[INFO] Console mods - currently in testing

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Re: [INFO] Console mods - currently in testing

Post by Alagos »

Oh, I wasn't actually trying to troll, just clarify your trolling ^_^
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BigNRichlll
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Re: [INFO] Console mods - currently in testing

Post by BigNRichlll »

So, with the finish of E3, are we thinking Oprah mods(everybody gets a mod!) this next week or what?! :mrgreen: Gonna be a good week for freshening up the farm with the team back on testing!
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garyst
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Re: [INFO] Console mods - currently in testing

Post by garyst »

I sure hope so. I'm looking forward to the bsm weba subsoiler mod that was in testing last week to replace the jympa's on my farm.
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Re: [INFO] Console mods - currently in testing

Post by stevoxsi »

Lone oak should be up for testing this week going by bulletbill's wip thread.
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Re: [INFO] Console mods - currently in testing

Post by Omniplasma »

I'm hoping SMC finally gets into testing this week.
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Re: [INFO] Console mods - currently in testing

Post by wiseguy49 »

SMC, Welker Farms, and Lone Oak Farm should be tested before any 3m cultivators or Tippers....
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Re: [INFO] Console mods - currently in testing

Post by BigNRichlll »

^^ lol nothing gets us saltier than a new 3m cultivator.
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Re: [INFO] Console mods - currently in testing

Post by eric21 »

All mods should have the same respect
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Re: [INFO] Console mods - currently in testing

Post by Patrick73 »

wiseguy49 wrote: Sun Jun 17, 2018 5:29 am SMC, Welker Farms, and Lone Oak Farm should be tested before any 3m cultivators or Tippers....
Agreed..Lone oak farm looks amazing,it’s a real place and worker friendly fields!
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl »

eric21 wrote: Sun Jun 17, 2018 8:28 am All mods should have the same respect
Exactly.
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Re: [INFO] Console mods - currently in testing

Post by BigNRichlll »

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Re: [INFO] Console mods - currently in testing

Post by fcdrifter13 »

eric21 wrote: Sun Jun 17, 2018 8:28 am All mods should have the same respect
This is a no. I have seen so many useless, over rated, unfinished but released piles of knocked off stuff that detract actual good mods that it isnt even funny. Lets not talk about stolen mods that are just reskins or something. So no, all mods dont not need the same respect as others.
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wiseguy49
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Re: [INFO] Console mods - currently in testing

Post by wiseguy49 »

fcdrifter13 wrote: Sun Jun 17, 2018 6:27 pm
eric21 wrote: Sun Jun 17, 2018 8:28 am All mods should have the same respect
This is a no. I have seen so many useless, over rated, unfinished but released piles of knocked off stuff that detract actual good mods that it isnt even funny. Lets not talk about stolen mods that are just reskins or something. So no, all mods dont not need the same respect as others.
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Re: [INFO] Console mods - currently in testing

Post by TacoFarmer »

Patrick73 wrote: Sun Jun 17, 2018 10:55 am
wiseguy49 wrote: Sun Jun 17, 2018 5:29 am SMC, Welker Farms, and Lone Oak Farm should be tested before any 3m cultivators or Tippers....
Agreed..Lone oak farm looks amazing,it’s a real place and worker friendly fields!
And it has a taco stand. Finally a good map. And I think Welker is having a taco joint too. So 2 good maps are on the way.
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl »

Mods list looking very Good!

Welker and a Fendt 500 Vario sounds amazing! Any ideas which 500 series it is?
Last edited by Derplodactyl on Mon Jun 18, 2018 1:48 pm, edited 1 time in total.
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