adding new fruits to maps

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ghosted
Posts: 390
Joined: Mon Oct 20, 2014 5:06 pm

adding new fruits to maps

Post by ghosted »

I am trying to add an extra fruit to a map, it seems very similier to farm sim 2015, I have added the fruit, but its not correct in GE. I have checked custum shader ids and all ok also fileID and MatID But I am very confused on this bit

Code: Select all

  <FoliageMultiLayer densityMapId="41" numChannels="12"    
is there a tutorial to explain all this
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rubberburner89
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Joined: Wed Apr 29, 2015 4:49 am

Re: adding new fruits to maps

Post by rubberburner89 »

Nothing Runs Like A Deere When It's Getting Chased By A Magnum
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ghosted
Posts: 390
Joined: Mon Oct 20, 2014 5:06 pm

Re: adding new fruits to maps

Post by ghosted »

rubberburner89 wrote: Wed Feb 21, 2018 11:37 pm This is a good tutorial:
https://www.youtube.com/watch?v=E7uBlxL6WpI&t=1527s
Already asked him and he would also like to know too.
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