Mustang Valley
Mustang Valley
FYI farmers. Map is up on modhub along with the Rumbler van. Don't think it's my type of map but for all you massive field lovers, those are big fields.
Playing on PC....Hollandscheveld maizeplus map
Suffolk, England
Discord ...Goose66
Suffolk, England
Discord ...Goose66
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- Posts: 891
- Joined: Thu May 21, 2015 11:57 pm
Re: Mustang Valley
What is the starting equipment? Do we get good stuff to make the big fields manageable?
Playing on PS4 and PC.
I7 3.5Ghz, 8GB RAM, GTX960 2Gb graphics.
Farmer/tractor driver in real life.
I7 3.5Ghz, 8GB RAM, GTX960 2Gb graphics.
Farmer/tractor driver in real life.
Re: Mustang Valley
Haven't downloaded it. Just saw the map on the hub screen.
Playing on PC....Hollandscheveld maizeplus map
Suffolk, England
Discord ...Goose66
Suffolk, England
Discord ...Goose66
Re: Mustang Valley
ChainsawBullFarmer wrote:What is the starting equipment? Do we get good stuff to make the big fields manageable?
FS22 is the best one yet. Fight me!
- redglasses
- Posts: 5909
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- Location: Farming land, Canada
Re: Mustang Valley
fenixguy wrote:ChainsawBullFarmer wrote:What is the starting equipment? Do we get good stuff to make the big fields manageable?
Playing Lincoln Creek on PC
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My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
Upload your screenshots here: IMG server
My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
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- Posts: 891
- Joined: Thu May 21, 2015 11:57 pm
Re: Mustang Valley
Ah is it just me or is everyone getting a bug where workers turn around at random points in the field?
I have had this issue on another mod map and never really figured out if it is a mod conflict or map issue.
I have had this issue on another mod map and never really figured out if it is a mod conflict or map issue.
Playing on PS4 and PC.
I7 3.5Ghz, 8GB RAM, GTX960 2Gb graphics.
Farmer/tractor driver in real life.
I7 3.5Ghz, 8GB RAM, GTX960 2Gb graphics.
Farmer/tractor driver in real life.
Re: Mustang Valley
Jep, our QA team has finished testing of them about an hour ago. EnjoyGoose66 wrote:FYI farmers. Map is up on modhub along with the Rumbler van. Don't think it's my type of map but for all you massive field lovers, those are big fields.
Lars 'Lisertan' Malcharek
Community Manager
History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon
Community Manager
History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon
Re: Mustang Valley
Maybe they're lazy and refuse to work fields that big.BullFarmer wrote:Ah is it just me or is everyone getting a bug where workers turn around at random points in the field?
I have had this issue on another mod map and never really figured out if it is a mod conflict or map issue.
Seriously though, cultivating the field first sometimes helps the workers determine the field boundaries better.
FS22 is the best one yet. Fight me!
Re: Mustang Valley
Sorry off topic...£89000 for the van????
Re: Mustang Valley
It's a pretty sweet van... Shame that it doesn't come with flames or an epic mural on the side.
FS22 is the best one yet. Fight me!
Re: Mustang Valley
Looks like the fertilizer stages are not showing up. Tried on both the one and three stages; just stays red
Re: Mustang Valley
Have you tried plowing the field? The red usually appears if it needs plowing. If it's not fertilised, it doesn't have any colour.
Re: Mustang Valley
Turn off the "needs plowing" in the map.Chad wrote:Looks like the fertilizer stages are not showing up. Tried on both the one and three stages; just stays red
FS22 is the best one yet. Fight me!
Re: Mustang Valley
I'll get this if I have different fertilizer stages across the field. Where the stage changes, workers seem to have a tendency to turn around.BullFarmer wrote:Ah is it just me or is everyone getting a bug where workers turn around at random points in the field?
I have had this issue on another mod map and never really figured out if it is a mod conflict or map issue.
I'm having a bit a problem on a couple different maps where the workers will not cultivate/seed/harvest the last strip on a field, no matter even if it's a full strip.
Re: Mustang Valley
Tried to start by plowing field 3, but would not let a worker be hired. So would have to plow it yourself. And yes, fully aware plowing can be turned off captain obvious