Milk Max v2 ? ? ?

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HC1Gunner
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Milk Max v2 ? ? ?

Post by HC1Gunner »

I'm currently farming on Stevie's Plains and Simple Seasons map. I've seen the Milk Max machine on other maps, but have never used it. It has milk for an input, and H-milk out. I put milk in, its all been processed to the homogenized side, but I can't load any of it. I tried default trailers/tankers from the game, and several tankers from universal kotte. Nothing appears in the menu, no "R" or "I" etc. I opened the map in GE, I don't know anything about creating maps, but the triggers appear to be there. As many maps as Stevie has released, I rather doubt this was a bug that was missed.

Anyone have any ideas?
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gearhed502
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Re: Milk Max v2 ? ? ?

Post by gearhed502 »

I belive you need the beavercreek tanker that should have come with the map
Goose66
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Re: Milk Max v2 ? ? ?

Post by Goose66 »

Stevie normally includes the kotte garant tanker with every map. Usually has to be unzipped first.
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HC1Gunner
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Re: Milk Max v2 ? ? ?

Post by HC1Gunner »

I had put that in with my map folder, but you won't find it in the regular store, you have to go to "brand" then garant kotte. By the time I connected to the beavercreek tanker it was too late. I then remembered that this mod item has a serious bug, upon connecting to it with any vehicle, you are locked in the cab, vehicle is froze, still have audio, can't open any menus or properly quit. You can spin 360 from cab view point, If you exit the vehicle you are trapped by its side. The game has to be forced closed.
I'm guessing some kind of mod conflict, but I don't use any different mods than the rest of community does.
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Goose66
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Re: Milk Max v2 ? ? ?

Post by Goose66 »

Yeah sounds like a conflict. I’ve never had an issue with it though and I use a ton of mods.
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HC1Gunner
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Re: Milk Max v2 ? ? ?

Post by HC1Gunner »

I guess what bothers me most is, why you would need a special tanker for H-milk, I think whoever created the milk max script wasn't thinking straight. Guess I need to look for placeable milk plant that will have an output of H-milk.
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Goose66
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Re: Milk Max v2 ? ? ?

Post by Goose66 »

Try downloading a different Stevie map and extract the tanker from that. Seems weird you are getting that issue and wonder if it's the plain and simple map issue.
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HC1Gunner
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Re: Milk Max v2 ? ? ?

Post by HC1Gunner »

I first had the problem with it in Cherry Hills, and the other day when I had the same issue, that's when I remembered its prior issue.
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Earnest Pea
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Re: Milk Max v2 ? ? ?

Post by Earnest Pea »

Have you checked your log file for errors?
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HC1Gunner
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Re: Milk Max v2 ? ? ?

Post by HC1Gunner »

I had cleared mu log, but I just went back in again and here is what expired, but it doesn't say much. I couldn't really find any errors.

351: Register vehicle type: FS17_BeaverCreekKotteMultiUpdateByStevie.kotteMulti

31008:G:/[ FS17 Mod Maps/FS17_PlainsAndSimpleSeasons_K1/FS17_BeaverCreekKotteMultiUpdateByStevie/garantTSAmulti.i3d (137.39) ms
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Earnest Pea
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Re: Milk Max v2 ? ? ?

Post by Earnest Pea »

I only suggested checking the log because a potential mod conflict was mentioned. Can't say I can offer any more help than that. I don't have any experience with the map/mods involved.
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NotKnown
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Re: Milk Max v2 ? ? ?

Post by NotKnown »

I had the same issue.

When attaching the trailer, the game went mental. When detaching (when you didnt get out of the truck), it was normal again.
When looking in the log, it shows an load of errors.
It showed me that the Combine Addon was conflicting.
After disabling that mod, the kotte trailer worked fine :coolnew:
BostonJohnny1226
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Re: Milk Max v2 ? ? ?

Post by BostonJohnny1226 »

You can also just add hmilk to any tanker in its xml. All of mine work fine
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