Major Glitches in the new CSZ Bale Fork

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Jonny91
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Major Glitches in the new CSZ Bale Fork

Post by Jonny91 » Thu Jan 11, 2018 2:07 am

I realy loved the CSZ-Mod, but the new bale forks (with hydralics) have some major glitches - I fear I have to deinstall the whole mod now.
Some are autoloader - and these have glitches by animations and using them without autoloader funktion.
The not-autoloader ones are even worse: moving the bale fork up or down while using the new lift mechanism will cause moving the fork through the bale - bad grafic, and you loose the bale instead of listing it.

Realy sad ... :sadnew:

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redglasses
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Re: Major Glitches in the new CSZ Bale Fork

Post by redglasses » Thu Jan 11, 2018 3:43 am

This was happening to me even before the update
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jbordelon
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Re: Major Glitches in the new CSZ Bale Fork

Post by jbordelon » Thu Jan 11, 2018 8:50 pm

I also experienced it before the update. I was excited about the auto loader function being added, as it would hold the bales to the fork, but now it loads them vertically, and crushes them together. When I click to unload bales, they explode out of the fork and fly away. I'm back to using the basic in-game forks until the next update. :(

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Azfoor
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Re: Major Glitches in the new CSZ Bale Fork

Post by Azfoor » Tue Jan 16, 2018 12:53 pm

Are you sure you are using the correct balefork? There are two, one for round bales and one for square. On console that is. Because mine works as they should!?

*TurboStar*
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Re: Major Glitches in the new CSZ Bale Fork

Post by *TurboStar* » Tue Jan 16, 2018 4:28 pm

Could you attach an image or a video?

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fenixguy
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Re: Major Glitches in the new CSZ Bale Fork

Post by fenixguy » Tue Jan 16, 2018 6:52 pm

I've never had them do that. I also forgot they even added the autoload function to them. The CSZ forks and shovels are the only one's I ever use since they have their own camera. I use the square bale fork for round and square.
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