[INFO] Console mods - currently in testing

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jenna_q
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Re: [INFO] Console mods - currently in testing

Post by jenna_q »

The Horsch equipment could be good, the map on the other hand I have no interest in. It doesn't look all that good, I have more than enough maps already to play on already, and from what I have seen the Agrovation map is a massive size.
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Coltar452017
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Re: [INFO] Console mods - currently in testing

Post by Coltar452017 »

Is the animal area bigger
Princeguardian
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Re: [INFO] Console mods - currently in testing

Post by Princeguardian »

*thumbsup* yes would like to see horsch stuff. Lol at lis perfectly said. Request for testing to be labled as 'whats up for next month...maybe'. I wish there was a way to help but alas there is none other than words of encouragement so Good Job Giants and Modders keep up the great work. :hi:
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FordFarmer97
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

Coltar452017 wrote: Wed Dec 13, 2017 4:27 pm Need a work shop in the game to work on equipment
There's a placeable one you can buy
Tryin to make a 9700 Ford mod, one of these days
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

Lisertan wrote: Wed Dec 13, 2017 3:35 pm Nah, not too much. It feels like I've seen it every single day for the last weeks.. :D

Sorry, I couldn't resist...

I see myself out...
Not before handing over the DLC though :biggrin2:
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fenixguy
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Re: [INFO] Console mods - currently in testing

Post by fenixguy »

I'd just like to point out how no one has posted in this thread since the HUGE announcement yesterday. I'm just bumping it for the heck of it. And the Console Mods testing hasn't been updated since Wednesday and nobody cares. :lol:
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NateS
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Re: [INFO] Console mods - currently in testing

Post by NateS »

LOL... The new live mods section hasn't been updated since LAST Wednesday. I think everyone is content for now. How long will it last?
PC & PS4
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

I guess too long because it feels like a new game to learn how to play.
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FarmingBear
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Re: [INFO] Console mods - currently in testing

Post by FarmingBear »

Seasons makes it a whole 'nother ballgame, really adds planning into the mix, not to mention, frantic activity at times. XD
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Colin_TJ
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Re: [INFO] Console mods - currently in testing

Post by Colin_TJ »

I just read Changelog for new update for we all are grateful over the roof...
it states:
XB1/PS4 [ADDED] Support for future mod releases (1.5.3)
Dose it mean that maybe (and i said maybe) in future we could see larger ( 4x4 ish) maps? Maybe production mods, or chopped straw mods?
Just dropping question and heading back to to some farming... speak ya all soon...
Expanding memory in in-game modhub would be cool as well... ;)
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Yelibam
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Re: [INFO] Console mods - currently in testing

Post by Yelibam »

I think that was mainly support for Seasons. There were several fundamental changes to the base game necessary to make it happen.

Edit don_apple: removed confusing quoting, since the post refers to the one above it anyway.
Princeguardian
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Re: [INFO] Console mods - currently in testing

Post by Princeguardian »

I cant use it but Autumn Oaks looks very nice! Good job!
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AgPro Farms
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Re: [INFO] Console mods - currently in testing

Post by AgPro Farms »

Agreed. That map looks to be exactly what I'm looking for. Some great modders listed in those credits as well.

I'm gonna have to keep on holding out for the Welker Farms map.
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edforce1
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Re: [INFO] Console mods - currently in testing

Post by edforce1 »

Anybody else noticed the West coast update because it ain’t showing on PS4 modhub ????
Patrick73
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Re: [INFO] Console mods - currently in testing

Post by Patrick73 »

edforce1 wrote: Mon Dec 18, 2017 5:55 pm Anybody else noticed the West coast update because it ain’t showing on PS4 modhub ????
Yeah it’s showing on my iPad but not on the PS4 mod hub
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