[INFO] Console mods - currently in testing

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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

Lisertan wrote:Came up with a new idea 'new live mods' let me know what you think, please.
If it is something like I imagine it would be great but before fantasying things :mrgreen: can you elaborate a bit please? :hi:
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Lisertan
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Re: [INFO] Console mods - currently in testing

Post by Lisertan »

RODHA wrote:
Lisertan wrote:Came up with a new idea 'new live mods' let me know what you think, please.
If it is something like I imagine it would be great but before fantasying things :mrgreen: can you elaborate a bit please? :hi:
I totally can.. with a link even:

viewtopic.php?f=893&t=116053
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

Well, definitely not what I thought of but work just great. Thanks :hi:
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Preble 818
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Re: [INFO] Console mods - currently in testing

Post by Preble 818 »

+1 for me
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Old-an-Slow
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Re: [INFO] Console mods - currently in testing

Post by Old-an-Slow »

Lisertan wrote:Came up with a new idea 'new live mods' let me know what you think, please.
It's a good idea. Knowing what mods are upcoming and available is fun, and will help curb frustration when something disappears after failing testing.
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lefe1
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Re: [INFO] Console mods - currently in testing

Post by lefe1 »

just thinking to myself. But in the NEW LIVE MODS you could still put what failed. like I said i'm just thinking to myself. see example below


[PC|PS4|XB1] Pacific Inlet Logging-FAILED
[PC|PS4|XB1] Biobeltz WST 220 WeederPASSED
[PC|PS4|XB1] Biobeltz UM 300 MulcherPASSED
[PC|PS4|XB1] Stewart PS18-23HsFAILED
[PC|PS4|XB1] Biobeltz Log Container 750PASSED
[PC|PS4|XB1] Joskin Wago packFAILED
[PC|PS4|XB1] LPG Mountain Halls PackagePASSED
[PC|PS4|XB1] HiSpec 2300 Gallon TankerFAILED
[PC|PS4|XB1] BsM Truck 950 LegendePASSED
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Frantic Farmer
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Re: [INFO] Console mods - currently in testing

Post by Frantic Farmer »

Aye +1 that sounds like a good idea.
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Smith Modding
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Re: [INFO] Console mods - currently in testing

Post by Smith Modding »

I like what lefe said, but good idea, I like it!
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lefe1
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Re: [INFO] Console mods - currently in testing

Post by lefe1 »

Smith Modding wrote:I like what lefe said, but good idea, I like it!
Thanks Smith
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Smith Modding
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Re: [INFO] Console mods - currently in testing

Post by Smith Modding »

lefe1 wrote:
Smith Modding wrote:I like what lefe said, but good idea, I like it!
Thanks Smith
No prob :hi:
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
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Re: [INFO] Console mods - currently in testing

Post by JohnDeere318 »

I agree with lefe on the pass/fail thing. That would make people ask less questions about that as that is a pretty big concern.

I think that new thread has potential, I guess we'll see what happens in the coming week or weeks and see if the questions have gone down a bit regarding that. :) I do think it will be helpful for many.
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masterplan
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Re: [INFO] Console mods - currently in testing

Post by masterplan »

I wouldn't need the FAILED thing, I'd more appreciate distinction between really new mods and updates of mods we already had. Something like:
[PC|PS4|XB1] MF Old Generation 1970-1990 UPDATE
[PC|PS4|XB1] BsM Truck 950 Legende NEW
FS22 @ Xbox Series X | waiting for a cool mod map :biggrin2:
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

lefe1 wrote:just thinking to myself. But in the NEW LIVE MODS you could still put what failed. like I said i'm just thinking to myself. see example below


[PC|PS4|XB1] Pacific Inlet Logging-FAILED
[PC|PS4|XB1] Biobeltz WST 220 WeederPASSED
[PC|PS4|XB1] Biobeltz UM 300 MulcherPASSED
[PC|PS4|XB1] Stewart PS18-23HsFAILED
[PC|PS4|XB1] Biobeltz Log Container 750PASSED
[PC|PS4|XB1] Joskin Wago packFAILED
[PC|PS4|XB1] LPG Mountain Halls PackagePASSED
[PC|PS4|XB1] HiSpec 2300 Gallon TankerFAILED
[PC|PS4|XB1] BsM Truck 950 LegendePASSED
May be, instead of 2 different threads only the "Daily Updates - Mods currently in testing [Console/PC]" can be arranged like that.
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

masterplan wrote:I wouldn't need the FAILED thing, I'd more appreciate distinction between really new mods and updates of mods we already had. Something like:
[PC|PS4|XB1] MF Old Generation 1970-1990 UPDATE
[PC|PS4|XB1] BsM Truck 950 Legende NEW
It is a good idea *thumbsup*

But personally I'm not interested in updates. Because if there is an update for a mod I use it will popup in the modhub as an update anyway. Doesn't really give me an advantage I guess. At list not one I can think of right now :confusednew:
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Guil
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Re: [INFO] Console mods - currently in testing

Post by Guil »

Everything that's in testing goes in the testing thread as long as it's been running so updates and new mods have been there all along.
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