This Works
Set all ...wight.png to size 4096x4096
....density.gdm to size 16384x16384 after convert to png (delete the *.gdm´s)
the map dem to 4097x4097 !!! not to 4096 !!!
the infoLayer.grle to 4096x4096 after convert to png (delete the *.grle)
the tipColInfoLayer.grle to !!! 8192x8192 !!! after convert to png (delete the *.grle)
after that
open your map id3 with GE
do nothing only click on save
wait --than close the GE
open again your map id3 with GE
make the script with this:
setAudioCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16);
setLightCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 16);
setShapeCullingWorldProperties(-4096, -100, -4096, 4096, 500, 4096, 64);
save and execute it
done
Regards,
Michael
16fach map solved
1 post
Page 1 of 1
1 post
Page 1 of 1