Still on FS19 but I have a question regarding FS22.
Do you still have the syncing players data message with game freeze on FS22 every time you turn around? I love multiplayer, but that gets annoying with the constant pauses.
Syncing players data FS22
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Syncing players data FS22
Playing on PC
Re: Syncing players data FS22
Yes, it still does that.
Also, the game is NOT WORTH IT for strictly multiplayer content yet.
Instead of how every game ever does it, FS22 seems to send your input commands from your PC, half way around the world to the server/host EVEN if that PC is physically right next to you and connected by wired LAN, then back the other way around half the world to you.
So when I turn my steering wheel, I only see my tractors wheels turn about 1000ms later.
This is also despite the network LAG meter saying it's only 200ms.
If you are the host, it's perfectly fine (aka instant response). But for everyone else, just driving slowly in a straight line is simply not possible.
Also, the game is NOT WORTH IT for strictly multiplayer content yet.
Instead of how every game ever does it, FS22 seems to send your input commands from your PC, half way around the world to the server/host EVEN if that PC is physically right next to you and connected by wired LAN, then back the other way around half the world to you.
So when I turn my steering wheel, I only see my tractors wheels turn about 1000ms later.
This is also despite the network LAG meter saying it's only 200ms.
If you are the host, it's perfectly fine (aka instant response). But for everyone else, just driving slowly in a straight line is simply not possible.
Re: Syncing players data FS22
Thank you. That was one of the things that always bugged me. I guess I'll stick to FS19 for now since it's no better with FS22.
Playing on PC
3 posts
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