[INFO] Console mods - currently in testing

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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

^^nice I'll have to try it
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FordFarmer97
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

Does anybody know if I can change the rim color on the Agrolinet HKD 402 pack? The shop picture has gray wheels, but when you buy it it has black wheels :confusednew:
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

^^ya I had the same problem :confusednew:
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Snake1208ab
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Re: [INFO] Console mods - currently in testing

Post by Snake1208ab »

Something like these forestry trailers would be awesome I like the blue and white one and even the white thing could be used to move a seed container around


https://youtu.be/4GWnc5tzSkY
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Re: [INFO] Console mods - currently in testing

Post by Snake1208ab »

Sorry for the last post I was in the wrong topic
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

Snake1208ab wrote:Something like these forestry trailers would be awesome I like the blue and white one and even the white thing could be used to move a seed container around


https://youtu.be/4GWnc5tzSkY
I would love to have one of those, would be perfect on a tight logging map
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TacoFarmer
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Re: [INFO] Console mods - currently in testing

Post by TacoFarmer »

FordFarmer97 wrote:
NelTopFarms23 wrote:I'm curious about the IT runner pack
Anyone else?
99 percent sure its an update.For starters I dont think GIANTS would let a mod be released with the exact same name as their own.Its probably fixing loading the grain containers and such without having to drop them everytime.
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

^^ Maybe. I hope it fixes the HT50
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

^^I hope it fixes the skip issue
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

redglasses wrote:^^I hope it fixes the skip issue

What's that?
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

I'm hyped for the FS17 Farming Legend! Whoop Whoop!! :lol: :lol:
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
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Princeguardian
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Re: [INFO] Console mods - currently in testing

Post by Princeguardian »

If i remember correctly that was the first map we had cows on years ago
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

FordFarmer97 wrote:
redglasses wrote:^^I hope it fixes the skip issue

What's that?
Its like the skip as a cover on it, the collision is there but it is invisible, makes it hard to load with the skid steer
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

redglasses wrote:
FordFarmer97 wrote:
redglasses wrote:^^I hope it fixes the skip issue

What's that?
Its like the skip as a cover on it, the collision is there but it is invisible, makes it hard to load with the skid steer
Oh okay. Haven't heard that yet
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
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Re: [INFO] Console mods - currently in testing

Post by TacoFarmer »

If you don't give us a mod tomorrow I'm sending GIANTS my therapy bill.
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