[INFO] Console mods - currently in testing

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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

Playing Lincoln Creek on PC
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stevoxsi
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Re: [INFO] Console mods - currently in testing

Post by stevoxsi »

How that gonna work on console? Multiplayer I suppose.
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cr41g_1965
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Re: [INFO] Console mods - currently in testing

Post by cr41g_1965 »

I was wondering the same thing


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Patrick73
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Re: [INFO] Console mods - currently in testing

Post by Patrick73 »

Looks like the servers are already in meltdown after today’s modhub update
1BBaxter
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Re: [INFO] Console mods - currently in testing

Post by 1BBaxter »

I've been 1 hour and a half trying to get Oregon Springs so yes definite meltdown!
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Turbojugend
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Re: [INFO] Console mods - currently in testing

Post by Turbojugend »

This happens with every major mod release. One mama pig, only so many nipples.
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Patrick73
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Re: [INFO] Console mods - currently in testing

Post by Patrick73 »

Probably not such a good idea to release 2 maps and a map update all at the same time
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Re: [INFO] Console mods - currently in testing

Post by markare »

I've had no issue. Downloadedoakfield and now oregon springs is near competition on xb1
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

Patrick73 wrote: Thu Mar 08, 2018 6:38 pm Probably not such a good idea to release 2 maps and a map update all at the same time
LOL, then everyone cries when they dont :lol:
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Patrick73
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Re: [INFO] Console mods - currently in testing

Post by Patrick73 »

Very true red glasses but after the famous west coast crash who can blame us for the pessimism
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Re: [INFO] Console mods - currently in testing

Post by Farm-war »

:gamer: memory is what I already lack with such good maps and so big and heavy I can not download more hahahaha I hope that in fs19 change this in consoles meanwhile in the PC world hahahaha enjoying this and much more as the new class :confusednew: :lol:
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Old-an-Slow
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Re: [INFO] Console mods - currently in testing

Post by Old-an-Slow »

Can't have too much of a good thing but there are not enough hours in a day to enjoy all these maps.

Have to give Oregon Springs a go, maybe I'll recognize something since it's in my state (Oregon is huge I know but worth a shot). :)
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fenixguy
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Re: [INFO] Console mods - currently in testing

Post by fenixguy »

So I've not really been following the mods for a week or two (Kerbal Space Program, but that's another story...) but is Oregon Springs seasons ready? I don't really know anything about it and it doesn't mention it in the description. The screenshots look awesome.
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Mobias
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Re: [INFO] Console mods - currently in testing

Post by Mobias »

For me Oakfield is the more interesting map to play on. The views are amazing, its such a realistic take on a real life location. It does such a good job of making it feel like its much bigger than it is.

Oregon Springs is a nice X2 US map. I didn't really get too far into developing it before moving onto other things though. Its maybe just a bit flat for my tastes. I prefer hills and there's not a lot of good hilly US maps as far as I can see.
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AgPro Farms
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Re: [INFO] Console mods - currently in testing

Post by AgPro Farms »

fenixguy wrote: Thu Mar 08, 2018 10:51 pm So I've not really been following the mods for a week or two (Kerbal Space Program, but that's another story...) but is Oregon Springs seasons ready? I don't really know anything about it and it doesn't mention it in the description. The screenshots look awesome.
Yes, sir. Seasons Ready.
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