[INFO] Console mods - currently in testing

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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses » Thu Apr 12, 2018 2:25 pm

Omniplasma wrote:
Thu Apr 12, 2018 2:56 am
As much as I would love small bales, I can see why we don't have them. In previous games my bales would start disappearing from elsewhere around the farm which got very frustrating.
You probably reached the bale limit so it made bales disappear so you could make more
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA » Thu Apr 12, 2018 2:29 pm

The game doesn't do something like that in PS4.
When I reached bale limit in Oakfield (just a couple of days a go) it just showed me a yellow notification in the middle of the screen saying I should sell bales first in order to continue to make more. I was baling at the time and baler just stopped picking up straw.
But none of my existing bales have disappeared.
PS4 / FS19

Derplodactyl
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl » Thu Apr 12, 2018 8:23 pm

viewtopic.php?f=893&t=125078&start=15

All surrounding the small bale argument . Look through some of the replies, it's an interesting read, so I'm not going to rule it out just yet...
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eric21
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Re: [INFO] Console mods - currently in testing

Post by eric21 » Thu Apr 12, 2018 8:27 pm

Has anyone actually got information from the Modderl himself?

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Guil
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Re: [INFO] Console mods - currently in testing

Post by Guil » Thu Apr 12, 2018 8:51 pm

RODHA wrote:
Thu Apr 12, 2018 2:29 pm
The game doesn't do something like that in PS4.
When I reached bale limit in Oakfield (just a couple of days a go) it just showed me a yellow notification in the middle of the screen saying I should sell bales first in order to continue to make more. I was baling at the time and baler just stopped picking up straw.
But none of my existing bales have disappeared.
Read the relevant posts again my good man. The user said in previous games, in fs15 on consoles bales would disappear when you reached the limit.

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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses » Thu Apr 12, 2018 10:12 pm

^^Ya thats what I was referring too
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA » Fri Apr 13, 2018 8:43 am

^^ Sorry :blushnew: I'm getting old. Missed it completely.
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses » Fri Apr 13, 2018 2:25 pm

^^Ah its fine, you cant be that old, you can still know how to operate a play station properly right? :lol: :lol:
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA » Fri Apr 13, 2018 2:41 pm

^^ :mrgreen: we will never get old like that. using electronic devices has become a basic instinct.
what I meant was, as you get older you also get lazier. missing the details becomes a part of your life because you are lazy enough to just ignore them. not always but from time to time :biggrin2:

back on topic. I've a different question. why do you think we get less and less mods recently?
it is not giants I think because they test everything that is posted.
but it is more like the modders themselves just lost their interest in FS17 mods.
may be it is because the game got old and FS19 is on its way, I don't know. what do you think?
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Derplodactyl
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl » Fri Apr 13, 2018 2:48 pm

RODHA wrote:
Fri Apr 13, 2018 2:41 pm
^^ :mrgreen: we will never get old like that. using electronic devices has become a basic instinct.
what I meant was, as you get older you also get lazier. missing the details becomes a part of your life because you are lazy enough to just ignore them. not always but from time to time :biggrin2:

back on topic. I've a different question. why do you think we get less and less mods recently?
it is not giants I think because they test everything that is posted.
but it is more like the modders themselves just lost their interest in FS17 mods.
may be it is because the game got old and FS19 is on its way, I don't know. what do you think?
I think where FS19 is on its way, modders are stopping the production of new mods. The amount of time to produce a new mod means it'll only be on FS17 for, say, a month, before FS19 releases.

That's my 2c anyway
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Re: [INFO] Console mods - currently in testing

Post by diar1410 » Fri Apr 13, 2018 5:05 pm

Massey Ferguson 300 Series will be released today in the modhub ??
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Re: [INFO] Console mods - currently in testing

Post by Alagos » Fri Apr 13, 2018 5:25 pm

Nope, it's being tested. That doesn't indicate anything about the release.
I assume people don't use Seasons, unless they say otherwise.

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Re: [INFO] Console mods - currently in testing

Post by fs cameron » Fri Apr 13, 2018 7:50 pm

What is the farming classics in testing the other day

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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl » Sat Apr 14, 2018 11:09 am

fs cameron wrote:
Fri Apr 13, 2018 7:50 pm
What is the farming classics in testing the other day
The FS15 DLC
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses » Sat Apr 14, 2018 3:21 pm

Ya they also removed some stuff though
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