FEEDBACK: ITSI-Project

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ImpTS
Posts: 85
Joined: Wed Nov 09, 2016 3:24 pm

FEEDBACK: ITSI-Project

Post by ImpTS » Tue Jan 16, 2018 4:49 pm

last edit: 16.01.2018

Here are the english place to discuss my new project

more Infos: http://www.its-schiffswerft.de/html/itsi.html


We start with a little package to unberstand the basics of the multiloader. The pack will increase in periodic interval of 2 weeks... if all goes smoothly :-)


FAQ:

STATIC vs FLOAT

Why? there are 2 important properties, but the physics and game mechanic prevents to implement this properties in one configuration.

Introduction
All front-attachments can configurate as STATIC or FLOAT.
After attaching you can see the configuration in the multiloader Display
To activate the FLOAT-Modus the tool must be lowered like a cultivator or other 3point attachment

Pros of the STATIC configuration: The loader arm is more stable and accurate
- best configuration to transport palettes and bales
- no visual failure of the Teleskop arm

Pros of the FLOAT configuration: Attachments can lower like a 3-point. So the tools can perfectly follow the ground.
- Shovels - Clean pickup from the ground, in rough terrain too.
- no front lift up and loosing steering control
Last edited by ImpTS on Thu Jan 25, 2018 11:51 pm, edited 1 time in total.

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lefe1
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Location: OHIO

Re: FEEDBACK: ITSI-Project

Post by lefe1 » Tue Jan 16, 2018 5:06 pm

Thank you very much. In the video how do you lift 2 square bales I have four w-35+ weights plus a one W-150-AT still can't lift 2 bales. and I do see you are making the other tools Thanks
Thank you to all the modders that make mods for PS4. Keep up the awesome work. *thumbsup*

Patiently waiting on the Classic Pack :this:

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ImpTS
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Re: FEEDBACK: ITSI-Project

Post by ImpTS » Tue Jan 16, 2018 5:14 pm

The actual package contains only the Klitsi. This loader is not really strong enough to handle bales.
The next release should come end of the next week and contains the bigger Flitsi with the basic tools.

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lefe1
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Location: OHIO

Re: FEEDBACK: ITSI-Project

Post by lefe1 » Tue Jan 16, 2018 5:18 pm

Thank You Very much . Looking forward to the rest of it. Have a great day and keep up the great work
Thank you to all the modders that make mods for PS4. Keep up the awesome work. *thumbsup*

Patiently waiting on the Classic Pack :this:

TacoFarmer
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Location: USofA

Re: FEEDBACK: ITSI-Project

Post by TacoFarmer » Tue Jan 16, 2018 5:59 pm

Need a Bitsi Spider with a water spout. LOL
[PS4] Farm Happy My Friends. Farming at the BBBFF(BeanBurritoBubblyFartsFarm)FARM

jbordelon
Posts: 35
Joined: Mon Dec 18, 2017 4:59 pm
Location: Mississippi, USA

Re: FEEDBACK: ITSI-Project

Post by jbordelon » Tue Jan 16, 2018 6:17 pm

I haven't used it yet, but initial feedback is it looks really cool! As soon as I get home, its going to replace my ugly red and black forklift. :-p

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ImpTS
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Re: FEEDBACK: ITSI-Project

Post by ImpTS » Wed Jan 17, 2018 11:24 am

Yes all Skidsteer-tools can plug. But most of them to big or to heavy.
I think the most interesting Skidsteer tool is at moment the Stumpcutter.

And you can plug all 3-Point attachments too. But they are to big and to heavy too ;-)
I think the most interesting 3-Point tool is at moment the TajFun Winch of the contest.

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GeneralWayne
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Re: FEEDBACK: ITSI-Project

Post by GeneralWayne » Wed Jan 17, 2018 11:39 am

It's a very nice mod, but I think it needs as it says on you'r website, a small trailer for it, maybe a small grass trailer and a small tool trailer and a forest trailer. It needs a transport trailer for cars aswell. Love the way with the float stuff, really works well. I think it also needs a cab version with door and window, openable of course and maybe a retro version, the cab looks a bit to modern perhaps, it's just an idea of course. Color selecable chair would be very nice to, it's just personal preferences.
Otherwise a very nice loader and something I've been looking forward to, to have on FS17. 5 stars easy from me! (knowing that there will be a bigger version)

Ihatemyself
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Re: FEEDBACK: ITSI-Project

Post by Ihatemyself » Wed Jan 17, 2018 1:05 pm

It reminds of avant and it is a nice little machine but the camera could be better and the way it automaticly stops is weird. Still a nice mod
I like tractors and stuff :d

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ImpTS
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Re: FEEDBACK: ITSI-Project

Post by ImpTS » Wed Jan 17, 2018 2:41 pm

Avant is one of the 2 relevant real manufacturer of multiloaders. The other is Multi-One.
And I work on a solution for problems with the drive physic. The main problem is not the physic itself, the main problem are the much different controller typs and mods they change the physics like drive control or more realistic.

@ GeneralWayne
Thanks for your 5 stars I can need that.

Many things are possible and maybe important too, but the time is limited ;-)
I know there are some mods with car trailers, but most of them only for PC and not in the ModHUB. Let us see what happens next. There is no need of 10 new big trailers. Let us hope that other modder helps to increase the count of usefull tools for little farmers and newcomer.

EnglishGent
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Re: FEEDBACK: ITSI-Project

Post by EnglishGent » Wed Jan 17, 2018 8:53 pm

I've had a little play with this and I do like it. I went right in for the high power version but found the acceleration and braking was a bit dramatic. I then bought a standard engine power version and that drove better. I will be getting your updates as and when they pop up.

I've been after a small mini loader for quite sometime so I'm very happy!

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ImpTS
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Re: FEEDBACK: ITSI-Project

Post by ImpTS » Wed Jan 17, 2018 10:39 pm

Good news. I found a way to optimize the drive physics. And it is implement in my next version. :-)

I think there is no way to create one motor configuration for pedal and keyboard drivers. So for every Speed-version you can choose between pedal or keyboard.

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