Horsch AgroVation DLC
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Re: Horsch AgroVation DLC
It's out already
- TacoFarmer
- Posts: 3666
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- Location: TBAP Ranch,PS4
Re: Horsch AgroVation DLC
Not on PS4
PS4
Farm Happy My Friends.
WestBridge Hills-EL Bubbling FartZ Rancho Edition
You cant polish a turd ......but you can paint it GREEN and YELLOW .
Farm Happy My Friends.
WestBridge Hills-EL Bubbling FartZ Rancho Edition
You cant polish a turd ......but you can paint it GREEN and YELLOW .
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Re: Horsch AgroVation DLC
No for Xbox one
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Re: Horsch AgroVation DLC
That not cool I was hoping for new mods for today
Re: Horsch AgroVation DLC
We had new mods today, you been sleeping?
- vondeylenfarms
- Posts: 1786
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- Location: USA, Ohio
Re: Horsch AgroVation DLC
I'm assuming that it shouldn't take long to be released since it was added by giants...fingers crossed it's this week yet.
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
Re: Horsch AgroVation DLC
No giants didnt make this mod, orignally it was Horsch for PC but Giants are removing the scripts, so could take awhilevondeylenfarms wrote: ↑Wed Dec 06, 2017 10:35 pm I'm assuming that it shouldn't take long to be released since it was added by giants...fingers crossed it's this week yet.
- FordFarmer97
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- Contact:
Re: Horsch AgroVation DLC
^^ No Horsch made it
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
- vondeylenfarms
- Posts: 1786
- Joined: Sat Oct 10, 2015 11:53 pm
- Location: USA, Ohio
Re: Horsch AgroVation DLC
Well stuff...eric21 wrote: ↑Wed Dec 06, 2017 10:48 pmNo giants didnt make this mod, orignally it was Horsch for PC but Giants are removing the scripts, so could take awhilevondeylenfarms wrote: ↑Wed Dec 06, 2017 10:35 pm I'm assuming that it shouldn't take long to be released since it was added by giants...fingers crossed it's this week yet.
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
Re: Horsch AgroVation DLC
Wonder what scripts these pieces of equipment have that are not already in game? Other than being able to place the seed tender and nurse tank on the back of the man truck I don't see anything else that looks to do anything different than what we already have in game, unless i'm missing something?
Re: Horsch AgroVation DLC
@garyst: there are quite a few additional scripts for the Horsch vehicles actually, according to the modDesc.xml:
Code: Select all
<specializations>
<specialization name="seedTender" className="SeedTender" filename="SeedTender.lua" />
<specialization name="extendedCrawler" className="ExtendedCrawler" filename="ExtendedCrawler.lua" />
<specialization name="steeringAxis" className="SteeringAxis" filename="SteeringAxis.lua" />
<specialization name="armDetach" className="ArmDetach" filename="ArmDetach.lua" />
<specialization name="tenderAttacher" className="TenderAttacher" filename="TenderAttacher.lua" />
<specialization name="smartAttach" className="SmartAttach" filename="SmartAttach.lua" />
<specialization name="draghose" className="Draghose" filename="Draghose.lua" />
<specialization name="jigglingParts" className="JigglingParts" filename="JigglingParts.lua" />
<specialization name="slurryTankFix" className="SlurryTankFix" filename="SlurryTankFix.lua" />
</specializations>
Gruß/Regards,
don_apple
Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker log.txt Image Server Forenregeln Board rules
don_apple
Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker log.txt Image Server Forenregeln Board rules
Re: Horsch AgroVation DLC
The Horsch vehicle pack was made by Giants specifically for Horsch as a promotion and training tool.
The port for consoles will include the functionality of these scripts. Since we are basically bound to the same restrictions for mods as everybody else (ie. no lua scripts), it will take a bit longer until it's released than for other mods.
The port for consoles will include the functionality of these scripts. Since we are basically bound to the same restrictions for mods as everybody else (ie. no lua scripts), it will take a bit longer until it's released than for other mods.