[INFO] Console mods - currently in testing

Perfectcoffee
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Re: [INFO] Console mods - currently in testing

Post by Perfectcoffee »

RODHA, I have 64 apple trees on who dat who der. They are in the grass area next to main farm. No lag or stutter. Also I use the 32,000 water tank to fill. I have the rows just close enough to water two at a time but not close enough to look strange. 10 mph clicking left thumb stick as I pass them. *thumbsup*
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

Ahahah :biggrin2: :biggrin2: Nice setup I've to say. With manure each gives $ 80 per hour means $ 92.160 per 24hrs from all 64. That is some good income.
Btw, thanks for the confirmation. I can use the fruit trees without any doubt in my mind now :hi:
PS5 / FS22
Perfectcoffee
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Re: [INFO] Console mods - currently in testing

Post by Perfectcoffee »

80 x 64 x 24 = 122,880

64 x 5,000 = 320,000

Profit after 3 days (2.6)

:confusednew: I think that’s right.
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FordFarmer97
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

[PS4|XB1] New Holland Big Baler 960A
[PS4|XB1] Olbert Silageroller SW 300
[PS4|XB1] Round Bale Handlers
[PS4|XB1] Round Bale Forks Pack
[PS4|XB1] Stoll Super 1.3 Frontloader
[PS4|XB1] Stewart PS18-23H
[PS4|XB1] Stewart PS18-23Hs
[PS4|XB1] Krone Comprima F155 XC
[PS4|XB1] FS17 Farming Legend
[PS4|XB1] Wooden Gates
[PS4|XB1] Knoche MAXI SEM 4m
[PS4|XB1] Creina slurry tank
[PS4|XB1] Bales And Wood Conveyor Belt
[PS4|XB1] ITRunner Pack
[PS4|XB1] Mary Bourne Monument


:shock: :shock: :mrgreen: THIS IS AMAZING
Tryin to make a 9700 Ford mod, one of these days
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

122,880 x 3 = 368640 (money gained over 3 days)
368640 - 320,000 = 48640 (profit after 3 days)

So yep your numbers seem right to me

Anyways @lis usually posts by now on the testing thread, nvm I check 4 min ago :lol: :lol:
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

Perfectcoffee wrote:80 x 64 x 24 = 122,880
64 x 5,000 = 320,000
Profit after 3 days (2.6)
:confusednew: I think that’s right.
It seems I used 60 instead of 80 while calculating :lol:
PS5 / FS22
Princeguardian
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Re: [INFO] Console mods - currently in testing

Post by Princeguardian »

:hi: just an observation from the cheap seats but wouldnt it be easier to trickle release mods. I know the Giants team is multitasking trying to get dlc out and maybe some mods. By the end of this week though it will have been 2 weeks since last mod released. That is normally when the grumbling begins. And should that not happen by friday the grumbling will get louder until it does happen. I would think a couple throughout the week would sate some appetites and be less stressful on mod testers. As i said just looking at it from cheap seats. Very happy though for all the modders who have put in the time and Giants staff for getting them to us.
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SimulatedSphere
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Re: [INFO] Console mods - currently in testing

Post by SimulatedSphere »

FordFarmer97 wrote:[PS4|XB1] New Holland Big Baler 960A
[PS4|XB1] Olbert Silageroller SW 300
[PS4|XB1] Round Bale Handlers
[PS4|XB1] Round Bale Forks Pack
[PS4|XB1] Stoll Super 1.3 Frontloader
[PS4|XB1] Stewart PS18-23H
[PS4|XB1] Stewart PS18-23Hs
[PS4|XB1] Krone Comprima F155 XC
[PS4|XB1] FS17 Farming Legend
[PS4|XB1] Wooden Gates
[PS4|XB1] Knoche MAXI SEM 4m
[PS4|XB1] Creina slurry tank
[PS4|XB1] Bales And Wood Conveyor Belt
[PS4|XB1] ITRunner Pack
[PS4|XB1] Mary Bourne Monument


:shock: :shock: :mrgreen: THIS IS AMAZING
Probably not all will pass , but if they all do , it will be like raining MODS .
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fenixguy
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Re: [INFO] Console mods - currently in testing

Post by fenixguy »

I predict that only the monument and the wooden gates will pass.
FS22 is the best one yet. Fight me!
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Omniplasma
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Re: [INFO] Console mods - currently in testing

Post by Omniplasma »

How many silage trailers do we need lol
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ErwinR55
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Re: [INFO] Console mods - currently in testing

Post by ErwinR55 »

Till they get their own department in the modhub
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3rd pedal
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Re: [INFO] Console mods - currently in testing

Post by 3rd pedal »

Omniplasma wrote:How many silage trailers do we need lol

The more the merrier i guess :lol:
Jlf85
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Re: [INFO] Console mods - currently in testing

Post by Jlf85 »

I would love more harvesters and tractors on console.. Especially some of the older 4wd beasts :)
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ClassicTractors
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Re: [INFO] Console mods - currently in testing

Post by ClassicTractors »

Jlf85 wrote:I would love more harvesters and tractors on console.. Especially some of the older 4wd beasts :)
I love the old 4WD tractors: Pasquali, Ford, and Big Buds are my favorite.
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

Looking forward to this
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