?

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TacoFarmer
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?

Post by TacoFarmer » Wed Jun 07, 2017 5:16 am

Can I start a tractor let it idle ,fast forward time,and it run out of fuel?
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Ntw1986

Re: ?

Post by Ntw1986 » Wed Jun 07, 2017 7:23 am

Why would you want to ?

BigC92
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Re: ?

Post by BigC92 » Wed Jun 07, 2017 7:58 am

Its your funeral, like NT said, why?

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Guil
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Re: ?

Post by Guil » Wed Jun 07, 2017 8:11 am

Fuel usage isn't affected by speeding up time.

thumbwiz
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Re: ?

Post by thumbwiz » Wed Jun 07, 2017 2:27 pm

Since nobody actually answered your question, it's likely that nobody has tried. Try it yourself and let us know. I don't use the idle feature, but I'd be interested to know if fuel is consumed when you're not in a vehicle.
Start your tractor, check the fuel, get out, go make a sandwich, get back in your tractor, and check to see if the fuel went down.
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fenixguy
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Re: ?

Post by fenixguy » Wed Jun 07, 2017 2:36 pm

I'm pretty sure fuel usage is tied to real time only. If you started a vehicle and stayed close enough for it to continue running and let it set for 8 hours or so, it'll run out.
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aklein
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Re: ?

Post by aklein » Wed Jun 07, 2017 2:49 pm

Is fuel usage simply based upon time or also engine load? I have several tractors with many hours on them with a decent amount of fuel still in the tank from when the dealer filled it up for me when we purchased the tractor.

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Guil
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Re: ?

Post by Guil » Wed Jun 07, 2017 3:07 pm

I think it depends what it is doing. I've seen posts before saying a baker or the jenz chipper were hard on diesel.

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thunderhawk
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Re: ?

Post by thunderhawk » Wed Jun 07, 2017 5:13 pm

Have Run Across a couple of times setting up a fuel gauge in a mod and need to check its accuracy I turned fuel usage way up in the xml file and drove to fuel station drove back and forth in front of the fuel pump to run it out to do my test and after test was complete turned it back down in xml just saying thats one way to do it
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TacoFarmer
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Re: ?

Post by TacoFarmer » Wed Jun 07, 2017 5:55 pm

Idling with the HEM would run out of fuel but it would take forever
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Null
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Re: ?

Post by Null » Wed Jun 07, 2017 6:14 pm

I beleive fuel consumption is related to the work the vehicle is doing and the hours it has. If you have a tractor just for carting, it seems to hardly use as much fuel as if you had a tractor strictly for sowing.

Martiniux
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Re: ?

Post by Martiniux » Thu Jun 08, 2017 8:24 am

I forgot to turn off my telehandler when i was working on a field on mustang wally. After several hr i came back to it and was going to use it for bales. Dead as a stone

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RODHA
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Re: ?

Post by RODHA » Thu Jun 08, 2017 9:07 am

Guil wrote:Fuel usage isn't affected by speeding up time.
Case tractors show fuel usage on their in cab screens and it works real time. If we think that it is calculable data for the game engine than the OP's theory should be right and the vehicle should run out of fuel in game time. It is read in L/hrs on the screen and quadtrack has a fuel consumption of 5,3L/hrs even sitting in idle. When you go on full throtlle it jumps to 238L/hrs. That is on low fuel usage set in the game menu.
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BigC92
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Re: ?

Post by BigC92 » Thu Jun 08, 2017 9:10 am

Dam, thats alot of fuel.

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RODHA
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Re: ?

Post by RODHA » Thu Jun 08, 2017 9:13 am

BigC92 wrote:Dam, thats alot of fuel.
You should see the big bud 747 on full throttle. Consumes 1 liters per a couple of seconds. You can just watch the fuel decreasing.
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