Farming Classics

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fcdrifter13
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Re: Farming Classics

Post by fcdrifter13 » Wed Apr 11, 2018 8:53 pm

Dogface wrote:
Wed Apr 11, 2018 7:34 pm
fcdrifter13 wrote:
Wed Apr 11, 2018 5:33 pm
What is farming classics?
https://farming-simulator.com/dlc-detai ... 15classics

Princeguardian wrote:
Wed Apr 11, 2018 5:48 pm
Small baler too?
No, the baler has a custom bale that would not work with consoles.

fcdrifter13 wrote:
Wed Apr 11, 2018 6:48 pm
So is this just for console release or pc as well?.
Are there console-only mods?

It is in console testing now. Cross your fingers.
viewtopic.php?f=893&t=111060
I just saw in console testing thought maybe they got something special
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DirectCedar
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Re: Farming Classics

Post by DirectCedar » Wed Apr 11, 2018 9:11 pm

Yeah I saw that and wondered the same thing. Maybe it is already through PC testing but just not on modhub yet?

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Re: Farming Classics

Post by BreadedVirus » Wed Apr 11, 2018 10:52 pm

Are these available for PC on FS17?
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Re: Farming Classics

Post by FusionAudio » Wed Apr 11, 2018 11:35 pm

so cool I hope it passes testing on console.I miss it so much.I wish the small baler was going to be there to..maybe a modder can and will create a small baler..probably can't on console cause of the size on bale now..I hope we get small an large bales in fs19.

Princeguardian
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Re: Farming Classics

Post by Princeguardian » Thu Apr 12, 2018 12:02 am

Or a baler that can be pulled by a small tractor

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PrincessJessi84
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Re: Farming Classics

Post by PrincessJessi84 » Thu Apr 12, 2018 12:18 am

is the bale size "hardwired" into coding? I wouldn't think so as bales on seasons can rot on console and aren't 4000L.. if they aren't in set coding then there is no reason consoles shouldn't be able to get a small baler.. the physical size of the bale is just a model like anything else and has no impact on coding in any way
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TacoFarmer
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Re: Farming Classics

Post by TacoFarmer » Thu Apr 12, 2018 12:41 am

PrincessJessi84 wrote:
Thu Apr 12, 2018 12:18 am
is the bale size "hardwired" into coding? I wouldn't think so as bales on seasons can rot on console and aren't 4000L.. if they aren't in set coding then there is no reason consoles shouldn't be able to get a small baler.. the physical size of the bale is just a model like anything else and has no impact on coding in any way
One mod baler makes 4500L bales and works on consoles
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PrincessJessi84
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Re: Farming Classics

Post by PrincessJessi84 » Thu Apr 12, 2018 12:59 am

k then there really is no reason it wouldn't work.. the bales r just a physical model.. u could make a 100L bale bigger than the lizard pickup if u wanted.. or as small as a bar of soap (although it might be hard to find lol)
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Dogface
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Re: Farming Classics

Post by Dogface » Thu Apr 12, 2018 1:03 am

TacoFarmer wrote:
Thu Apr 12, 2018 12:41 am
One mod baler makes 4500L bales and works on consoles
Do you mean the New Holland Big Baler 960A
The bales in that mod have higher capacity but are physically the same size.


https://farming-simulator.com/mod.php?l ... tle=fs2017
Last edited by Dogface on Thu Apr 12, 2018 1:39 am, edited 1 time in total.

lefe1
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Re: Farming Classics

Post by lefe1 » Thu Apr 12, 2018 1:30 am

Small bales and large bales in FS15 and this is on PS4. so why is small bales not allowed now? and I just made these bales to take the pic. small baler and loader in background

Image

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Dogface
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Re: Farming Classics

Post by Dogface » Thu Apr 12, 2018 1:41 am

@lefe1 It is possible, it would just require a script. The small bales were part of the DLC. As Guitarman pointed out, the FS15 scripts were from Giants, and so allowed on console. Modder scripts are not.
Last edited by Dogface on Thu Apr 12, 2018 1:58 am, edited 1 time in total.

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PrincessJessi84
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Re: Farming Classics

Post by PrincessJessi84 » Thu Apr 12, 2018 1:44 am

Dogface, so its the size that's hard coded into the game? cause the game currently has variable fill volumes for bales.. I'm just trying to figure out y it would require a script.. it would seem that unless the bale size is hard coded into the game that it would be easily changed
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lefe1
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Re: Farming Classics

Post by lefe1 » Thu Apr 12, 2018 1:48 am

^^^ok. I got ya.^^^^ Thanks but that's a bummer that is what I was really looking forward to was the baling equipment because I just loved using the small bales in fs15 but the only downside was you couldn't pick them up in fs15.but in fs17 you could pick them up but not if we aren't getting them. oh well going back into hiding

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Dogface
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Re: Farming Classics

Post by Dogface » Thu Apr 12, 2018 1:55 am

@PrincessJessi84 True, if you could find a way for the baler mod to resize the bale 3D model, you would not need a script.
Last edited by Dogface on Thu Apr 12, 2018 3:00 am, edited 2 times in total.

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redglasses
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Re: Farming Classics

Post by redglasses » Thu Apr 12, 2018 2:44 am

I cant wait for this, altenstein is a great small map btw
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