[INFO] Console mods - currently in testing

User avatar
FordFarmer97
Posts: 3156
Joined: Fri Jul 28, 2017 2:52 pm
Location: Clifton, TN
Contact:

Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

^^ Sure does sound like it, I Dadgum hope so
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
User avatar
RODHA
Posts: 4870
Joined: Wed Dec 28, 2016 12:41 pm

Re: [INFO] Console mods - currently in testing

Post by RODHA »

ErwinR55 wrote:[PS4|XB1]Is that a mod to fix the big Great Plains planter hitch issue :lol: :lol:
What issue? I got no issues with it so far and I use it a lot. It is great seeder.
PS5 / FS22
CombineBert
Posts: 357
Joined: Tue Dec 27, 2016 2:41 pm

Re: [INFO] Console mods - currently in testing

Post by CombineBert »

RODHA wrote:
ErwinR55 wrote:[PS4|XB1]Is that a mod to fix the big Great Plains planter hitch issue :lol: :lol:
What issue? I got no issues with it so far and I use it a lot. It is great seeder.
Maybe this? viewtopic.php?f=936&t=112303
Platform: WIN 10 | Game Version: PC Steam
Devices: Logitech G29 Wheel, pedals & shifter | Logitech Extreme 3D Pro Joystick | Stream Deck

Current FS19 Maps:
Ravensburg - 9 Day Seasons
ErwinR55
Posts: 979
Joined: Thu Jan 05, 2017 1:26 pm

Re: [INFO] Console mods - currently in testing

Post by ErwinR55 »

RODHA wrote:
ErwinR55 wrote:[PS4|XB1]Is that a mod to fix the big Great Plains planter hitch issue :lol: :lol:
What issue? I got no issues with it so far and I use it a lot. It is great seeder.
It is a great seeder, I am just planning to use it for the second time now after I bought it very recently.
But the machine is just not finnished, it IS missing the hitch, wether it works now or not :P (yes I do have problems with turning in transport, but I don't really care)
PS4 player
User avatar
Guil
Posts: 7420
Joined: Fri Aug 21, 2015 8:43 pm
Location: Ireland

Re: [INFO] Console mods - currently in testing

Post by Guil »

As far as I know the 3 point hitch is an option on the real thing but giants have said previously that the current style was the only information they received.
User avatar
RODHA
Posts: 4870
Joined: Wed Dec 28, 2016 12:41 pm

Re: [INFO] Console mods - currently in testing

Post by RODHA »

CombineBert wrote:Maybe this? viewtopic.php?f=936&t=112303
Thanks :hi: I had seen this post but I've totally forgotten about it. Seems that mod is addressing this issue.

ErwinR55 wrote:But the machine is just not finnished, it IS missing the hitch, wether it works now or not :P (yes I do have problems with turning in transport, but I don't really care)
Me neither. As it is a great machine I can live with the lack of maneuverability but still it is just better we can now have a solution. And it is also not too long like the GRÉGOIRE-BESSON TRAILED LIFTER which makes implements painfully long and hard to toss around.
PS5 / FS22
ErwinR55
Posts: 979
Joined: Thu Jan 05, 2017 1:26 pm

Re: [INFO] Console mods - currently in testing

Post by ErwinR55 »

Guil wrote:As far as I know the 3 point hitch is an option on the real thing but giants have said previously that the current style was the only information they received.
It is a choice indeed, but the REAL pull eye drawbar is extended even more, and uses a hydraulic cylinder in the hitch, as can be seen in a picture aswell in that topic referenced a few posts above.

The hitch eye on the machine now, is just an eye bracket to put the 3point headstock pivot point on. In the real planter, that is fixed with a 1 1/4 inch bolt inside some additional spacer tubes :).

See page 8 and 12 of the partsbook
http://www.greatplainsmfg.com/manuals/pdf/401-626p.pdf



Also too bad the machine is lacking a rear hitch attachment for trailing a seedwagon or liquid fertilizer tank (page 18) :zunge:
PS4 player
User avatar
Colin_TJ
Posts: 418
Joined: Tue Nov 08, 2016 6:29 pm

Re: [INFO] Console mods - currently in testing

Post by Colin_TJ »

Anyone knows whats a crack with:
https://www.farming-simulator.com/mod.p ... tle=fs2017
Size of map?
will it see consoles some day?
PlayStation 5 FS22 :coolnew:
Game Tag: Colin_TJ :hi:
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: [INFO] Console mods - currently in testing

Post by JohnDeere318 »

That map looks interesting, I should probably download it sometime. I am not sure if it will make it to consoles.
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
Ragman
Posts: 273
Joined: Mon Mar 30, 2015 7:35 pm

Re: [INFO] Console mods - currently in testing

Post by Ragman »

Slovak village is good map, I have 100hours played. Maker has only that mod, so if he dont make any other mod it wont come to console (it in beta mods atm).
User avatar
Colin_TJ
Posts: 418
Joined: Tue Nov 08, 2016 6:29 pm

Re: [INFO] Console mods - currently in testing

Post by Colin_TJ »

one mod rule doesn't really apply from what i had noticed :
https://www.farming-simulator.com/mods. ... 310&page=0
above mod is only mod from author and here it is. hope that map will make it. as far i had noticed there isn't ant extra addons to map beside default stuff which is implemented in basic version already. this map has nice setup of fields and farm. fingers crossed
PlayStation 5 FS22 :coolnew:
Game Tag: Colin_TJ :hi:
User avatar
TacoFarmer
Posts: 3666
Joined: Wed May 24, 2017 8:55 pm
Location: TBAP Ranch,PS4

Re: [INFO] Console mods - currently in testing

Post by TacoFarmer »

Colin_TJ wrote:one mod rule doesn't really apply from what i had noticed :
https://www.farming-simulator.com/mods. ... 310&page=0
above mod is only mod from author and here it is. hope that map will make it. as far i had noticed there isn't ant extra addons to map beside default stuff which is implemented in basic version already. this map has nice setup of fields and farm. fingers crossed
Interesting.
PS4
Farm Happy My Friends.
WestBridge Hills-EL Bubbling FartZ Rancho Edition

You cant polish a turd ......but you can paint it GREEN and YELLOW .
Natearador
Posts: 189
Joined: Thu Apr 06, 2017 6:08 am
Location: Brandon MANITOBA
Contact:

Re: [INFO] Console mods - currently in testing

Post by Natearador »

We need a new map. It's been too long
User avatar
Colin_TJ
Posts: 418
Joined: Tue Nov 08, 2016 6:29 pm

Re: [INFO] Console mods - currently in testing

Post by Colin_TJ »

BSM is working hard on their map as we speak
https://www.blacksheep-modding.com/sing ... E-OLD-FARM

and i hope as many of you that some new ones from mod contest will make their appearance on consoles. i hope for https://www.farming-simulator.com/mod.p ... tle=fs2017
but its only a hope for now...
PlayStation 5 FS22 :coolnew:
Game Tag: Colin_TJ :hi:
garyst
Posts: 1435
Joined: Fri Dec 23, 2016 6:56 pm

Re: [INFO] Console mods - currently in testing

Post by garyst »

With gamescom being this week does that mean we won't see any new mod releases for this week?
Locked