Ideas for Mods
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- Posts: 1
- Joined: Sat May 13, 2017 6:26 pm
Re: Ideas for Mods
Mods that are already on pc that I would love to see on console are:
-The saw mill mod where you can turn logs into lumber to haul away and sell.
-To be able to turn the fertilizer application off on the Sowers.
-Log stacking racks
Mode that would be new:
-Do a mod series release that's a steam throw back. You can add tons of steam tractors and equipment because its probably so old I cant imagine there being many licensing issues. Or just make them a little more run of the mill looking without a brand. They would all run on wood chips and water. So all your support equipment is already made. You could even do a mobile saw mill to cut trees into lumber that is powered by the steam engines. Same for trains.
-Dump trucks both pick-up and small semi. Would love to see some vintage Mack stuff. ( I'm new to the forum by the way so I know there's a ton of licensing issues)
-I would really like to see more maps with the trains active and possible more interactive trains. By this I mean you have to buy your engine and cars it pulls as well as supply it with fuel. It would be crazy expensive but a fun goal to work towards.
-I would really love to see a bio diesel plant. I've seen videos for mode on pc. Don't know if it was made by giant or not. Seems simple enough and adds more depth.
-Along the same lines as the bio diesel plant. I've seen gold mining add on and it could be other things not just gold [Silver, copper... Maybe coal for the steam add on ] That would be great to have on console.
Please let me know your thoughts I think the steam, mining, and bio diesel would be awesome.
-The saw mill mod where you can turn logs into lumber to haul away and sell.
-To be able to turn the fertilizer application off on the Sowers.
-Log stacking racks
Mode that would be new:
-Do a mod series release that's a steam throw back. You can add tons of steam tractors and equipment because its probably so old I cant imagine there being many licensing issues. Or just make them a little more run of the mill looking without a brand. They would all run on wood chips and water. So all your support equipment is already made. You could even do a mobile saw mill to cut trees into lumber that is powered by the steam engines. Same for trains.
-Dump trucks both pick-up and small semi. Would love to see some vintage Mack stuff. ( I'm new to the forum by the way so I know there's a ton of licensing issues)
-I would really like to see more maps with the trains active and possible more interactive trains. By this I mean you have to buy your engine and cars it pulls as well as supply it with fuel. It would be crazy expensive but a fun goal to work towards.
-I would really love to see a bio diesel plant. I've seen videos for mode on pc. Don't know if it was made by giant or not. Seems simple enough and adds more depth.
-Along the same lines as the bio diesel plant. I've seen gold mining add on and it could be other things not just gold [Silver, copper... Maybe coal for the steam add on ] That would be great to have on console.
Please let me know your thoughts I think the steam, mining, and bio diesel would be awesome.
Re: Ideas for Mods
There already is a woodchip storage mod on modhub.Leedenton wrote:There are a few things I would love to see particularly for Xbox one. wood chip storage, small trailer below 4000 but linkable( I'm thinking for taking pig food in a little road train) grass storage would be nice,quad bike (why not).
Lastly (which won't happen but I think giant should really do it themselves) the roller for changing ground surface.
Would just settle for wood chip storage really.( made loads to much, the price is terrible now and I literally have heaps of it)
Re: Ideas for Mods
There is indeed a wood chip storage but not yet for Xbox one.
I think old steam and even vintage diesels would be a rather cool idea.
Would like to see a bio diesel plant, make the farm kind self sufficient.
Is there a lot involved in making a mod console compatible?
I think old steam and even vintage diesels would be a rather cool idea.
Would like to see a bio diesel plant, make the farm kind self sufficient.
Is there a lot involved in making a mod console compatible?
Re: Ideas for Mods
Absolutely, you have to have a certain amount of Polys, it also has to look great, it has to be tested to make sure its not majorly bugged, theres guidelines you have to follow if you want your mod to make it on console, also it has to be an in-game brand.Leedenton wrote:There is indeed a wood chip storage but not yet for Xbox one.
I think old steam and even vintage diesels would be a rather cool idea.
Would like to see a bio diesel plant, make the farm kind self sufficient.
Is there a lot involved in making a mod console compatible?
Re: Ideas for Mods
I would be interested to learn more. I did tinker quite along time again with mods for x3:reunion.
It was a genuine question it wasn't meant to come across as rude.
It was a genuine question it wasn't meant to come across as rude.
Re: Ideas for Mods
Oh i know, im just telling you what has to be done is all, no harm.Leedenton wrote:I would be interested to learn more. I did tinker quite along time again with mods for x3:reunion.
It was a genuine question it wasn't meant to come across as rude.
Re: Ideas for Mods
Classic tractors and implements/hd pickups/trailers .extra tanks for the front of tractors for solid pellet fertilizers. we have extra seed tanks but no extra solid fertilizer tanks....thanks...Chris.
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- Posts: 3
- Joined: Sun May 14, 2017 10:50 am
Re: Ideas for Mods
Id love to see a hedge cutter mod aswell also a few more hand tools like a strimmer and hedge cutter maybe?Baboom wrote:I would love to see a hedgecutter mod and hedges that actually grow I think it would add a new dimension to farming simulator
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- Posts: 2
- Joined: Sun May 14, 2017 8:37 am
Re: Ideas for Mods
Would love to use a truck n dog set up on Xbox/PS4
Flatbed and feed back setup
And a bike or RTV
Flatbed and feed back setup
And a bike or RTV
Re: Ideas for Mods
courious to see when Kubotas show up. Plus, an RTV would be cool. I read that maybe TSM will have a flat bed truck and a goose neck trailer for console. Hoping that makes it.
If it ain't red
leave it in the shed
leave it in the shed
Re: Ideas for Mods
Well the TSM will proberly be out later this year
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- Posts: 1
- Joined: Mon May 15, 2017 9:01 pm
Re: Ideas for Mods
Well, I think that there should be either a Hayes Trucks mod or a Pacific Trucks mod. Both were Canadian makers of logging trucks.
- High Cotton
- Posts: 171
- Joined: Sun Jun 21, 2015 10:30 pm
Re: Ideas for Mods
They already have the texture for this. If you notice the planted potatoe texture looks like it's been bedded. A lot of the river bottom cotton ground gets bedded in my area.
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- Posts: 5
- Joined: Sat Feb 11, 2017 3:21 pm