[INFO] Console mods - currently in testing

Patrick73
Posts: 2014
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Re: [INFO] Console mods - currently in testing

Post by Patrick73 »

What’s the starting equipment on welker farms? Sorry but I won’t have a chance to download it tonite
Farmer man
Posts: 291
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Re: [INFO] Console mods - currently in testing

Post by Farmer man »

What we need is a lizard flatbed dually to go with welker farm
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JamP
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Re: [INFO] Console mods - currently in testing

Post by JamP »

Welker Farm, Big Brute and Montana GEO... Amazing!

Tks guys. Great work.

Just a note:
Welker is a great map. Very beautiful and well done, it is not for me, unfortunately. I love animals, and we do not have animals on the map ... But still a beautiful map.
Playing on Xbox
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From no man's land... Oh, Brazil!

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Harada
Posts: 205
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Re: [INFO] Console mods - currently in testing

Post by Harada »

Patrick73 wrote: Thu Jul 12, 2018 7:50 pm What’s the starting equipment on welker farms? Sorry but I won’t have a chance to download it tonite
Case 1455XL
Case Optum CVX
Front Loader FZ30
Universal Bucket
Lizard SX 210
Case 7130
Case 3020
Fliegl ASS 298
Lemken Gigant 10
Condor 15001
Caruelle-Nicolas Stilla 460
AGCO 650
NH Roll-Belt 150
XBox Series S
Allischalmersd17
Posts: 3
Joined: Fri Jun 29, 2018 1:47 am

Re: [INFO] Console mods - currently in testing

Post by Allischalmersd17 »

Doubtful. Reason being that AC and AGCO are technically not the same thing even though they are tied together now. Its a lot of legalities
[/quote]. Thank that stinks Allis chalmers is my favorite brand
Farm-war
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Re: [INFO] Console mods - currently in testing

Post by Farm-war »

Fendt 1000 challinger did not pass the test and did not put it on the list, of tests and to kill lissertan and went to the event
*thumbsup* *thumbsup* Hello, I am currently playing on a MSI gtx 1660 ti pc, AMD ryzen 5 3600, 16 gb ram 500 GB SSD :gamer: :gamer: :gamer:
Jlf85
Posts: 176
Joined: Sun Oct 30, 2016 5:25 am

Re: [INFO] Console mods - currently in testing

Post by Jlf85 »

Dang.. I was hoping that Welker would come with mods of the big buds they actually use.. To console I mean.. I know there are more buds on pc..
eric21
Posts: 7191
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Re: [INFO] Console mods - currently in testing

Post by eric21 »

Farm-war wrote: Thu Jul 12, 2018 11:02 pm Fendt 1000 challinger did not pass the test and did not put it on the list, of tests and to kill lissertan and went to the event
Lis dosnt test mods...
eric21
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Re: [INFO] Console mods - currently in testing

Post by eric21 »

Jlf85 wrote: Thu Jul 12, 2018 11:21 pm Dang.. I was hoping that Welker would come with mods of the big buds they actually use.. To console I mean.. I know there are more buds on pc..
There is..have you figured it out yet?
eight_lugs
Posts: 285
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Re: [INFO] Console mods - currently in testing

Post by eight_lugs »

Jlf85 wrote: Thu Jul 12, 2018 11:21 pm Dang.. I was hoping that Welker would come with mods of the big buds they actually use.. To console I mean.. I know there are more buds on pc..
Because it’s an expansion pack you have to buy?
Jlf85
Posts: 176
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Re: [INFO] Console mods - currently in testing

Post by Jlf85 »

I'm talking like the 500 series bud they use on Welker farms and their buds with duals... I have the big bud dlc...
CMDRTAKEDOWN
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Re: [INFO] Console mods - currently in testing

Post by CMDRTAKEDOWN »

Big brute is up it's in the Mod Hub.^^^^Separate mod
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

This map is really great on it's own way.
Something really different from what are generally used to.
And Welker familiy being involved in the process creates a real life connection.
Especially Nick Welker and his brilliant videos makes me feel like I'm in a youtube video rather than in the game.
So, thanks to Mapper Paradise and Nick Welker for bringing reality into our our game :hi:

The only thing I want to point out about map is the quality of some textures and some 3D models.
Imho, modding is a type of art and the previous works of the artist keeps your expectations high.
I just couldn't find that really high level of quality on the map.

Also, a special thanks to BsM as he managed to create yet another amazing mod with the Big Brute :hi:
That thing is massive as it is also really high quality.
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

Btw, did anybody else also noticed that Giants seems to have solved the issue of server overloading?
I had managed to download and install lone oak in my first attempt and now I had no issues whatsoever with downloading and installing welker farms, big brute and montana geo.
PS5 / FS22
CMDRTAKEDOWN
Posts: 474
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Re: [INFO] Console mods - currently in testing

Post by CMDRTAKEDOWN »

I still had to download the map a few time's before it installed. And the Big Brute was twice. Geo's have always been instant. I downloaded the brute first after the map didn't install on the first attempt. So I could play while waiting for the map to go though it's download and re download thing.
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