Console mod requests #2

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Coltar452017
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Re: Console mod requests #2

Post by Coltar452017 »

Yes to make it hold more
Wolflink23
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Re: Console mod requests #2

Post by Wolflink23 »

Well there’s no conveyer or pipe that leads to the back of the harvester to dump in to a trailer behind it so you would have to change the in game models which would mean it wouldn’t match the real life verison provided by Grimme which would defeat the whole reason of using harvesters modeled off real life ones and plus I don’t how close to the actual real life model giants has to keep it to, to keep the licensing.... would be nice but don’t know it would be possible
Weebles2015
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Re: Console mod requests #2

Post by Weebles2015 »

Straw harvest? Coming to console?
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redglasses
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Re: Console mod requests #2

Post by redglasses »

How about some skid steer seeders, we know we can have "field" implements with loaders, bsm's mulcher proved that to everyone
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DIAMONDS1271
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Re: Console mod requests #2

Post by DIAMONDS1271 »

Wolflink23 wrote: Mon Jan 22, 2018 2:18 pm Chopper boxes?
Forage box wagons that unload from the front left right or even the rear and can be on wagons trailers or trucks with or without a roof mainly used with pull type forage harvester like the New Holland FP240
Wolflink23
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Re: Console mod requests #2

Post by Wolflink23 »

What’s so special about them in real life bs a normal trailer?
jah6575
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Re: Console mod requests #2

Post by jah6575 »

This set of threads is huge and I don’t have time now to hunt, but Baron, would it be possible to bring buy bales to console. I looked at the code on my phone and saw some scripting but not sure if it isn’t just base scripting from the game or not. I play Seasons and still being somewhat new to it want to have enough feed for animals in case I miscalculated it.
Farmer man
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Re: Console mod requests #2

Post by Farmer man »

what would it take for giants to do a auto load log trailer
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SimulatedSphere
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Re: Console mod requests #2

Post by SimulatedSphere »

^^ Im not going there , all the scripts needed besides bales are the only objects that have loading scripts.
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Skullblits
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Re: Console mod requests #2

Post by Skullblits »

Just wondering, do any of theses requests ever get made?
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Guil
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Re: Console mod requests #2

Post by Guil »

Sometimes.
niggle44
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Re: Console mod requests #2

Post by niggle44 »

With seasons now out how about a grain dryer mod - maybe fuelled by straw bales - so that grain with a high moisture can be dried and sold for a better price. Think I saw something like this on one of Daggerwins vids last year (maybe earlier)
KavanaghFarms19
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Re: Console mod requests #2

Post by KavanaghFarms19 »

So I was thinking I know it’s probably impossible but instead of having placeable repair shops to maybe have a service truck. I know they have the toolbox but maybe a truck that could do the same? Like I said most likely impossible but ya never know
Jballak9197
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Re: Console mod requests #2

Post by Jballak9197 »

Lizard Pickup
Lizard Pickup TT Double Cab
Price: 60000 €
Fuel Capacity: 60 l
Maintenance: 60 € / day
Power: 200 hp
Max. speed: 120 kph
Changelog: Fixed bed hitch
Game Farming Simulator 17
Manufacturer Lizard
Category Other
Author Steenkamp Modding
Size 14.48 MB
Version 1.1.0.0
Released 21.11.2017

I really wish Giants would allow this truck to come to console. This is cool!
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TacoFarmer
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Re: Console mod requests #2

Post by TacoFarmer »

KavanaghFarms19 wrote: Wed Jan 24, 2018 6:08 pm So I was thinking I know it’s probably impossible but instead of having placeable repair shops to maybe have a service truck. I know they have the toolbox but maybe a truck that could do the same? Like I said most likely impossible but ya never know
With a pressure washer on it too.
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