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Texture/help/problems

Posted: Sun Jan 07, 2018 10:49 pm
by cr0wl
Hello,
so i spent hours on modeling in sketchup, after that spent hours on finding,editing,making and texturing that model,
and when i thought i finished, it looks like i spent my time for nothing.
I exported from sketchup to blender with textures, and then i realised that i have to merge objects in blender becausse there is hundreds of separated little objects which are not connected, so when converted in giants editor it would be much better and easier if everything was one single object.
In blender i selected everything and merged objects (CTRL+J), and it worked(kind of) but now when exported to giants editor textures are messed up, there is no texture but a single color similar to texture(yes i fixed texture paths in notepad).

Is there anyone who could help me how to fix textures? What i need to do with textures ?

Re: Texture/help/problems

Posted: Mon Jan 08, 2018 12:38 am
by Dogface
Do your textures show on the model in Blender?

Re: Texture/help/problems

Posted: Mon Jan 08, 2018 12:42 am
by Smith Modding
Importing to blender then to GE has been known to cause problems. Make sure the textures show up correctly in blender first. And don't join everything as one object, this will cause textures on seperate objects to mess up. You may want to retest urge it in blender if you can't get it to work

Re: Texture/help/problems

Posted: Mon Jan 08, 2018 9:11 pm
by cr0wl
no, textures dont show in blender, they never did :/ but sometimes with less complicated objects they worked but (separated objects)
retest urge? how do you mean

Re: Texture/help/problems

Posted: Mon Jan 08, 2018 10:06 pm
by Smith Modding
Sorry that was supposed to be retexture (bad at typing :lol:) and what I mean by separate objects is this- make all the objects that would have different textures separate, as in not joined with CTRL+J, but group the ones that would use the same texture

Re: Texture/help/problems

Posted: Tue Jan 09, 2018 11:55 am
by Dogface
Does your texture have mipmaps? No mipmaps causes weird colors. (and you can fix without Blender)