What mods do people want in Farming Simulator 22?

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JK74
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Joined: Wed Feb 23, 2022 8:40 pm

Re: What mods do people want in Farming Simulator 22?

Post by JK74 » Tue Jun 14, 2022 11:22 am

Console: I would like to see more farm houses you can walk into. It's boring with a sleep trigger outside of the house. Preferably bigger houses than available today. I'd also like to see more drivable regular cars.

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HillyFarms
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Re: What mods do people want in Farming Simulator 22?

Post by HillyFarms » Wed Jun 15, 2022 9:20 pm

Is someone making a NEXAT harvester? I'm very surprised it isn't in the game yet.

Nickb
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Joined: Thu Jun 16, 2022 5:15 am

Re: What mods do people want in Farming Simulator 22?

Post by Nickb » Thu Jun 16, 2022 5:20 am

I’d like to see a working service truck like you’d see from a heavy equipment or implement dealer. There were some of these in FS19 that were fuel tankers, but one that would allow you to make repairs to your machinery on site and save a trip to the shop would be most convenient.

jcw_ranching
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Re: What mods do people want in Farming Simulator 22?

Post by jcw_ranching » Fri Jun 17, 2022 4:56 am

A mod that gives cows full grass during growing season and drops to zero in the winter. Cows do eat grass off the ground so why don’t they have grass to start off with? It may be difficult to mod but you could add that pastures start off with a set amount of grass (dependent on pasture size) and the grass slowly drops until it is overgrazed and goes to zero. That could encourage moving cattle to different pastures to prevent overgrazing and could reward having larger pastures. It would also mean that, like in real life, hay can be stored until winter when the grass stops growing.
Another idea would be adding male and female cattle as well as showing calves as smaller than fully grown cattle and have them grow gradually until they reach breeding age.
Generally I just want cattle to be more realistic and to require more focus and interaction than they have in the base game, where they’re just things on a screen that you have to give food, water and sometimes shovel their poop to use as fertilizer. There’s been so much focus on crops and animals have been forgotten about.
(P.S. sorry about the long reply. I have a lot of ideas :))

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HC1Gunner
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Re: What mods do people want in Farming Simulator 22?

Post by HC1Gunner » Sat Jun 18, 2022 6:23 pm

I would like to see Sprayer Section Control...

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prototilt
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Re: What mods do people want in Farming Simulator 22?

Post by prototilt » Sun Jun 19, 2022 6:35 am

lännen traktor backhoe. like swedis huddig in fs19, now lännen traktor fs22.

falino
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Re: What mods do people want in Farming Simulator 22?

Post by falino » Sun Jun 19, 2022 2:07 pm

JK74 wrote:
Tue Jun 14, 2022 11:22 am
Console: I would like to see more farm houses you can walk into. It's boring with a sleep trigger outside of the house. Preferably bigger houses than available today. I'd also like to see more drivable regular cars.
Totally agree, and also be able to remove the original farmhouse on the map, if you can`t walk into it, got pretty annoyed that the original farmhouse still stood in farm manager mode at Goldcrest valley, and you coulden`t remove it.

Lehigh70
Posts: 1
Joined: Thu Jun 23, 2022 4:44 am

Re: What mods do people want in Farming Simulator 22?

Post by Lehigh70 » Thu Jun 23, 2022 5:42 am

Here are some things I would love to see.

1.) Cattle with no horns, bulls and working animals.

Having the need to work animals such as tagging/branding, vaccinations, and also the need to fix fences would be a cool feature.

2.) Options for different types of fertilizers.

Mainly just N P and K fertilizers ( Urea, Phos Potash) and the ability to do a few different blends depending on crop type and needs. Then the more fertilizer you add the better your yields are.

3.) Different herbicides and also fungicides and insecticides.

Have like 3 major herbicides 1 for grass crops like wheat, barley, oats and corn. 1 for broadleaf crops like soybeans, and canola etc. Then 1 for overall killing everything it sprays including crops to make drifting into a planted field less forgiving.
Fungicides and Insecticides would be used only if needed, you could scout your fields and get alerts on insects or crop diseases and if you need to spray or not.
4.) Irrigation and rain bonuses/ penalties.

Letting AI mother nature take over making precip and irrigation a factor into a successful crop, if it rains you get yield bonuses but may also have to spray a fungicide for disease. If it doesn't rain you get yield penalties. Also adding the option for center pivots would be really cool.

5.) Grain Marketing, and the option to sell grain ahead of time. This could get pretty complicated but just the ability to look at the price months ahead and sell grain and then be obligated to deliver in that month.

6.) Adding bushels to the game
Could be difficult since not all crops have the same weight per bushels, but for us in the US it's all about the bushel so it would be cool to see implemented into the game.
7.) Different seed varieties.
Could get very overwhelming for some but could be simplified to essentially 3 different seed varieties of a crop, one yields better in a certain soil type than another and the one that yields well in all soil types is the most expensive.
8.) Equipment penalties and breakdowns
We all know that equipment breaks down, and it never comes out of the shop completely ready like we put it away, so having equipment breakdowns, like flat tires and stuff would be a neat/frustrating feature.

Not sure if any of these could be modded into the game as I know absolutely nothing about modding but these would be some cool features to add into the game or a future FS game to make it more life like and realistic.

High Plains Farmer
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Re: What mods do people want in Farming Simulator 22?

Post by High Plains Farmer » Thu Jun 23, 2022 1:21 pm

Eische wrote:
Fri Jun 10, 2022 10:27 am
falino wrote:
Thu Jun 09, 2022 9:47 pm
A semi-truck tank trailer that holds fuel would be awesome, so we can have a " Bulldog Mack whit a can on back " for all platforms 👍🆒
This one holds all liquids:
https://www.farming-simulator.com/mod.p ... tle=fs2022
Looking for a Real trailer like polar or something. I am not a fan of the TLX trucks and trailers

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