[WIP]Material handling pack

Your forum for all discussions around Modding.
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: [WIP]Material handling pack

Post by JohnDeere318 »

Bradleyson wrote:
JohnDeere318 wrote: We would rather have a quality mod, than a quicky.
Now this kind of depends who the quicky is with :hmm: a hot, tanned beauty with big kahooners or 'bob' from the local hardware store? :lol:
Hot, tanned beauty or mod, BEAUTY :)
Bob or mod, MOD :lol: :lol:
I thought someone would think that... :lol: My answer would probably the beauty and mod. :lol:
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
Bradleyson
Posts: 982
Joined: Sun Nov 01, 2015 11:21 pm
Location: Wolverhampton, uk

Re: [WIP]Material handling pack

Post by Bradleyson »

:lol:
Xbox one: bradleyson666
Any questions, ask away.
be polite and respectful.
Bradleyson
Posts: 982
Joined: Sun Nov 01, 2015 11:21 pm
Location: Wolverhampton, uk

Re: [WIP]Material handling pack

Post by Bradleyson »

Soooo ... back on topic, love the trucks :lol:
Xbox one: bradleyson666
Any questions, ask away.
be polite and respectful.
BigC92
Posts: 4833
Joined: Tue Mar 17, 2015 5:25 pm

Re: [WIP]Material handling pack

Post by BigC92 »

Bradleyson wrote:Soooo ... back on topic, love the trucks :lol:
Agreed.
REBELLIOUSSNESS
Posts: 97
Joined: Thu Nov 05, 2015 12:27 pm

Re: [WIP]Material handling pack

Post by REBELLIOUSSNESS »

Those trailers would be handy especially to cart seed pallets and fertilizer pallets
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: [WIP]Material handling pack

Post by JohnDeere318 »

Bradleyson wrote:Soooo ... back on topic, love the trucks :lol:
Yeah I agree. Can't wait to try them out when they release. :mrgreen:
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
Aj1053
Posts: 144
Joined: Sun Nov 06, 2016 8:32 pm

Re: [WIP]Material handling pack

Post by Aj1053 »

Really looking fwd to This when it comes to us in consoles keep up the great work
User avatar
manosaurus
Posts: 1111
Joined: Mon Aug 29, 2016 10:24 pm

Re: [WIP]Material handling pack

Post by manosaurus »

If I could make a last minute suggestion.... can you make a 4 fork attachment? So it could easily lift 2 pallets side by side without the infamous 1 fork balancing act.
lechatnoircynique
Posts: 130
Joined: Sat Oct 29, 2016 3:44 am

Re: [WIP]Material handling pack

Post by lechatnoircynique »

Work is still ongoing, nothing interesting though, just modeling and cleaning and stuff, paperwork basically. With this new rule "Mods are released in the beta section by default, after a few high quality mods, you might get contacted by GIANTS with the offer to release in the tested section." I'm not really sure what will happen to the pack, I'm not going to split it because it would mean that the trucks won't get on console by themselves but I'm not going to make "a few high quality mods" which means that there's no surefire way of bringing these tools to the consoles, I'm alone in this,a few is not a number, I'm not a factory and I'm not even going to look around for a "team". Been away from the forums for a couple of days and it's quite a mess what with three words threads,request and general anarchy, the modhub is filled with beta mods except for a few teams which apparently get a free pass to the tested section for no apparent reason. Not going to move to the "competition" mainly because it seems to be the usual cash grab of endless dlcs and never ending beta state of most of the panhandled projects. Will see what happens, I'll probably upload it as soon as it's finished anyway, if it goes it goes if not meh.
manosaurus wrote:If I could make a last minute suggestion.... can you make a 4 fork attachment? So it could easily lift 2 pallets side by side without the infamous 1 fork balancing act.
Let's say maybe, I could make an attachment that goes over the forks, it wasn't planned so I'm not sure (I never use double forks myself so there's that).
User avatar
FunFarmer
Posts: 236
Joined: Sat Dec 17, 2016 7:39 am

Re: [WIP]Material handling pack

Post by FunFarmer »

Thanks for the update anyway. I really appreciate all your hard work and I sure do hope this makes it to public release somewhere.
Just a guy, playing the game of life, and this game.
"PC" player. Modded to the teeth.
FS15/17, Saitek 3 piece, and a crappy lappy.

:hi: :gamer:
JohnDeere318
Posts: 6892
Joined: Thu Dec 10, 2015 2:49 am
Location: Iowa, USA
Contact:

Re: [WIP]Material handling pack

Post by JohnDeere318 »

Thanks for the update on the pack. :)
My PC specs: Click Here (Google Doc) :gamer:

How to post your log.txt
NoMoCrazyCow
Posts: 47
Joined: Wed Oct 26, 2016 1:05 am

Re: [WIP]Material handling pack

Post by NoMoCrazyCow »

Any updates on the forklift???
PC- Farming Simulator 2019
Console/Xbox One- Farming Simulator 2017
Gamertag: NoMoCrazyCow
lechatnoircynique
Posts: 130
Joined: Sat Oct 29, 2016 3:44 am

Re: [WIP]Material handling pack

Post by lechatnoircynique »

You may have better luck here viewtopic.php?f=895&t=105236&start=285, dump trailers are not planned at the moment for this pack, if I figure out how maybe MAYBE overloading boxes, nothing more.
NoMoCrazyCow wrote:Any updates on the forklift???
Waiting on the update, I need to see what they have changed in the files (if they changed anything relevant to my mods anyway)
RFERIGOLO
Posts: 151
Joined: Fri Dec 16, 2016 1:25 am

Re: [WIP]Material handling pack

Post by RFERIGOLO »

lechatnoircynique Thanks for the effort, I'm still waiting for someone to find something similar.
Playing PS5 in Brazil, FS13, FS15, FS17, FS19, FS 22,
Locked