule03_GroundResponse
Load mod: FS17_fortunaFTM200_6_0
Load mod: FS17_grimmeSE260HalumSeparation
Load mod: FS17_heizomat
Load mod: FS17_holmerPack
Load mod: FS17_holmerPotatoReady
Load mod: FS17_itRunnerPack
Load mod: FS17_koeckerlingTrio300
Load mod: FS17_Krampe_Bandit_SB_30_60
Load mod: FS17_kroneBigXPack
Load mod: FS17_kuhnSitera3000
Load mod: FS17_kuhnVB2190
Load mod: FS17_kvernelandAB85
Load mod: FS17_Laverda_M310_MCS_pack
Load mod: FS17_MAN_TGS_18440_STipper
Load mod: FS17_marshallBC32
Load mod: FS17_marshallQM16
Load mod: FS17_marshallST1800
Load mod: FS17_MeasureHelp
Load mod: FS17_mengeleGarant5402
Load mod: FS17_newHollandBalerPack
Load mod: FS17_newHollandLM742
Load mod: FS17_newHollandW170C
Load mod: FS17_placeableFuelStation
Load mod: FS17_shedPackage
Load mod: FS17_starkIndustriesSCT635B
Load mod: FS17_vaederstadTopDown500
Load mod: FS17_valtraTSeriesCowEdition
Load mod: FS17_veenhuisW400
Load mod: Getreide_Lager
Load mod: horschPronto9DC
Load mod: International1455xl_FS17
Load mod: ITS_Lemken_Kompaktor_S_series_V1
Load mod: JD_8110_FS17
Load mod: Kotte_Garant_Water_30000
Load mod: krampeSB3060packBStevie
Load mod: KroneBigX580Tank
Load mod: Laverda_M300_Pack
Load mod: LS17_DK_280R
Load mod: MB3D_JohnDeere7030_V1
Load mod: michieletto
Load mod: MischStation
Load mod: RealTime
Load mod: US_Trailer
Load mod: zzz_ErtragV1
Load mod: ZZZ_fastForward
Load mod: ZZZ_repairVehicles
Error: Can't load resource 'C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Getreide_Lager/store_hayLoft'.
Register vehicle type: FS17_grimmeSE260HalumSeparation.SE260HalumSep
Register vehicle type: FS17_holmerPack.augerWagon_foldable
Register vehicle type: FS17_holmerPack.tractor_crabSteering
Register vehicle type: FS17_MAN_TGS_18440_STipper.MANTGSSTipper
Register vehicle type: FS17_MAN_TGS_18440_STipper.FlieglTMKSTipper
Register vehicle type: FS17_mengeleGarant5402.MengeleGarant5402
Register vehicle type: FS17_mengeleGarant5402.SilageAdditivesTank
Register vehicle type: FS17_mengeleGarant5402.BuyableBlades
Script loaded: PlaceableFillTrigger by Mario | Visit Us on: www.der-ls-treffpunkt.de
Warning: Invalid brand name 'Laverda' in C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Laverda_M300_Pack/MF7347Activa.xml! Only capital letters and underscores allowed. Using Lizard instead.
Warning: Invalid brand name 'Laverda' in C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Laverda_M300_Pack/MFActivaHeader.xml! Only capital letters and underscores allowed. Using Lizard instead.
dataS/cameraPath01.i3d (0.15) ms
dataS/cameraPath02.i3d (0.15) ms
dataS/cameraPath03.i3d (0.12) ms
data/sky/skyUS_day_night.i3d (224.45) ms
data/sky/rain.i3d (50.99) ms
data/sky/hail.i3d (8.45) ms
data/sky/dust.i3d (9.67) ms
data/maps/map01.i3d (19103.60) ms
data/objects/basketball/basketball.i3d (79.35) ms
Script HolmerPotato_Register v2.0.0 by Marhu converted to FS 17 by Ifko[nator] registered in 4 vehicleTypes! Support on http://marhu.net
--- fast Forward Mod V2.1 loaded --- (by upsidedown)
--- loading repairVehicles mod V1.10 (by Rival)---
Disabled withering
data/vehicles/trailers/metaltech/db8000.i3d (501.20) ms
data/vehicles/tools/amazone/amazoneUF1201.i3d (254.65) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (713.67) ms
data/vehicles/trailers/poettinger/poettingerEuroboss330T.i3d (385.65) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (118.32) ms
data/vehicles/tools/stoll/stollToolShovel.i3d (245.25) ms
data/vehicles/trailers/joskin/joskinAquaTrans7300.i3d (291.42) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/FS17_brantnerDPW18000/dpw18000.i3d (121.89) ms
data/vehicles/tools/stoll/stollToolPalletFork.i3d (99.24) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Laverda_M300_Pack/MFActivaHeader.i3d (234.24) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Laverda_M300_Pack/MF7347Activa.i3d (438.88) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/FS17_fortunaFTM200_6_0/FTM200.i3d (251.60) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/horschPronto9DC/horschPronto9DC.i3d (231.36) ms
data/vehicles/tools/stoll/stollToolLogFork.i3d (20.14) ms
data/vehicles/tools/suer/suerSB2400.i3d (95.49) ms
data/vehicles/tools/salford/salford8312.i3d (355.97) ms
data/vehicles/steerable/valtra/valtraSSeries.i3d (724.27) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/KroneBigX580Tank/kroneBiGX580.i3d (276.19) ms
data/vehicles/cutters/krone/kroneXDisc620.i3d (283.47) ms
data/vehicles/tools/holaras/holarasMES500.i3d (204.55) ms
data/vehicles/tools/DFM/CFB16.i3d (194.45) ms
data/vehicles/tools/jcb/jcbStumpCutter.i3d (201.81) ms
data/vehicles/steerable/jcb/jcb325T.i3d (653.63) ms
data/placeables/shelters/storageShelter01.i3d (28.87) ms
data/placeables/solarCollector/solarCollector.i3d (142.27) ms
data/placeables/shelters/storageShelter02.i3d (23.28) ms
data/placeables/hayLoft/hayLoft.i3d (115.86) ms
data/objects/pallets/woolPallet.i3d (257.29) ms
data/objects/pallets/fertilizerTank.i3d (78.70) ms
C:/Users/Karin/Documents/My Games/FarmingSimulator2017/mods/Getreide_Lager/hayLoft.i3d (186.55) ms
data/placeables/shelters/vehicleShelter.i3d (38.85) ms
data/vehicles/train/locomotive.i3d (330.42) ms
data/vehicles/train/wagonTimber.i3d (178.71) ms
data/vehicles/train/wagonWoodChips.i3d (190.05) ms
data/vehicles/train/wagonGrain.i3d (175.37) ms
data/vehicles/train/wagonSugarbeets.i3d (175.68) ms
dataS2/character/player/player02.i3d (860.28) ms
data/firstPerson/chainsaws/stihl/stihlMS261.i3d (583.04) ms
-marco92-
Posts: 2
Joined: Fri Nov 18, 2016 5:17 pm

Re: Start des alten Spielstand nach Update 1.3

Post by -marco92- »

Hallo,

könnte mir vielleicht auch nochmal jemand helfen? Ich habe auch das Problem, dass ich meinen alten Spielstand nach dem Update auf 1.3 nicht mehr laden kann.
Ich habe bis jetzt erst an einem Spielstand gespielt und habe noch keinerlei Mods oder sonstiges verwendet oder hinzugefügt ....

Ich hoffe das hier ist die richtige "Log" ?!
GIANTS Engine Runtime 7.0.0 (13709:13711) 64bit (Build Date: Nov 10 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD Athlon(tm) II X4 640 Processor
Memory: 4095 MB
OS: Windows NT 6.1 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon HD 6670
Revision: 0
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1080
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Low (forced)
View Distance Factor: 0.750000
Shadow Quality: 0.000000 Size: 1 Filter-Size: 4
Shader Quality: 0
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Foliage Density: 0.300000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 0
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 0
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: de
Language: de
Time: 2016-11-18 16:29:41
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
dataS/cameraPath01.i3d (0.23) ms
dataS/cameraPath02.i3d (0.19) ms
dataS/cameraPath03.i3d (0.16) ms
data/sky/skyUS_day_night.i3d (23.32) ms
data/sky/rain.i3d (2.43) ms
data/sky/hail.i3d (1.73) ms
data/sky/dust.i3d (1.51) ms
Warning: GDM file has wrong number of compression ranges (1 should be 2). Converting format.
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Start des alten Spielstand nach Update 1.3

Post by HeinzS »

-marco92-
Posts: 2
Joined: Fri Nov 18, 2016 5:17 pm

Re: Start des alten Spielstand nach Update 1.3

Post by -marco92- »

Okay, das heißt: am besten noch eine Woche auf den neuen Patch 1.3.1 warten, dann sollte es wieder klappen ... und so lange halt eine neue Map spielen^^
User avatar
HeinzS
Posts: 11728
Joined: Mon May 16, 2011 5:19 pm

Re: Start des alten Spielstand nach Update 1.3

Post by HeinzS »

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