[INFO] Console mods - currently in testing

Soles2023
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Re: [INFO] Console mods - currently in testing

Post by Soles2023 » Tue Feb 13, 2018 4:04 pm

There was no question be ask though....
Furryshrimp wrote:
Tue Feb 13, 2018 1:39 pm
Still no oakfield for console though ☹️
He was simply making a statement and expressing his disappointment (assuming by the sad face) that it still isn't being tested. (As far as I know PC fixes were being tested and resubmitted this week). So there was no "answer" to be given to question that wasn't ask.

What some of you people need to realize is that a lot of these people are (1) first time users that don't know any better. (2) They don't follow the forum (or other forums) and social media pages as do many of the "regulars" here.
The arrogance of a few self entitled people on this forum is the reason I just choose to avoid most topic on here unless I can be helpful. All to many people have the same generic response or speaking on topics that they have no clue about.
This is a public forum where people can post what they want, but just because you "can" respond doesn't mean you "should" respond.
Im with Rodha on this one.
XB1/PC

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lefe1
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Re: [INFO] Console mods - currently in testing

Post by lefe1 » Tue Feb 13, 2018 4:11 pm

^^^^I agree 110%
Thank you to all the modders that make mods for PS4. Keep up the awesome work. *thumbsup*

Patiently waiting on the Classic Pack :this:

markare
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Re: [INFO] Console mods - currently in testing

Post by markare » Tue Feb 13, 2018 4:22 pm

If you look at that users posts you will see they are not new. Their posts are always the same. And the be patient it will be available when it's ready is not an answer. It was a statement as was oakfield still not testing for consoles.
I'm neither new nor "self entitled".
Neither do I use social media platforms for game updates. I would rather read them here where a discussion is enevitable. You sometimes find out a lot more on the forum than you do on social media platforms.
The generic response you talk about it the exact reason I stated in my last post that I think giants should do away with the currently in testing thread. They never had it before and it worked fine. When stuff appear on the modhub then it's a bonus. Especially for those that don't use social media platforms as most Modders have their own way of telling people what is being made etc. If the Modder wishes to post a thread then by all means do so. Exactly how it was when mods where made available. There was no list of mods in testing. The other part of the generic response that people use is being used simply because people don't like to ease over 240 pages of a thread looking for one tiny specific thing. It's the age we live in. If it isn't at hand within 20 seconds of looking then the same question will be asked again and again.
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fenixguy
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Re: [INFO] Console mods - currently in testing

Post by fenixguy » Tue Feb 13, 2018 4:41 pm

All of the above is why it's best to ignore comments/post if they "trigger" you in any way. Don't like the same questions being asked? Ignore them. Don't like a less-than-kind response? Ignore it. I find that keeps me at the optimal enjoyment level on here and all social media.
Raising dairy cattle and sheep in The Valley on Xbox.

Don't take yourself too seriously. If you do, go spread your virtual manure somewhere else.

Soles2023
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Re: [INFO] Console mods - currently in testing

Post by Soles2023 » Tue Feb 13, 2018 4:53 pm

markare wrote:
Tue Feb 13, 2018 3:46 pm
That was the most civil answer given.
markare wrote:
Tue Feb 13, 2018 4:22 pm
And the be patient it will be available when it's ready is not an answer. It was a statement......
Like I said im not here to argue with people, I never called you by name (which I have no problem doing) in my blanket statement of self entitled people and new users. It was general statement into the current state of the forum. But if the shoe fits you can lace it up and I'll help you tie it and you can walk away from my post. Now......back on topic. Good day :hi:
XB1/PC

Battousaid1
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Re: [INFO] Console mods - currently in testing

Post by Battousaid1 » Tue Feb 13, 2018 4:58 pm

I know this isn’t a console mod but I bet that rideable pony mod for pc is fun
Ps4 player

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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses » Wed Feb 14, 2018 3:56 am

GtX wrote:
Tue Feb 13, 2018 9:59 am
redglasses wrote:
Tue Feb 13, 2018 3:32 am
Do people with mods only in beta still get paid?
Yes. A `Beta` status just indicates that the mod is most likely just an edit of a Giants original 3d Model / Mod.
The payment system for these does not change.
So they do get paid :hmm:

And just to drop my 2 cents (I know everyone likes my perspective.... NOT)
I think it was a perfectly fine answer "Just be patient" is a fine answer to the initial comment of "Still no oakfield for console though" From passed experience I can tell you lots of people can be mad that a certain mod isn't in test or failed. A response of just wait is fine, just fine. What do you want him to say? "Ya it passed" or "Dont worry it will pass next time" None of these are right, I know lots of people say ignore it, but these are also the people that say its his right to say "Still no oakfield for consoles though" to which I say, "its his right to say Just be patient."
Playing Woodshire on xbox one (Thanks Redkeinstus :biggrin2:)
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA » Wed Feb 14, 2018 10:07 am

redglasses wrote:
Wed Feb 14, 2018 3:56 am
And just to drop my 2 cents (I know everyone likes my perspective.... NOT)
To keep the quote at minimum I kept only one part but I want to talk in general.

First of all there is a big difference between the two comments imho.

"Still no oakfield for consoles though" is just an expression of thought. It is not targeting anybody or any opinion. It is perfectly in line with the basic purpose of this forum. Sharing. Sharing doesn't happen with just sharing information or opinions. Sharing your feelings is also a form of sharing. Don't we all get excited in times or disappointed, angry? Everybody has the right to share.

On the other hand "Just be patient" isn't the same thing. It targets someone and it does that with a patronizing and smarty way. That is not the same thing with "Still no oakfield for consoles though". That is what I oppose. Because I've been there, I did the same thing to other people and then when I judged myself I thought it was not the right thing to do. That is why I try to give another perspective when I see these kinds of answer. Often, initial judgment fails. Thinking a bit longer and trying to be in other person's shoes helps a lot before writing anything.

I hope I could have expressed my thoughts correctly :hi:
PS4 / FS17 and FS15

this_is_gav
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Re: [INFO] Console mods - currently in testing

Post by this_is_gav » Wed Feb 14, 2018 10:52 am

Guys chill. Oakfield Farm will be coming to consoles. We don't know when, Oxygendavid doesn't know when and as they haven't tested it Giants won't know until they do test it.

The tests for consoles can be a nightmare at times.

eric21
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Re: [INFO] Console mods - currently in testing

Post by eric21 » Wed Feb 14, 2018 11:30 am

Or it will be out when it's ready

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Pensarethebest
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Re: [INFO] Console mods - currently in testing

Post by Pensarethebest » Wed Feb 14, 2018 1:58 pm

fenixguy wrote:
Tue Feb 13, 2018 4:41 pm
All of the above is why it's best to ignore comments/post if they "trigger" you in any way. Don't like the same questions being asked? Ignore them. Don't like a less-than-kind response? Ignore it. I find that keeps me at the optimal enjoyment level on here and all social media.
This guy gets it.....seriously this is what I do. There are people that get on here and post inflammatory things just for the response. One particular comes mind....but, I know he is looking to irritate people so I'm not going to give him what he wants. Plus I just don't care what he....or anybody else thinks. It best just to ignore posts you don't like and let the moderators do thier job.
The valley the old farm.

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fenixguy
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Re: [INFO] Console mods - currently in testing

Post by fenixguy » Wed Feb 14, 2018 2:31 pm

Also, sometimes a post might sound inflammatory or rude or whatever and the poster really had no malicious intentions. Sometimes things just hit you the wrong way. Sometimes the poster didn't speak English as their first language. It's just best to ignore things you don't like on social media.

Anyway, pretty dad-gum happy to see the 850 Hook back in testing! Looking forward to using it again.

Also looks like a new round baler is in there today. Be nice to use a different one.
Raising dairy cattle and sheep in The Valley on Xbox.

Don't take yourself too seriously. If you do, go spread your virtual manure somewhere else.

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lefe1
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Re: [INFO] Console mods - currently in testing

Post by lefe1 » Wed Feb 14, 2018 3:05 pm

850---10 *thumbsup*
Thank you to all the modders that make mods for PS4. Keep up the awesome work. *thumbsup*

Patiently waiting on the Classic Pack :this:

Coltar452017
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Re: [INFO] Console mods - currently in testing

Post by Coltar452017 » Wed Feb 14, 2018 3:09 pm

Are there any new tipper trailers in the works

kane1973
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Re: [INFO] Console mods - currently in testing

Post by kane1973 » Wed Feb 14, 2018 3:09 pm

Can we discuss about the mods from now on?

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