[INFO] Console mods - currently in testing
- FarmerGerz18
- Posts: 78
- Joined: Sun Apr 23, 2017 12:52 am
Re: [INFO] Console mods - currently in testing
I'm interested to see what the AgroMax RH-3200 is? AgroMax produce poultry equipment so should be interesting.
Xbox One
- Sundropjunkie
- Posts: 107
- Joined: Mon Jan 09, 2017 9:05 pm
Re: [INFO] Console mods - currently in testing
new mods up on modhub
Jeremiah 29:11
For I know the plans I have for you,” declares the Lord, “plans to prosper you and not to harm you, plans to give you hope and a future.
Proud Console Owner XB1
For I know the plans I have for you,” declares the Lord, “plans to prosper you and not to harm you, plans to give you hope and a future.
Proud Console Owner XB1
Re: [INFO] Console mods - currently in testing
The 850 looks sweet!
FS22 is the best one yet. Fight me!
Re: [INFO] Console mods - currently in testing
These days, mods always pop up at 22:00 hrs. I'm at GMT +1.
And they don't show up on the website modhub before they go live on the in game modhub.
It was a bit the other way around before.
And they don't show up on the website modhub before they go live on the in game modhub.
It was a bit the other way around before.
PS5 / FS22
Re: [INFO] Console mods - currently in testing
Hey guys,
I've added a line that gives you a number of mods (total so PC and console) that are waiting to be tested. No idea how useful that is, so feel free to provide feedback
I've added a line that gives you a number of mods (total so PC and console) that are waiting to be tested. No idea how useful that is, so feel free to provide feedback
Lars 'Lisertan' Malcharek
Community Manager
History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon
Community Manager
History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon
Re: [INFO] Console mods - currently in testing
Ohhh I think it will be very useful to create a whole new type of question family
Brace yourself for the questions like "Is X mod in that 83?", "does that number include mod updates?" bla bla bla
Brace yourself for the questions like "Is X mod in that 83?", "does that number include mod updates?" bla bla bla
PS5 / FS22
- AgPro Farms
- Posts: 544
- Joined: Sat Apr 11, 2015 7:02 pm
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- Posts: 499
- Joined: Sat Dec 23, 2017 7:09 pm
Re: [INFO] Console mods - currently in testing
I like the idea
- James G | Derplodactyl (The Jaggler)
- Giants Ambassador
- PC & Xbox One
PC Specs:
- Giants Ambassador
- PC & Xbox One
PC Specs:
Re: [INFO] Console mods - currently in testing
It does, indeed, include updates.
Lars 'Lisertan' Malcharek
Community Manager
History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon
Community Manager
History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon
Re: [INFO] Console mods - currently in testing
Never realised so many mod's are waiting for testing, a huge number if you ask me. for the testing guys, loads of work waiting
Re: [INFO] Console mods - currently in testing
While that is a great addition it would be nice to know how many were pc and how many were console (If possible ) I know it could potentially be a bad thing since it could show very few for console and set the forums on fire with backlash which wouldn't be giants or lis fault.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ FS 22 PC
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- Joined: Fri Nov 04, 2016 2:16 pm
Re: [INFO] Console mods - currently in testing
Lis will consoles see the wood crusher mod? I’m pretty sure won’t happen just figure I ask is all
Ps4 player
Re: [INFO] Console mods - currently in testing
You could just look beside the name of the mod and see what platform it is on.livesea72 wrote: ↑Mon Feb 19, 2018 9:40 pm While that is a great addition it would be nice to know how many were pc and how many were console (If possible ) I know it could potentially be a bad thing since it could show very few for console and set the forums on fire with backlash which wouldn't be giants or lis fault.
- FordFarmer97
- Posts: 3156
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Re: [INFO] Console mods - currently in testing
I don't think Lis would know.Battousaid1 wrote: ↑Tue Feb 20, 2018 12:40 am Lis will consoles see the wood crusher mod? I’m pretty sure won’t happen just figure I ask is all
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
Re: [INFO] Console mods - currently in testing
I'm sure livesea72 meant the number of mods in testing, I think for now it's best to see how it plays out, I don't think it would be feasible to say what is in testing for what without a lot more work which would slow down testing.Nigelbilt wrote: ↑Tue Feb 20, 2018 2:47 amYou could just look beside the name of the mod and see what platform it is on.livesea72 wrote: ↑Mon Feb 19, 2018 9:40 pm While that is a great addition it would be nice to know how many were pc and how many were console (If possible ) I know it could potentially be a bad thing since it could show very few for console and set the forums on fire with backlash which wouldn't be giants or lis fault.