Animal sizes

Ahart
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Joined: Sat Mar 24, 2018 4:16 am

Animal sizes

Post by Ahart »

One person on the forum said he had 2,700 sheep an they eat 125 bales every six days.would'nt that be a little difficult to grow that much crops? An other guy said 0nce they reach 300 they breed like rabbits, so he keeps only 600 and once they reach 700 he sells a hundred and... makes good money. One guy suggest keeping only 500 for sheep and 350 for pigs.My question is what would be a reasonable number to have?
markare
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Re: Animal sizes

Post by markare »

Whatever you are able to keep up with. Each person has a different way of playing. If you want to concentrate in animals then the sky's the limit but there is a lot of work that needs done to keep them stable. Just depending on your style depends the amount that would be a stable amount
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juf.de
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Re: Animal sizes

Post by juf.de »

Buy 50-100 animals and let the herd grow by itself after that you can adapt your equipment easily. Just make sure to have enough bales at hand. there are swome mods out there which reduces the amount of work you have to do, like the m500 mower for grass handling, flatbed trailers with autoload for bales and wool pallets, large feeder waggons and courseplay
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gamertag Jeff Z7
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Re: Animal sizes

Post by gamertag Jeff Z7 »

This quote is from a post I made on another thread covering this same topic.

quotegamertag Jeff Z7" post_id=978124 time=1520899485 user_id=121510]
Xbox One. So I did some research last night. Made a new map on easy difficulty & used the money cheat. No seasons.

The point of my research was to find the most efficient way to spawn wool. I started with 100 sheep, cleared the wool spawn & hit 120x speed. The time (using the in-game clock) started when the first pallet spawned & stopped when the second pallet spawned. I did this so that I had a steady medium. I repeated the process every time I upped the number of sheep in my field. My results aren't perfect but I did conclude my research.

First, a few things I learned during this. A single sheep, whether you have 1 or 10,000, drinks 90 water & eats 180 grass in 6 days. So, 1000 sheep require 90,000 water & 180,000 grass for 6 days.
Second, a single sheep costs $33 per day, population does not change this either. Third, water & food is depleted every 20 minutes, same with wool spawning. Not sure if hard difficulty changes these numbers, am too excited to post what I have.

So, to the numbers. I will display them as so;

Number of sheep/Reproduction/Time until 2nd pallet spawns. Time is counted by in-game minutes.

100/595/3600 18,000 food
200/287/660
300/192/400
400/143/300
500/115/240
600/96/200
700/82/180
800/72/160
900/63/140
1000/57/120 180,000 food
1100/52/120
1200/48/100
1300/44/100
1400/41/100
1500/38/80
1600/35/80
1700/33/80
1800/31/80
1900/30/80
2000/28/60 360,000 food
2500/../60
3000/../40 540,000 food


The amount of wool in the second pallet was not taken into consideration. For a better idea of how much wool sheep spawn, a time count of all 6 pallets would be more accurate. I did not do that.

So I cross refrenced food consumption & wool production via layerd line graphs. The optimal number of sheep for the best grass effeciency is 627. Had some issues making my line graphs, as I have not been in school for 2 decades, it could be as low as 430 sheep.

Regardless, the more sheep the better in my book! Sheep on sheepin on brothers!
[/quote]
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