[INFO] Console mods - currently in testing
Re: [INFO] Console mods - currently in testing
I was just wondering about numbers for console/Pc not each individual mod. Just a question not a request.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ FS 22 PC
Re: [INFO] Console mods - currently in testing
Yes I know that but I think someone would have to go through every mod submitted to give the numbers.
Re: [INFO] Console mods - currently in testing
Like i said just a idea. A simple too much work would be a fine answer. Ive done alpha and beta testing for over 10 years so i know a bit about testing games and updates. Never tested mods as they pretty much nonexistent from 2005 till around 2015-16 on consoles so thats why i posted my suggestion.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ FS 22 PC
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Re: [INFO] Console mods - currently in testing
There is a small chance that the WoodCrusher could infact be BSM's upcoming mod of the same name "Wood Crusher RABAUD" which he hopes to release on console along with pc. As far as I'm aware all mods need to be tested for pc first before being tested for consoles.Battousaid1 wrote: ↑Tue Feb 20, 2018 12:40 am Lis will consoles see the wood crusher mod? I’m pretty sure won’t happen just figure I ask is all
- FordFarmer97
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Re: [INFO] Console mods - currently in testing
That can't be Bsm's, if it was it would say Rabaud, and it would be in console testing already.
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
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#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
Re: [INFO] Console mods - currently in testing
The "Wood Crusher RABAUD" was a while ago already in the testing list. Think it failed?
Re: [INFO] Console mods - currently in testing
Anyone know what the lizard c-3000 is that's in testing?
Re: [INFO] Console mods - currently in testing
Cultivators enoughJan Brummbär wrote: ↑Tue Feb 20, 2018 1:57 pm https://www.farming-simulator.com/mod.p ... tle=fs2017
and
https://www.farming-simulator.com/mod.p ... tle=fs2017
are the 2 console mods that are currently in testing
Re: [INFO] Console mods - currently in testing
Would love to see the Versatile RT490 make it to console. That MacDon header would be a fantastic addition too. I see a lot of MacDon in my area. As well as the Case IH dealership I work at, we are too MacDon dealers.
If it ain't red
leave it in the shed
leave it in the shed
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Re: [INFO] Console mods - currently in testing
^^The Versatile 490 is a reskinned Rotselmash, the biggest one that’s in game. Macdon is very popular around here as well and are made just a few hours away from me but with the whole licensing issue I doubt we will see either Versatile or Macdon made into console mods for 17......I guess we can hope for 19.
PS4
Re: [INFO] Console mods - currently in testing
Shouldn't have a problem with Versatile, I believe its the same company different name different country
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Re: [INFO] Console mods - currently in testing
Maybe not but we have seen it with other brands ie Ford/Newholland, Case, International/CaseIH.
Even though they are owned by the same group they are run as completely independent brands. The only crossover is the 490, other than that Versatile has a completely separate line up of equipment from Rostselmash.
Even though they are owned by the same group they are run as completely independent brands. The only crossover is the 490, other than that Versatile has a completely separate line up of equipment from Rostselmash.
PS4
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Re: [INFO] Console mods - currently in testing
Dang. I was taking C-3000 to be a 1 ton truck that looked like a Chevy, and they just forgot the 5 to make it a 3500Jan Brummbär wrote: ↑Tue Feb 20, 2018 1:57 pm https://www.farming-simulator.com/mod.p ... tle=fs2017
and
https://www.farming-simulator.com/mod.p ... tle=fs2017
are the 2 console mods that are currently in testing
Where are all the truck mods for console, people?! Haha
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Re: [INFO] Console mods - currently in testing
When comes oakfeild farm out on consoles?
Re: [INFO] Console mods - currently in testing
I'm pretty sure all of sudden, out of nowhere.
Because if Lisertan puts it into testing thread then the whole forum would go mad untill it is released.
So, silent testing and sudden release.
I'm expecting sometime within 2 weeks.
Because if Lisertan puts it into testing thread then the whole forum would go mad untill it is released.
So, silent testing and sudden release.
I'm expecting sometime within 2 weeks.
PS5 / FS22