The mod still needs to be tuned, because it destroys neighbors crops too, when watching it on youtube from official preview partner brad73, I came to mind the episote of doctor who when they drove the pickup through a weat field in England to get to the tartis which landed on a Newspaper with the article about a strange crop circle with a picture of the circle with the name Doctor spelled out on a wheat field in England. The doctor said really guys?
The mod may bug the npc mssions so be careful with that mod.
Stegei wrote:Thin wheels will use less gas, while however also providing less traction than larger wheels.
With the fruit destruction mod, they will have the additional functionality to destroy less.
So does having wide wheels and dual wheels increase fuel consumption?
I have the Case Puma 240 with wide tyres (270hp) and the Case Optum 300 with duals (313hp) and the Optum seems to use significantly more fuel and I was wondering if that was because of the tyres, the difference in the work the tractors do or something else.
With the Puma I have used approximately 300L in 9 hours of running time, while the Optum has used about 450L in 5 hours so there is a significant difference
Playing on PS4 and PC.
I7 3.5Ghz, 8GB RAM, GTX960 2Gb graphics.
Sid1701d wrote:The mod still needs to be tuned, because it destroys neighbors crops too, when watching it on youtube from official preview partner brad73, I came to mind the episote of doctor who when they drove the pickup through a weat field in England to get to the tartis which landed on a Newspaper with the article about a strange crop circle with a picture of the circle with the name Doctor spelled out on a wheat field in England. The doctor said really guys?
The mod may bug the npc mssions so be careful with that mod.
Is not this the "point" of this mod?
In my opinion it should even destroy the common "grassland" on the map when driving over it ...
Stay on the roads as much as possible and you will be fine ...