Having some issues with materials

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Having some issues with materials

Post by fcdrifter13 » Sat Feb 17, 2018 5:41 am

I have been diligently working on my map when i encountered a problem. If i make a Cube shape and apply any texture to it it just turns a green color, and if i try to apply the normal map to it it crashes the giants editor.

This is when i use the file named roughGrass_distance_diffuse


and this is what happens with the roughGrass_diffuse


I have also tried making a cube in blender and UV unwrapping and applying the same stock texture with the same result in the Giants editor. I really just need this to finish in the area behind the wall so the ground does not clip through it. If there is another way I would love to know that aswell.

Thank you for the help
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