[INFO] Console mods - currently in testing

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CrashhawkCE
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Re: [INFO] Console mods - currently in testing

Post by CrashhawkCE » Wed Apr 25, 2018 5:01 am

Altenstein and BallinCraig Estate are MF exclusively. They have a good power range and different variations (Summer - No CAB, Winter - CAB etc). It's good for the RP aspect but I agree we need a 150-200 hp tractor with front linkage.
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Deutz man 555
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Re: [INFO] Console mods - currently in testing

Post by Deutz man 555 » Thu Apr 26, 2018 3:06 pm

I'm guessing we don't get mods to download when he's out the office?

Alagos
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Re: [INFO] Console mods - currently in testing

Post by Alagos » Thu Apr 26, 2018 3:08 pm

Getting mods to download has nothing to do with lisertan, the test team uploads mods
I assume people don't use Seasons, unless they say otherwise.

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Guitarman
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Re: [INFO] Console mods - currently in testing

Post by Guitarman » Thu Apr 26, 2018 4:27 pm

On the contrary I believe there is a running joke that some of the most anticipated mods drop when Lis is away. It was Oakfield (for pc) and bsms excavator last time ;)
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LukeFarmer
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Re: [INFO] Console mods - currently in testing

Post by LukeFarmer » Thu Apr 26, 2018 4:59 pm

for now only mod for pc😡

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Re: [INFO] Console mods - currently in testing

Post by Alagos » Thu Apr 26, 2018 5:01 pm

That's because it's more work to make mods console ready and scripts aren't supported. This has already been mentioned way to many times
I assume people don't use Seasons, unless they say otherwise.

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Patrick73
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Re: [INFO] Console mods - currently in testing

Post by Patrick73 » Thu Apr 26, 2018 5:03 pm

^^and The West Coast for consoles

LukeFarmer
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Re: [INFO] Console mods - currently in testing

Post by LukeFarmer » Thu Apr 26, 2018 5:07 pm

ok but in testing I know that there are mods that are made on purpose for consoles, lately the tests are slow, too slow, in 2 weeks only one console mod

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Re: [INFO] Console mods - currently in testing

Post by Alagos » Thu Apr 26, 2018 5:10 pm

No they aren't, most mods just don't pass the tests the first time. And when there are around 30 mods in testing I would expect there to be a small delay.
I assume people don't use Seasons, unless they say otherwise.

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Patrick73
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Re: [INFO] Console mods - currently in testing

Post by Patrick73 » Thu Apr 26, 2018 5:29 pm

LukeFarmer wrote:
Thu Apr 26, 2018 5:07 pm
ok but in testing I know that there are mods that are made on purpose for consoles, lately the tests are slow, too slow, in 2 weeks only one console mod
Would you want a mod to be released which hasn’t been tested properly only to screw up your game save or even worse your console?

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Harada
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Re: [INFO] Console mods - currently in testing

Post by Harada » Thu Apr 26, 2018 5:53 pm

LukeFarmer wrote:
Thu Apr 26, 2018 5:07 pm
ok but in testing I know that there are mods that are made on purpose for consoles, lately the tests are slow, too slow, in 2 weeks only one console mod
Do you think that Giants have nothing else to do but test mods? Be thankful for what you get and when you get it.
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Re: [INFO] Console mods - currently in testing

Post by Alagos » Thu Apr 26, 2018 6:34 pm

There are probably more mods being tested than we think. Lisertan's list is only 1 moment a day.
I assume people don't use Seasons, unless they say otherwise.

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anonymouz
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Re: [INFO] Console mods - currently in testing

Post by anonymouz » Thu Apr 26, 2018 7:36 pm

To much Speculations, not enough Patience - both didnt fit together.

I also cant wait for new Mods, specially from BSM, but i.m happier if the Mods run smooth and didnt need a Update later..
So, waiting is easy if you set your Priorities well.
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lefe1
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Re: [INFO] Console mods - currently in testing

Post by lefe1 » Fri Apr 27, 2018 12:36 am

All I know is i'm loving the new map that came out today for consoles. SUSSEX FARM Great job guys

Derplodactyl
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl » Fri Apr 27, 2018 1:00 am

Alagos wrote:
Thu Apr 26, 2018 6:34 pm
There are probably more mods being tested than we think. Lisertan's list is only 1 moment a day.
Lisertan is away at Horsch - the lost isn't being updated now until May 2nd.

It's been said before by Lethian (a few pages back, I'll edit and put a quote below if. I find the reply) which said Lisertan's list is a quick snapshot at that current moment - the list changes regularly through every day. Mods are added/removed from that lost so often, that it becomes impractical for Lisertan to keep updating it every time something changes.

Edit:
garyst wrote:
Mon Apr 23, 2018 2:46 pm
I think I would prefer seeing the entire mod list of what's waiting to be tested rather than just what's being tested at a particular moment.
x Lethian x wrote:
Mon Apr 23, 2018 2:56 pm
@garyst - that is basically impossible due to the stuff being changed around, tested, set for pending release and sent back all the time ;)
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