[INFO] Console mods - currently in testing

Hillr
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Joined: Tue Jul 17, 2018 3:08 am

Re: [INFO] Console mods - currently in testing

Post by Hillr »

I’d really like to see a modern modded US combine before FS19 release. Lots of US maps have been released recently but not a lot of combine options to choose from
Farmer man
Posts: 291
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Re: [INFO] Console mods - currently in testing

Post by Farmer man »

Hillr wrote: Wed Jul 18, 2018 11:43 pm I’d really like to see a modern modded US combine before FS19 release. Lots of US maps have been released recently but not a lot of combine options to choose from
Ya that would be great maybe a mid sized new Holland or Massey Ferguson
eric21
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Re: [INFO] Console mods - currently in testing

Post by eric21 »

Farmer man wrote: Wed Jul 18, 2018 11:41 pm Does anyone know if the McHale 998 square bale wrapper is going to come to console seen it for PC today
I believe it contains a certain size script for bales
eric21
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Re: [INFO] Console mods - currently in testing

Post by eric21 »

Hillr wrote: Wed Jul 18, 2018 11:43 pm I’d really like to see a modern modded US combine before FS19 release. Lots of US maps have been released recently but not a lot of combine options to choose from
Will it be too late?
Coltar452017
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Re: [INFO] Console mods - currently in testing

Post by Coltar452017 »

Will never know
Farmer man
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Re: [INFO] Console mods - currently in testing

Post by Farmer man »

Didn't know what it was
wiseguy49
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Re: [INFO] Console mods - currently in testing

Post by wiseguy49 »

Now, according to my sources (that would be the man himself), the awesome new map from Blacksheep Modding, South Mountain Creamery Farm has been sent to GIANTS for testing. Lets show them we would like this to have priority #1 testing please.
Chad05
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Re: [INFO] Console mods - currently in testing

Post by Chad05 »

Yes does in body now if the map on giants modhub on there web site the PGR Sliwno is showing up for ps4 and Xbox one but it not console modhub in body have in information on it thanks.
BigC92
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Re: [INFO] Console mods - currently in testing

Post by BigC92 »

Giants biggest priority is Fs19, and FYI, all mods get looked at, no mods are priority #1.
Chad05
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Re: [INFO] Console mods - currently in testing

Post by Chad05 »

wiseguy49 wrote: Thu Jul 19, 2018 1:42 am Now, according to my sources (that would be the man himself), the awesome new map from Blacksheep Modding, South Mountain Creamery Farm has been sent to GIANTS for testing. Lets show them we would like this to have priority #1 testing please.
Most definitely we would like to have this map #1 priority the lone oak farm and Weller farms was put on top of the list so let put this on the top please.
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TacoFarmer
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Re: [INFO] Console mods - currently in testing

Post by TacoFarmer »

wiseguy49 wrote: Thu Jul 19, 2018 1:42 am Now, according to my sources (that would be the man himself), the awesome new map from Blacksheep Modding, South Mountain Creamery Farm has been sent to GIANTS for testing. Lets show them we would like this to have priority #1 testing please.
Fendt1050 update with the Challenger skin should be their number one priority
PS4
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You cant polish a turd ......but you can paint it GREEN and YELLOW .
BigC92
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Re: [INFO] Console mods - currently in testing

Post by BigC92 »

Just because there "on top of the list" dont make it a "priority". Listeran gets an email, and its not alphabetical order, or #1 priority, its whoever gets there mod there gets first spot, nothing gets prioritized.
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

TacoFarmer wrote: Wed Jul 18, 2018 7:18 pm The website shows new PS4/XB1 mods but they arent showing on the console.
Anybody else messed up like this?
it has been like that since the 16th.
PS5 / FS22
Ryan0238
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Re: [INFO] Console mods - currently in testing

Post by Ryan0238 »

When will it get sorted out so we can download mods that appear on giants website??
Playing on PS4!! Ps4 name is BATMANNN-1990
LukeFarmer
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Re: [INFO] Console mods - currently in testing

Post by LukeFarmer »

I do not agree that a mod must have priority over other mods, it is not correct, I am also waiting for some mods but I do not ask that they be tested before the others, no there should be no priority
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