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Major Glitches in the new CSZ Bale Fork

Posted: Thu Jan 11, 2018 2:07 am
by Jonny91
I realy loved the CSZ-Mod, but the new bale forks (with hydralics) have some major glitches - I fear I have to deinstall the whole mod now.
Some are autoloader - and these have glitches by animations and using them without autoloader funktion.
The not-autoloader ones are even worse: moving the bale fork up or down while using the new lift mechanism will cause moving the fork through the bale - bad grafic, and you loose the bale instead of listing it.

Realy sad ... :sadnew:

Re: Major Glitches in the new CSZ Bale Fork

Posted: Thu Jan 11, 2018 3:43 am
by redglasses
This was happening to me even before the update

Re: Major Glitches in the new CSZ Bale Fork

Posted: Thu Jan 11, 2018 8:50 pm
by jbordelon
I also experienced it before the update. I was excited about the auto loader function being added, as it would hold the bales to the fork, but now it loads them vertically, and crushes them together. When I click to unload bales, they explode out of the fork and fly away. I'm back to using the basic in-game forks until the next update. :(

Re: Major Glitches in the new CSZ Bale Fork

Posted: Tue Jan 16, 2018 12:53 pm
by Azfoor
Are you sure you are using the correct balefork? There are two, one for round bales and one for square. On console that is. Because mine works as they should!?

Re: Major Glitches in the new CSZ Bale Fork

Posted: Tue Jan 16, 2018 4:28 pm
by *TurboStar*
Could you attach an image or a video?

Re: Major Glitches in the new CSZ Bale Fork

Posted: Tue Jan 16, 2018 6:52 pm
by fenixguy
I've never had them do that. I also forgot they even added the autoload function to them. The CSZ forks and shovels are the only one's I ever use since they have their own camera. I use the square bale fork for round and square.