Log winching mod for xbox one

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spuderz
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Log winching mod for xbox one

Post by spuderz »

Is any one making a log winching mod for xbox one/ps4
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FordFarmer97
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Re: Log winching mod for xbox one

Post by FordFarmer97 »

This has outside scripts and can't be on console
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spuderz
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Re: Log winching mod for xbox one

Post by spuderz »

Theres mods like it on pc so is it possible to translate the code to console
markare
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Re: Log winching mod for xbox one

Post by markare »

No as it contains code that isn't part of the base game
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FarmingRemasterd
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Re: Log winching mod for xbox one

Post by FarmingRemasterd »

yeah, sorry. it isnt possible. Im happy with what I have though. a front loader is good enough for me. even the ponsee scorpionking doubles as a skidder
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Kruelkamo
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Re: Log winching mod for xbox one

Post by Kruelkamo »

I was sitting here thinking, could there be a way to work with the tie downs in a way that would potentially simulate skidding or winching. Just thinking outside the box here. But from what I understand, the auto load bale trailers aren’t anything special, they just use the autoload function that’s already in the game and we don’t see the animation. Just a thought lol
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FusionAudio
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Re: Log winching mod for xbox one

Post by FusionAudio »

Kruelkamo wrote: Fri Feb 02, 2018 6:33 am I was sitting here thinking, could there be a way to work with the tie downs in a way that would potentially simulate skidding or winching. Just thinking outside the box here. But from what I understand, the auto load bale trailers aren’t anything special, they just use the autoload function that’s already in the game and we don’t see the animation. Just a thought lol
good idea..hopefully a modder can look into it.
Peter Griffin
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Re: Log winching mod for xbox one

Post by Peter Griffin »

Or the concept same as the overhead cranes that are in game. They have a cable that moves. Just a thought.
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g_s_l_f
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Re: Log winching mod for xbox one

Post by g_s_l_f »

Would it be possible to use that crane cable and give it the ability to somehow utilize the tie down function to have it loop around the logs? I dont know enough about coding/the game to say if that would work or not
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