placeable root crops sale

snowpea
Posts: 5
Joined: Tue May 02, 2017 5:13 pm

placeable root crops sale

Post by snowpea »

Iam on xbox1 trying to use the mod
by LS-MODCOMPANY where you have input and output I can not get any beets to go in. I can sell at shovel sale but can put anything in the input it. is on a level area
snowpea
Posts: 5
Joined: Tue May 02, 2017 5:13 pm

Re: placeable root crops sale

Post by snowpea »

I didn't see that there are 2 one is just for sale
CMDRTAKEDOWN
Posts: 474
Joined: Thu Apr 17, 2014 5:44 am

Re: placeable root crops sale

Post by CMDRTAKEDOWN »

yep that is right two different buildings and can't place on top of each other either. And you can sell in the pallets spot with the pallet maker directly.
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Patrick73
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Joined: Fri Oct 21, 2016 9:17 am

Re: placeable root crops sale

Post by Patrick73 »

Great news about selling pallets directly, straight out of the trailer into the pallet maker. Found the perfect spot on CPF as well,thismwill make doing potatoes and sugar beet more worth while now
Patrick73
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Joined: Fri Oct 21, 2016 9:17 am

Re: placeable root crops sale

Post by Patrick73 »

Couldn’t get the pallet maker to sell directly, it did create a pallet which sold immediately then wouldn’t create anymore. Maybe you could elaborate on your method?
CMDRTAKEDOWN
Posts: 474
Joined: Thu Apr 17, 2014 5:44 am

Re: placeable root crops sale

Post by CMDRTAKEDOWN »

If you accidentally knock the pallet maker to much it will stop and will need to be reset. But this is how it looks working.[img][img]https://image.giants-software.com/1/ardrHaJV-T.jpg[/img][/img]
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Patrick73
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Re: placeable root crops sale

Post by Patrick73 »

That’s brilliant thanx,I didn’t have it far enough on the unloading bay...much appriciated. Suppose you could also use conveyers to avoid catching it with the trailer.
Patrick73
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Re: placeable root crops sale

Post by Patrick73 »

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redglasses
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Re: placeable root crops sale

Post by redglasses »

^^ya that man is genius, this building is nice, especially if you often do beets
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Patrick73
Posts: 2014
Joined: Fri Oct 21, 2016 9:17 am

Re: placeable root crops sale

Post by Patrick73 »

It’s a great mod,it was paying over £600 for potatoes at one point. The only place I could find for it on CPF was a small field on the pig farm which is nice and flat. Oh and I use 2 conveyers side by side to make it quicker
Tazman1983
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Joined: Wed May 31, 2017 9:10 pm

Re: placeable root crops sale

Post by Tazman1983 »

Just don't know why the sale and storage buildings both look the same
STL
Posts: 150
Joined: Tue Jun 06, 2017 4:26 pm

Re: placeable root crops sale

Post by STL »

A easier way of unloading in the shovel sale point is to just use the Holmer RB 35 sugar beet tank. Pull up by the end of the building by the shovel sale point, lower conveyor on Holmer it will automatically start unloading. No conveyor belts needed, and it's much faster unloading.
Tazman1983
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Re: placeable root crops sale

Post by Tazman1983 »

How do you get the doors to open on Xbox to reverse the truck in?

I use the belt system to sell at the shovel point
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redglasses
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Re: placeable root crops sale

Post by redglasses »

the doors dont open
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STL
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Joined: Tue Jun 06, 2017 4:26 pm

Re: placeable root crops sale

Post by STL »

I unload the Holmer at the shovel sale point.
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