Mod requests for console

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garyst
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Re: Mod requests for console

Post by garyst »

I would like to hopefully see some bedding implements one day as either a mod or in the next farming simulator like this 12 row holly lister roller or maybe something like an amco 8 row hipper like the farmers over here in the delta use.

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ROBB2982
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Joined: Sun Oct 22, 2017 10:48 am

Console mod request

Post by ROBB2982 »

Please could somebody adapt this mod http://www.farming-simulator.com/mod.ph ... tle=fs2017 for consoles as I for one would like to use the man agrotruck with the hkd body in conjunction with the hkd 402 blue trailer that's already available on consoles thanks in advance
skyshooter44
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Re: Mod requests for console

Post by skyshooter44 »

How about more logging machinery other then just trucks the Buffalo and the two harvester. There are skidders with winchline or grapples or both, yarders, bunchers, shovels other words excavators with grapples, dosers winchline or grapples not both, boomdelimbers that all I can think of right now
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FordFarmer97
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Re: Mod requests for console

Post by FordFarmer97 »

^^ The winch wouldn't come to console, but a grapple skidder would be great!
Tryin to make a 9700 Ford mod, one of these days
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skyshooter44
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Re: Mod requests for console

Post by skyshooter44 »

I know right its the one thing I dream of coming to console
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FordFarmer97
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Re: Mod requests for console

Post by FordFarmer97 »

Yeah, I thought the FDR crew might've been bringing one but they haven't yet
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
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TacoFarmer
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Re: Mod requests for console

Post by TacoFarmer »

Longer conveyors. Mine move on their own and mess my silage selling up. Anybody else's conveyors do this?
PS4
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BigC92
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Re: Mod requests for console

Post by BigC92 »

TacoFarmer wrote:Longer conveyors. Mine move on their own and mess my silage selling up. Anybody else's conveyors do this?
What you mean move on their own? You set a worker on them?
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Guil
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Re: Mod requests for console

Post by Guil »

TacoFarmer wrote:Longer conveyors. Mine move on their own and mess my silage selling up. Anybody else's conveyors do this?
Make sure you turn off engine after moving them.
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TacoFarmer
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Re: Mod requests for console

Post by TacoFarmer »

BigC92 wrote:
TacoFarmer wrote:Longer conveyors. Mine move on their own and mess my silage selling up. Anybody else's conveyors do this?
What you mean move on their own? You set a worker on them?
It's the long one that can't have worker hired. Even attached to each other they get mucked up.
PS4
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You cant polish a turd ......but you can paint it GREEN and YELLOW .
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TacoFarmer
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Re: Mod requests for console

Post by TacoFarmer »

Guil wrote:
TacoFarmer wrote:Longer conveyors. Mine move on their own and mess my silage selling up. Anybody else's conveyors do this?
Make sure you turn off engine after moving them.
Sometimes it's even after I restart a save before anything gets started.
PS4
Farm Happy My Friends.
WestBridge Hills-EL Bubbling FartZ Rancho Edition

You cant polish a turd ......but you can paint it GREEN and YELLOW .
BigC92
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Re: Mod requests for console

Post by BigC92 »

TacoFarmer wrote:
BigC92 wrote:
TacoFarmer wrote:Longer conveyors. Mine move on their own and mess my silage selling up. Anybody else's conveyors do this?
What you mean move on their own? You set a worker on them?
It's the long one that can't have worker hired. Even attached to each other they get mucked up.
Ohhh that one where you can adjust it to wherever you want, is there a way to make the conveyor belts not get the neighboring bunker?
TurboFarmer
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Re: Mod requests for console

Post by TurboFarmer »

TacoFarmer wrote:
BigC92 wrote:
TacoFarmer wrote:Longer conveyors. Mine move on their own and mess my silage selling up. Anybody else's conveyors do this?
What you mean move on their own? You set a worker on them?
It's the long one that can't have worker hired. Even attached to each other they get mucked up.
I have a problem with that one too. Sometimes when I load in the game, that conveyor's front wheels are sunk into the ground and I have to bump it really hard for them to pop out. They lose their collision for a moment on start-up it seems.
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FarmerJimbob
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Re: Mod requests for console

Post by FarmerJimbob »

Yeah I've experienced issues with conveyors moving when loading a saved game - completely messes up my sawmill setup. Is worse still if the conveyors are attached to each other. Augers reset on auger wagons causing them to flip around if there is anything in the vicinity to hit and the overloading conveyor on my Terra Dos Beet Harvester opens up on every load too.
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SimulatedSphere
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Re: Mod requests for console

Post by SimulatedSphere »

:wink3: :coolnew: I would like a highly detailed , realistic tractor , combine or vehicle . Maybe if the Lizard Rumbler had a update that puts a tow bar on the van , I guess that would be good . *thumbsup* :coolnew:
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