FS19 we need this

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TacoFarmer
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FS19 we need this

Post by TacoFarmer » Mon Apr 09, 2018 1:27 am

a way to move placeables after you buy them without having to sell them and try it again.
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parad0x177
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Re: FS19 we need this

Post by parad0x177 » Mon Apr 09, 2018 2:24 am

TacoFarmer wrote:
Mon Apr 09, 2018 1:27 am
a way to move placeables after you buy them without having to sell them and try it again.
I might expand that a bit to say we need a way to move “placeables” that could realistically be moved. I mean, I get that buildings aren’t typically moved after construction. But, saying I can’t move a pressure washer or beehive is a little much.

Maybe what we need is another category of object? (Not quite permanent structure, but not transportable like tractors and implements.)

Drmattymd
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Re: FS19 we need this

Post by Drmattymd » Mon Apr 09, 2018 3:48 am

Maybe it could be a time limit for moving, kinda like the demo time with seasons or at least a better preview before actually placing. It can be frustrating trying to get them placed the way you want
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redglasses
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Re: FS19 we need this

Post by redglasses » Mon Apr 09, 2018 3:54 am

Expecally the pressure washer, it has wheels for crying out loud
fs19 on xbox one(Thanks for the game)
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anonymouz
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Re: FS19 we need this

Post by anonymouz » Mon Apr 09, 2018 5:06 am

I didnt understand why Giants dont gave us a vertical Cam-Movement, this makes the Placement actually very complicated, especially with high or big Objects.

And well, a Replacement-Option would be needed, too.
But please no "realistic Movement"(?), because thats Nonsense if we focus on how they get "builded" before..., i mean.. they get "placed".

Plus a Sort-Option for almost anything bought/owned.
I cant believe that its still not implented, since i played '13 once on PC, back in the Days.
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Gimli54
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Re: FS19 we need this

Post by Gimli54 » Mon Apr 09, 2018 5:46 am

Yeah the ability to recreate the shop yard how we want would be great so as to better suit the game to how each guy wants to play and move building without losing money because of instant depreciation would help a lot for those of us who try to play without money boxes or something

DirectCedar
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Re: FS19 we need this

Post by DirectCedar » Mon Apr 09, 2018 6:48 pm

At least a better preview of the final placement before committing, or a confirmation yes/no of the placement ten minutes after putting it there and having time to run a vehicle through it. Ability to completely move it at no cost would not be very realistic, but it can be frustrating trying to guess whether the preview is actually in a workable place. I agonize a lot over where to put big placeables, especially anything with a driveway or loading area, because it can be really tough to tell that slight slope in the ground and whether it will create havoc with the driveway or access. Several times I've placed a big expensive whatever somewhere that sure looked like it would work, to discover that one end of the driveway has a 12" drop-off to the ground because the ground is not quite level, and a tractor can't get up or down it... Now I make sure to save before every attempt and reload until finding somewhere that works.

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W1der
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Re: FS19 we need this

Post by W1der » Mon Apr 09, 2018 7:26 pm

Also a feature for fixed rotation 45/90 degrees for perfect alignment ... !
And more placeables in general ... and actually useful ones!!!
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Earnest Pea
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Re: FS19 we need this

Post by Earnest Pea » Mon Apr 09, 2018 8:01 pm

I was about to add that some sort of angle snap or smart snap for placing objects would be really nice.
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DirectCedar
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Re: FS19 we need this

Post by DirectCedar » Mon Apr 09, 2018 8:08 pm

^^ Yes this too would be very useful for us OCD types who want our farms square to the world :biggrin2:

Presently it can be quite tricky with perspective and parallax and the fact that the pending placeable seems to rotate at a slightly different rate than the camera rotation when you are trying to view the thing from all angles before placing it. You have to adjust the placeable rotation a bit every time you change the camera rotation, even when it looked dead square starting from the other perspective.

Earnest Pea
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Re: FS19 we need this

Post by Earnest Pea » Mon Apr 09, 2018 8:12 pm

...or just square to other buildings.
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Scorten
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Re: FS19 we need this

Post by Scorten » Mon Apr 09, 2018 8:22 pm

TacoFarmer wrote:
Mon Apr 09, 2018 1:27 am
a way to move placeables after you buy them without having to sell them and try it again.
The placement and (non-)movement of objects in this game are horrible. I was shocked when I first encountered this system because I have gotten used to many other games using a much better system with many QoL features. It is just something to be expected nowadays.

I do not think that placing and moving objects of any size is unrealistic. You know what is unrealistic? That I can't place a building without eyeballing its angle and exact position and praying for them to be acceptable enough.

Paulyboy
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Re: FS19 we need this

Post by Paulyboy » Tue Apr 10, 2018 6:20 pm

We need Giants to make the trucks flexible like the bsm 850 so that there is no trailer lift with any of the trucks

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TacoFarmer
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Re: FS19 we need this

Post by TacoFarmer » Tue Apr 10, 2018 9:21 pm

Earnest Pea wrote:
Mon Apr 09, 2018 8:01 pm
I was about to add that some sort of angle snap or smart snap for placing objects would be really nice.
This is more what Im thinking. A better way to align a placeable.
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redglasses
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Re: FS19 we need this

Post by redglasses » Wed Apr 11, 2018 1:02 am

Maybe be able to but down little markers where you want to put the corners of the placable
fs19 on xbox one(Thanks for the game)
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