[INFO] Console mods - currently in testing

Jamiephilips23
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Re: [INFO] Console mods - currently in testing

Post by Jamiephilips23 »

FordFarmer97 wrote:
Jamiephilips23 wrote:
Scotty1314 wrote:I've looked elsewhere and I think it is what we are thinking.

I thought it contained outside scrips mate!?
It does. So it's gotta be just a bale trailer.
I think it will be a bale trailer like we already have but bigger buddy?
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FordFarmer97
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

Jamiephilips23 wrote:
FordFarmer97 wrote:
Jamiephilips23 wrote:
I thought it contained outside scrips mate!?
It does. So it's gotta be just a bale trailer.
I think it will be a bale trailer like we already have but bigger buddy?
That's what I'm thinking
Tryin to make a 9700 Ford mod, one of these days
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OkieFarmer
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Re: [INFO] Console mods - currently in testing

Post by OkieFarmer »

Fade2black wrote:
garyst wrote:Very curious as to what the lizard 11440 pack could be. Googled it but all I got was a bunch of pictures of real lizards lol.
Maybe it's 11440 lizards. Might need extra TMR. *thumbsup*
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If it’s Lizard brand it has to be a Giants mod, right?
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FordFarmer97
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

^^ No
Tryin to make a 9700 Ford mod, one of these days
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OkieFarmer
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Re: [INFO] Console mods - currently in testing

Post by OkieFarmer »

^^ Okay I was confused, you can use the name Lizard, you just can’t edit any of the vehicles Giants has created. Is that correct?
Wiscofarmboy63
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Re: [INFO] Console mods - currently in testing

Post by Wiscofarmboy63 »

This is gonna turn I into the west coast fiasco again. They'll release that whole list on Friday
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SimulatedSphere
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Re: [INFO] Console mods - currently in testing

Post by SimulatedSphere »

Wiscofarmboy63 wrote:This is gonna turn I into the west coast fiasco again. They'll release that whole list on Friday
Probably , this is the only thing I hate about mods . Or they will release the mods on seperate days .
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FordFarmer97
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

OkieFarmer wrote:^^ Okay I was confused, you can use the name Lizard, you just can’t edit any of the vehicles Giants has created. Is that correct?
Spot on! *thumbsup*
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

FordFarmer97 wrote:
Jamiephilips23 wrote:
FordFarmer97 wrote:
It does. So it's gotta be just a bale trailer.
I think it will be a bale trailer like we already have but bigger buddy?
That's what I'm thinking
might be one for round bales that lay them straight on the ground :hmm: :search:
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Omniplasma
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Re: [INFO] Console mods - currently in testing

Post by Omniplasma »

Sorry if this has already been discussed, but does anyone know if we'll get anything tomorrow with it being a holiday?
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Jwolfm3
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Re: [INFO] Console mods - currently in testing

Post by Jwolfm3 »

Omniplasma wrote:Sorry if this has already been discussed, but does anyone know if we'll get anything tomorrow with it being a holiday?
Thought the same but again they are a euro company not a us based.. thanksgiving is a us holiday not sure if there’s a holiday for them this time of year
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TacoFarmer
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Re: [INFO] Console mods - currently in testing

Post by TacoFarmer »

Omniplasma wrote:Sorry if this has already been discussed, but does anyone know if we'll get anything tomorrow with it being a holiday?
Yes.
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BigC92
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Re: [INFO] Console mods - currently in testing

Post by BigC92 »

I dont think Germany has thanksgiving, do they? But theres alot of mods in testing, can't wait to see what comes out.
lefe1
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Re: [INFO] Console mods - currently in testing

Post by lefe1 »

BigC92 wrote:I dont think Germany has thanksgiving, do they? But theres alot of mods in testing, can't wait to see what comes out.
nope not by what the internet says

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BigC92
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Re: [INFO] Console mods - currently in testing

Post by BigC92 »

That tells you how much i paid attention in world history, lol. See i didn't think soo, but wasn't sure.
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