[INFO] Console mods - currently in testing
-
- Posts: 31
- Joined: Sun Dec 17, 2017 2:27 pm
Re: [INFO] Console mods - currently in testing
Morning, I have heard from a fs club that there will be no mod released in till after the new DLC is out. Is this right? Sorry if it has been asked or mention before.
Re: [INFO] Console mods - currently in testing
And is that rumor based on something or just a made up stroy as they usually are?
PS5 / FS22
-
- Posts: 31
- Joined: Sun Dec 17, 2017 2:27 pm
Re: [INFO] Console mods - currently in testing
That's why I was asking to see if there is any truth behind the claims
Re: [INFO] Console mods - currently in testing
I'm not a Giants official but I really don't think so.
And I don't remember such rumor blasted around this forum before.
And I don't remember such rumor blasted around this forum before.
PS5 / FS22
Re: [INFO] Console mods - currently in testing
I can't see them holding 80+ mods 2+weeks but a slowdown is possible with final testing most likely being done now on ROPA DLC.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ FS 22 PC
Re: [INFO] Console mods - currently in testing
^^ this is probably the most logical assumption
PS5 / FS22
Re: [INFO] Console mods - currently in testing
Lisertan recently gave some insights on how the mod testing works over in the german section of the forum: viewtopic.php?f=881&t=123743&p=971516&h ... pa#p971516 (sorry, too long to translate, use Google Translate or some other tool to translate if needed, or ask Lisertan to provide this info in English as well).
Gruß/Regards,
don_apple
Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker log.txt Image Server Forenregeln Board rules
don_apple
Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker log.txt Image Server Forenregeln Board rules
Re: [INFO] Console mods - currently in testing
This is what Google Translate comes up with.
Thanks for the link don_apple
I give a little insight into the modteam:
Our mod-test team is also the QA team. Our QA team means testing mods as soon as they have some air. The guys are also testing the ROPA DLC and here and there things for LS19 ect. So there is no exact time when you test or who tests exactly.
The whole thing runs off so that they have popped mods on the systems (PC or consoles halt) and quasi prepare for the test. My list in this forum is just that. All the mods that I list are "ready for testing". This may mean that they are being tested in the second, or will be viewed in the next few minutes / hours.
Once done, there are 3 options. Option 1: The test fails. Then the mod flies out of the test, the modder gets the info and ready. Possibility 2 and 3 are: The test works. If option 2 the QAler then flags the mod as "passed" and starts to test the next mod. After a while, QA pushes all the mods that existed on the server that day (or maybe the evening before). That's the most common way mods come to the servers. Possibility 3 is basically the same, but instead of setting the mod to "passed", you simply release it immediately. This is extremely rare, usually when only 1 mod to test is there.
That's why mods often come in the evening, or in the morning. Because QA tests up to (fictitious times) 5pm, then upload the 10 successful mods or test until evenings and then upload everything the next morning.
I hope that gives you a little insight into the mod-test work
PS5 / FS22
- redglasses
- Posts: 5909
- Joined: Fri Jan 27, 2017 7:01 pm
- Location: Farming land, Canada
Re: [INFO] Console mods - currently in testing
Right, I would love a macdon header in this game, really any header that doenst necessarily go with a certain combine. I know we have some for corn but none for grains
Playing Lincoln Creek on PC
Upload your screenshots here: IMG server
My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
Upload your screenshots here: IMG server
My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
Re: [INFO] Console mods - currently in testing
^^ I second that. Especially the MacDon's. I don't know why but they just look cool.
PS5 / FS22
Re: [INFO] Console mods - currently in testing
That was my cynical opinion with the west coast map release ( complete rubbish though) I thought they were holding back because of the South American dlc. Totally agree with you Rodha most of the best big mods have just been dropped in without warning and after the west coast frenzy I don’t blame giants one bit
- FarmerGerz18
- Posts: 78
- Joined: Sun Apr 23, 2017 12:52 am
Re: [INFO] Console mods - currently in testing
Loving the old forage wagons and the Claas/Kaweco tippers released on the ModHub today.
Really hope they come to consoles but not sure because of Claas??
Really hope they come to consoles but not sure because of Claas??
Xbox One
- redglasses
- Posts: 5909
- Joined: Fri Jan 27, 2017 7:01 pm
- Location: Farming land, Canada
Re: [INFO] Console mods - currently in testing
Oh boy, I think I might have my skid steer 3-point adapter
Playing Lincoln Creek on PC
Upload your screenshots here: IMG server
My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
Upload your screenshots here: IMG server
My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
-
- Posts: 53
- Joined: Fri Sep 22, 2017 3:47 pm
Re: [INFO] Console mods - currently in testing
Has the ballengraig map been released or has it failed testing
Re: [INFO] Console mods - currently in testing
Passed. I'm touring it now
Scottish farming with all the n00bery
Xb1
Sometimes stream, depends how I feel
http://aatg.freeforums.net/ work in progress