[INFO] Console mods - currently in testing

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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

Ya he was the reason they made that map based in that location if I'm correct, I remember I had some super early pics of the map in my discord and he said it was "his map" :lol: :lol:
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Farm4life
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Re: [INFO] Console mods - currently in testing

Post by Farm4life »

Just wondering when new mods will be Coming to ps4, if anyone has an answer that would be awesome.
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Addictedtofs
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Re: [INFO] Console mods - currently in testing

Post by Addictedtofs »

Farm4life wrote: Fri May 25, 2018 1:36 am Just wondering when new mods will be Coming to ps4, if anyone has an answer that would be awesome.


There is no easy answer. They get submitted, tested and uploaded to the modhub. The time this takes is affected by a whole slew of extenuating circumstances.
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Farm4life
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Re: [INFO] Console mods - currently in testing

Post by Farm4life »

Thanks!!
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Addictedtofs
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Re: [INFO] Console mods - currently in testing

Post by Addictedtofs »

Farm4life wrote: Fri May 25, 2018 2:14 amThanks!!
Yw *thumbsup*
Fear of the fool is the beginning of wisdom--The Book of Dawn and Dusk

Dragonborn, huh? Was it your ma or your pa that was the dragon?” --Hadvar

Commander set a course. There's coffee in that nebula.--Admiral Catherine Janeway
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Guil
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Re: [INFO] Console mods - currently in testing

Post by Guil »

If regular members continue to spam this thread warnings will follow and then your posts will go into a queue.
Derplodactyl
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl »

I posted this in the Farming Classics thread, but...
Dribbly Midget wrote: Tue Jun 05, 2018 2:15 pm I see that the mod is back in testing only it suggests to me that given the amount of time it has taken to be tested that perhaps it's it is a "Giants Mod" that has not been labelled?

It would strike me as a little bizarre that Giants would trust a community modder to convert an official fs15 DLC for use on fs17. No offense meant by any means if this is the case. 😁👍
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Jay3741
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Re: [INFO] Console mods - currently in testing

Post by Jay3741 »

Has anybody got an update on BallyMoon Castle for Consoles? Last I heard was a few months ago and there was 1 script causing issues but they were hoping it would be fixed within a few months.
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Maze313
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Re: [INFO] Console mods - currently in testing

Post by Maze313 »

Guessing nothing passed testing today haven’t seen any new mods in modhub
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Farmer man
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Re: [INFO] Console mods - currently in testing

Post by Farmer man »

Nope not a thing
eric21
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Re: [INFO] Console mods - currently in testing

Post by eric21 »

We had new mods on Tuesday, don't know people expect new ones every day
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Maze313
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Re: [INFO] Console mods - currently in testing

Post by Maze313 »

Wasn’t expecting anything just a question that’s all
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Alagos
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Re: [INFO] Console mods - currently in testing

Post by Alagos »

It has been mentioned by someone from Giants that they will release mods about once a week to save time, because they are getting busy with FS19.
I assume people don't use Seasons, unless they say otherwise.

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kane1973
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Re: [INFO] Console mods - currently in testing

Post by kane1973 »

Maybe tomorrow. Just for the weekend would be nice.
livesea72
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Re: [INFO] Console mods - currently in testing

Post by livesea72 »

New mods every Friday (when possible of course) would be fine by me, it was like that anyway back when 17 started and did not make me want to play it any less.
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