FS22 create infoLayer , map 4x size

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Switcher
Posts: 22
Joined: Wed May 06, 2009 3:59 pm

FS22 create infoLayer , map 4x size

Post by Switcher »

Hello, i have problem with my 4x map, map dem 2049*2049, density map fruit , ground 8192*8192, infoLayer_placementCollisionGenerated 2048*2048, infoLayer_indoorMask 8192*8192, infoLayer_navigationCollision 2048*2048, infoLayer_placementCollisionGenerated 2048*2048 , BUT when i created new game , my infoLayer limeLevel and plowLevel has size 4096*4096, but its wrong, this level should have size 8192*8192, does anybody help with this problem ? Thank you
1. densityMap_fruits: 8192x8192
2. densityMap_ground: 8192x8192
3. densityMap_height: 8192x8192
4. densityMap_stones: 8192x8192
5. densityMap_weed: 8192x8192
6. infoLayer_farmland: 2048x2048
7. infoLayer_indoorMask: 8192x8192
8. infoLayer_navigationCollision: 4096x4096
9. infoLayer_placementCollisionGenerated: 2048x2048
10. infoLayer_tipCollision: 8192x8192
11. infoLayer_tipCollisionGenerated: 8192x8192
12. map_dem: 2049x2049

Edit: How can i change <TerrainTransformGroup name="terrain" lodTextureSize="2048" to 4096 ? Everytime i change this number, save i3d and again open, everything is back.
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strauts6
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Re: FS22 create infoLayer , map 4x size

Post by strauts6 »

Resize plow and lime files maybe?
Switcher
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Joined: Wed May 06, 2009 3:59 pm

Re: FS22 create infoLayer , map 4x size

Post by Switcher »

I resized infoLayer_plowLevel.grle, and lime etc. but when i created new game, size is 4096, not 8192. however, how can i change <TerrainTransformGroup name="terrain" lodTextureSize="2048" to 4096 ? When i change this number, save editor and again open, number is still 2048, not 4096
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strauts6
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Re: FS22 create infoLayer , map 4x size

Post by strauts6 »

In map.xml is it set to 4K in second line <map width="4096" height="4096"
Switcher
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Re: FS22 create infoLayer , map 4x size

Post by Switcher »

Yes, in map.xml <map width="4096" height="4096" imageFilename="maps/mapAlpine/overview.png" mapFieldColor="0.1500 0.1195 0.0953" mapGrassFieldColor="0.1470 0.1441 0.0823">
but i need change in map.i3d,https://ibb.co/nzDQx8s

I need change this : <TerrainTransformGroup name="terrain" static="true" collisionMask="524255" nodeId="2920" heightMapId="1" patchSize="65" maxLODDistance="500" heightScale="255" unitsPerPixel="2" lodBlendStart="100" lodBlendEnd="150" lodTextureSize="2048"
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strauts6
Posts: 297
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Re: FS22 create infoLayer , map 4x size

Post by strauts6 »

Is the map opened in editor while you edit the numbers? Close editor, change numbers and then open map in editor and save.
Switcher
Posts: 22
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Re: FS22 create infoLayer , map 4x size

Post by Switcher »

Yes, i do this, but when i open editor again, number is still 2048.... If you can, i send you map and look
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strauts6
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Re: FS22 create infoLayer , map 4x size

Post by strauts6 »

Well i can try. I had the same problem with plow and lime levels, but doubling the size fixed it for me.
Switcher
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Re: FS22 create infoLayer , map 4x size

Post by Switcher »

https://ms-webinterface-rp.nitrado.net/ ... ml?lang=en i have map on dedi sever, if you can, you can download it, nickname and pw is your nick
Everything is OK, but lime and plow is broke
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strauts6
Posts: 297
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Re: FS22 create infoLayer , map 4x size

Post by strauts6 »

Good news, figured it out.
All you need to do is double size for all weight images, like animalMud01_weight.png and so on to 4096x4096.
Also in editor you should select "sun" in scenegraph then in attributes select light and change Fixed Box min/max X/Z from -1024 to -2048.
Switcher
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Re: FS22 create infoLayer , map 4x size

Post by Switcher »

Okey, thanks, now i change all weight.png and infoLayer_plowLevel.grle and infoLayer_limeLevel.grle will have true size ?
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strauts6
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Re: FS22 create infoLayer , map 4x size

Post by strauts6 »

Now im confused, it did fix lodtexture size, but didnt fix lime level. Resized all files just like in my map and it still isnt displayed properly.
Switcher
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Re: FS22 create infoLayer , map 4x size

Post by Switcher »

Oh :-( So, where according to which it is created infoLayer?

I download map FS22_BigFieldsXXL10km_zoltanm and in this map creating infolayer 8192*8192, but this map is 8x size
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strauts6
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Re: FS22 create infoLayer , map 4x size

Post by strauts6 »

Game saves the files back to 4K not 8K.
Switcher
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Joined: Wed May 06, 2009 3:59 pm

Re: FS22 create infoLayer , map 4x size

Post by Switcher »

So, can you look at map FS22_BigFieldsXXL10km_zoltanm ? Maybe something will help.... I'm clueless :-/
Last edited by Switcher on Sat Jan 01, 2022 9:23 pm, edited 2 times in total.
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