Seasons Mod Thread #2

Thefisherj
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Re: Seasons Mod Thread #2

Post by Thefisherj » Tue Jan 16, 2018 8:02 pm

Yes you can still feed grass to cows
diary farmer on oakfield farm, 122 cows and counting.[pc]

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PrincessJessi84
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Re: Seasons Mod Thread #2

Post by PrincessJessi84 » Tue Jan 16, 2018 8:27 pm

i just wanna throw my 2 bits in about people having so much down time with seasons.. to me its one of the biggest problems people have with this.. the point of seasons is to make it more realistic.. to make us all feel as close as this game will allow (especially on console) to real farmers.. my issue is how we drive.. my grandpa farmed his whole life and i did a TON of various types of work on his farm allowing me to spend years of my life watching him and learning from him.. and being around him and his friends and business associates who were farmers i learned that there is no rush.. like literally.. the only time i ever seen any of them put any kind of foot to asphalt was to beat a freeze getting the harvest done and even then they wouldnt have risked damage to their equipment or selves.. otherwise they took their time, took care of their equipment and enjoyed their profession.. u will never find any career farmers who hate farming.. the ones who do quit long before it could ever be called a career.. so how this translates into the game? beyond the good advice given by others, take your time when driving and operating your equipment.. if u r trying to feel like a real farmer in the game then u should treat your equipment like it will break even though it wont.. and just because the tractors and other equipment in this game handle like race cars doesnt mean u should drive them like one.. especially if u r going for realism.. the only time i drive anything full speed is when im on a paved road.. otherwise i set a speed limit for myself.. and in my yard and in fields i reduce the speed even more.. when i use the equipment i come to a full stop, engage the equipment and only once its fully engaged will i resume driving forward.. do the same thing when coming to the end of the field.. this is how its done irl for the most part.. hired help may ramrod the equipment but u would logically NEVER treat your own $200,000 piece of equipment like that at least not if u wanted it to last.. i think people sometimes forget that there is no race.. there is no end game beyond what goals some of us set for ourselves.. take your time and do the job yourself and do it right if u r going for realism.. there is no rush.. u aint trying to win $5,000 on the race on gta5.. u aint trying to get done before horde night on 7dtd.. its farming.. just relax and enjoy it
PrincessGaming :gamer:

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fenixguy
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Re: Seasons Mod Thread #2

Post by fenixguy » Tue Jan 16, 2018 9:33 pm

^^^Exactly^^^ I take my time, use in-cab view when I'm not using an implement, back with mirrors (when possible), use turn signals, I don't drive 50mph through a field, I don't take corners like an F1 car...

Here's an example of my driving. I'm taking a load of grass to the farm with the Lizard Twinstar. I got confused where the dirt road was at my corn field, that's why my blinker was on so long. :lol: If the link doesn't work, I'm sorry. I haven't uploaded it to Youtube.

https://gameclipscontent-d2013.xboxlive ... 237347bdd7

Of course, the traffic in the game drives pretty realistic too! This guy got the virtual finger.

https://gameclipscontent-d3001.xboxlive ... ff70c98392
Raising dairy cattle and sheep in The Valley on Xbox.

Don't take yourself too seriously. If you do, go spread your virtual manure somewhere else.

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PrincessJessi84
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Re: Seasons Mod Thread #2

Post by PrincessJessi84 » Tue Jan 16, 2018 11:46 pm

yep.. the only time i dont run in cab is if im using really big stuff like the 10.90.. im absolutely terrible with the wide stuff.. on pc i used the line on gps just as a guide.. still did all the steering myself though.. a couple small complaints i have though is the mirrors in fs17 r kinda nonsense.. i love my mirrors in ats and i really wish giants would take a page out of their playbook on that one.. and the signals.. i dont use them when driving in cab unless im on pc.. almost every mod vehicle ive picked for pc has working in cab signal lights.. it drives me crazy.. on console i find i really do drive like my grandpa.. signals on ALL..THE..TIME :blushnew:
PrincessGaming :gamer:

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Rahkiin
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Re: Seasons Mod Thread #2

Post by Rahkiin » Wed Jan 17, 2018 12:00 am

I agree: the mirrors need to be aligned properly to the player camera.

Thefisherj
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Re: Seasons Mod Thread #2

Post by Thefisherj » Wed Jan 17, 2018 12:14 am

Im thinking I'm going to play at 5x/15x and have no workers until I can not keep up the work myself. Will be giving myself £3.2m (what I made and all my tractors, equipment and fields thatvi sold from the sest coast) to buy two tractors probably high powered tractors, as I will be playing with more realistic mod, along with no teleport and no towtruck trying to make it a challenge. Period ploughing on and 3 x time fert and on hard mode.
diary farmer on oakfield farm, 122 cows and counting.[pc]

TacoFarmer
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Re: Seasons Mod Thread #2

Post by TacoFarmer » Wed Jan 17, 2018 12:18 am

Rahkiin wrote:
Mon Jan 15, 2018 11:09 pm
I tried to reproduce the solar panel issue but without success. I changed season length: worked perfectly.

If someone can reproduce it with the steps given by @iseOlen, please tell me :)
I apologize to you for sending you on a wild goose chase. On days where the save is started the green words are wrong.If you play through the next day it's right again. Problem solved.
IseOlen wrote:
Mon Jan 15, 2018 8:34 pm

@solar-panel variable income.
I have a feeling (not tested) that you get (or maybe it's just marked in financials) variable (lower) income on days where you loaded the game.
This is the answer. I never thought to check the in game finance screen. I was going off the info you receive at the end of the day(sold milk,property income,etc etc) Started my save,looked at finance screen,all days had the same money for property income.I watched the time and calculated the money from when I started playing til night. It was adding up correct. When I got ready to skip night I totalled the hours until 6AM and multiplied by 810 and made note of my total $. Skipped night, put total $ minus milk sold,minus animal upkeep,minus vehicle running cost and so on and so forth. It was right by the math but not by the green words where it says property income under the clock. Played through the next day,skipped night and the green words were right!! So the money is right,the green words are wrong. Hope this makes sense to you all. Thanks for the help.
[PS4] Farm Happy My Friends. Farming at the BBBFF(BeanBurritoBubblyFartsFarm)FARM

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RODHA
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Re: Seasons Mod Thread #2

Post by RODHA » Wed Jan 17, 2018 7:55 am

fenixguy wrote:
Tue Jan 16, 2018 4:11 pm
Okay, I'm chiming in again on some things I'm learning/discovering. I'm in late fall of year two and have learned (just as RODHA told me and I didn't want to listen :blushnew: )
Soles2023 wrote:
Tue Jan 16, 2018 4:36 pm
@fenixguy I'm glad you said something, I've seen all too many people starting to get bored with the down time because I assumed they were just playing on 1X speed doing planting/fert/harvesting etc...
PrincessJessi84 wrote:
Tue Jan 16, 2018 8:27 pm
i just wanna throw my 2 bits in about people having so much down time with seasons..
I've read all your posts and every single bit of them is true. Seasons is enjoyable only if it is used as it is intended to.
If anyone wants to use it just for the visual simulation of different seasons, they will get bored pretty quickly.
That is why I asked back then if anyone wants a LITE version of the seasons and more people than I expected agreed.
What I think is, Giants will implement some sort of "visual seasons" into FS19 while realismus will advance their seasons and offer it as a mod for FS19 too.
That seems to be the most efficient and most reaching (in terms of reaching out more players) solution imho.
PS4 / FS17 and FS15

IseOlen
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Re: Seasons Mod Thread #2

Post by IseOlen » Wed Jan 17, 2018 9:09 am

TacoFarmer wrote:
Wed Jan 17, 2018 12:18 am
I apologize to you for sending you on a wild goose chase. On days where the save is started the green words are wrong.If you play through the next day it's right again. Problem solved.
OK, so my gut was only half(quarter?)-right - financials screen should be OK no matter what. Good to know (Y)

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Rahkiin
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Re: Seasons Mod Thread #2

Post by Rahkiin » Wed Jan 17, 2018 3:30 pm

Hello folks.

I made a list of the issues on console and their possible workarounds. (And to show the differences between the PC 1.3 and console 1.3. It is completely uncertain we will ever be able to fix these bugs on console, so it is good to learn about the workarounds.

https://github.com/RealismusModding/FS1 ... -358315957

hpmc13
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Re: Seasons Mod Thread #2

Post by hpmc13 » Wed Jan 17, 2018 5:01 pm

Thought you might find this useful. The attached is a chart of the Seasons lengths and the number of hours per year - that's real, actual hours that you can play - that you would get based on the multiplier. You can adjust your season length and multiplier to make that time greater or lesser to suit your needs/farm/desires.
Attachments
SeasonsChart.pdf
(22.19 KiB) Downloaded 51 times
Playing on PC

ivar_
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Re: Seasons Mod Thread #2

Post by ivar_ » Wed Jan 17, 2018 11:26 pm

I got a question. Anybody know how fruit trees work on season? Will I get paid all year?

Tried searching but didn't find anything.

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FordFarmer97
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Re: Seasons Mod Thread #2

Post by FordFarmer97 » Thu Jan 18, 2018 4:06 am

I have a question. I heard somebody talk about doing fall soybeans and harvesting them before winter with the Midwest Geo, does that actually work? I don't see another planting season for beans
Still waitin on a 9700 Ford mod, one of these days! #BluePower
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DirectCedar
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Re: Seasons Mod Thread #2

Post by DirectCedar » Thu Jan 18, 2018 5:41 am

FordFarmer97 wrote:
Thu Jan 18, 2018 4:06 am
I have a question. I heard somebody talk about doing fall soybeans and harvesting them before winter with the Midwest Geo, does that actually work? I don't see another planting season for beans
What I've read is that you can plant "second crop" beans after early winter wheat. So you plant fall wheat as early as you can the fall before, which will then be ready to harvest the following summer coincident with the very end of the bean planting season. Harvest the wheat quickly and plant beans on the stubble the same day. Those beans will be ready to harvest late that autumn. I haven't actually tried it.

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PrincessJessi84
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Re: Seasons Mod Thread #2

Post by PrincessJessi84 » Thu Jan 18, 2018 5:49 am

ok so i have a problem.. i put together my tiny lineup for altenstein on pc.. 50hp tractor and 50hp or less implents not exceeding 2m width (fert spreader is 8m).. on hard.. only $5k to start and one field (field 2) with no animals or any other equipment.. just the basics needed to plow, cultivate, seed and fertilize that one tiny field.. im loving it.. its an insane grind with seasons on hard.. so i have went through an entire year and have run into my problem.. so when i started i discovered the seasons price screen in the seasons menu (idk how i missed it but i would swear it didnt use to be there) and i looked it over and thought i had it figured out.. it tells u when is the best time to sell.. ok fair enough.. so i look at my beans as thats always my first starter crop on almost every map the first time and i could swear it said the best time was mid winter.. but the next time i checked the chart said early spring would be the best time to sell and i thought "ok ill hang onto my crop all winter but it will be worth it come spring time when prices hit the neighborhood of $1,500+ for 1,000L" well.. early spring came around and i double checked the chart and now its saying around $800 for my beans which doesnt seem worth it at all.. am i missing something? is this chart not a guide for when is the best time to sell my crop??? i thought seasons affected when the best time to sell crops was? or is it still completely random.. im pretty irritated atm.. i cant even afford seed and fertilizer without using the one on the farm and going into negative funds and i was really needing to making that bank this spring.. now i see im going to be hard pressed to make $2,000 off my harvest.. please help :frown:
PrincessGaming :gamer:

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