How do it get started making mods and submit for console

Thedoughboy
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Re: How do it get started making mods and submit for console

Post by Thedoughboy » Sun Dec 10, 2017 1:07 pm

Is it even possible to make a mod for yourself on PC then get it onto the console without going through GIANTS? I've never tried but I've heard of people doing it and was curious about how to do it, I have wanted to make a few things then test them myself on console then submit them to giants when they are perfect. I know you wouldn't be able to play multiplayer but just curious if it's possible

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deutz fahr austria
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Re: How do it get started making mods and submit for console

Post by deutz fahr austria » Sun Dec 10, 2017 1:31 pm

The only way to get mods on console is via Modhub, so only Giants can test them.

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FordFarmer97
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Re: How do it get started making mods and submit for console

Post by FordFarmer97 » Sun Dec 10, 2017 11:39 pm

Thedoughboy wrote:
Sun Dec 10, 2017 1:07 pm
Is it even possible to make a mod for yourself on PC then get it onto the console without going through GIANTS? I've never tried but I've heard of people doing it and was curious about how to do it, I have wanted to make a few things then test them myself on console then submit them to giants when they are perfect. I know you wouldn't be able to play multiplayer but just curious if it's possible
You can do that on PC but not console
Still waitin on a 9700 Ford mod, one of these days! #LimeGreenPower
Playin on PC in Tennessee!
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Most of your console mod requests aren't possible. So think realistically.
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zildjian45
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Re: How do it get started making mods and submit for console

Post by zildjian45 » Sun Nov 18, 2018 2:10 pm

When somebody create FS19 main categoryy?

eric21
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Re: How do it get started making mods and submit for console

Post by eric21 » Sun Nov 18, 2018 8:10 pm

When people start making mods....

adammac5858
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Re: How do it get started making mods and submit for console

Post by adammac5858 » Thu Jan 03, 2019 11:23 pm

Is the guide also pertinent to FS19?
FS17&19 on the XBox 1X. 6 TFLOPS of beauty.

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TSM
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Re: How do it get started making mods and submit for console

Post by TSM » Fri Mar 08, 2019 1:29 am

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Last edited by TSM on Sun Mar 17, 2019 12:07 pm, edited 1 time in total.

Ravlie
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Re: How do it get started making mods and submit for console

Post by Ravlie » Sun Mar 17, 2019 11:26 am

Could someone help me or provide me with a good info on what should be done (in my case in Blender) after modeling what you want. I have my models prepared already the question is what else before exporting to .i3d? I know I need to do UV for sure but I just don't know how it should be done. I can send my example to someone so you can take a look and tell me how to do UV,texturing and baking? Before going into Giants Editor. I watched some yt videos and I probably need to make low quality polygons as well?

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