Seasons and maps / mods compatibility

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theSeb
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Re: Seasons and maps / mods compatibility

Post by theSeb »

Don't know because CD works perfectly for me with Seasons.
cpalmer1134
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Re: Seasons and maps / mods compatibility

Post by cpalmer1134 »

Does anyone know when seasons are coming to ps4
StoneC0ld
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Joined: Fri Aug 23, 2013 1:48 pm

Re: Seasons and maps / mods compatibility

Post by StoneC0ld »

cpalmer1134 wrote:Does anyone know when seasons are coming to ps4
Sorry, it won't be. Seasons mod depends heavily on scripts, and scripts aren't allowed on the console versions of the game.
*TurboStar*
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Location: Italy

Re: Seasons and maps / mods compatibility

Post by *TurboStar* »

Hello,
I adjusted Italian translation for Season Mod but I don't know how make a new pull request on GitHub, so I attach here the updated file.

*TurboStar*
translation_it.xml
(25.06 KiB) Downloaded 107 times
ThaFarmer
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Re: Seasons and maps / mods compatibility

Post by ThaFarmer »

Hey, Somethingonmyshoe2, the creator of RattleSnake Valley map mentionned a problem with 4x maps in seasons...
That's weird, I added the SnowMask to my personnal edit of the map to play with seasons, and I haven't noticed anything major but the small glitch with the growth on the map(in some condition it's possible to see it whe you look to a field)...

Any idea about the Fix&update release time?
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Rahkiin
Former GIANTS employee
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Re: Seasons and maps / mods compatibility

Post by Rahkiin »

There are lines in growth, we are looking into that.
cpalmer1134
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Re: Seasons and maps / mods compatibility

Post by cpalmer1134 »

StoneC0ld wrote:
cpalmer1134 wrote:Does anyone know when seasons are coming to ps4
Sorry, it won't be. Seasons mod depends heavily on scripts, and scripts aren't allowed on the console versions of the game.

Ok thanks StoneCOld. That really stinks. I was hoping it would be. Seasons looks awesome. Having to deal with winter an all.
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theSeb
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Re: Seasons and maps / mods compatibility

Post by theSeb »

ThaFarmer wrote:Hey, Somethingonmyshoe2, the creator of RattleSnake Valley map mentionned a problem with 4x maps in seasons...
That's weird, I added the SnowMask to my personnal edit of the map to play with seasons, and I haven't noticed anything major but the small glitch with the growth on the map(in some condition it's possible to see it whe you look to a field)...

Any idea about the Fix&update release time?
Its not a problem in all 4x maps. It's a problem in his 4x maps due to how he sets them up. Anyway, we have found a work around / fix for this.
somethingonmyshoe2
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Re: Seasons and maps / mods compatibility

Post by somethingonmyshoe2 »

hi there

you may not no this there's a problem with all 4x maps . (It's a problem in his 4x maps due to how he sets them up) please get your facts right.

problem with 4x map (no its not seasons but all 4x maps out there)
(Material groundDetail_mat, Hash 469EA36E.00028000-00000000.06080000)
(Material groundDetailHeight_mat, Hash 7D7BBC34.00028000-00000000.06080000)
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theSeb
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Re: Seasons and maps / mods compatibility

Post by theSeb »

somethingonmyshoe2 wrote:hi there

you may not no this there's a problem with all 4x maps . (It's a problem in his 4x maps due to how he sets them up) please get your facts right.

problem with 4x map (no its not seasons but all 4x maps out there)
(Material groundDetail_mat, Hash 469EA36E.00028000-00000000.06080000)
(Material groundDetailHeight_mat, Hash 7D7BBC34.00028000-00000000.06080000)
There is a problem on rattle snake valley with growth, snow etc (stripes). This is because this 4x map has a heightId map of 4096 and a terrainSize of 4096. This means pixel size is 1.0. Basically you have a 4x map with 1x size foliage. This isn't usual and we have not seen problems on other 4x maps. We have found a solution to work with your maps and implemented it last week. If you are aware of another problem, then please chat to us on slack. Thanks.
somethingonmyshoe2
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Re: Seasons and maps / mods compatibility

Post by somethingonmyshoe2 »

no the update on map has right size and I tested it on update . first test had the problem but the update on seasons fixed it on new updated map
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JRock
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Re: Seasons and maps / mods compatibility

Post by JRock »

theSeb wrote: Compatibility Summary (wip)

Code: Select all

**Mods confirmed to work**
- Follow Me
- Courseplay
- Glance
- VehicleGroupSwitcher
- Proseed
- AIVehicleExtension
- Giants 4Real modules
- Working Toolbox
- GPS
- Drive Control
- More Realistic (MR)
- Gearbox Addon
- Chopped Straw
- Buy Bales
- Manure mod
- FBP3135 Toggle Wrapper
- Animal Table Manners
- Combine AddOn
- KUHN DLC
- External Account
- Big Bud DLC

Am currently running on a map that is compatible with Seasons mod (SnettetonsFarm by Stevie) and am finding that the Follow Me mod is not working. Now, judging by this list of compatible mods, the Follow Me mod should work. However, am clearly not getting the options for CTRL - F, etc that should be shown for the Follow Me mod. Another fair mention is that no other errors or warning that relate to the Follow Me mod are showing in the log.

The question, is this normal?? or is there something might be doing wrong??? Thanks ;)
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Smith Modding
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Re: Seasons and maps / mods compatibility

Post by Smith Modding »

Try using both Ctrls. I can't remember which one it is but I think its the right control+F but I could be wrong. Also, make sure that you're close enough to the back of the vehicle you want to follow
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
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ThaFarmer
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Re: Seasons and maps / mods compatibility

Post by ThaFarmer »

I confirm, it's the "R-Ctrl" key that is used for the mod "Follow-Me"...
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Smith Modding
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Location: Harris County, Georgia

Re: Seasons and maps / mods compatibility

Post by Smith Modding »

On the map "On the Hills" i get a lua error from seasons.
Image
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
Specs-
i5-7300HQ|NVIDIA GTX 1050ti|16GB DDR4 RAM|1TB/500GB SSD/256GB M.2|Windows 10
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