Whenever I launch the Giants editor, the startup dialogue comes up and then crashes. The log looks like this:
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GIANTS Engine Runtime 7.0.0 (14455) 64bit (Build Date: Apr 10 2017) Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: GIANTS Editor 64bit 7.1.0 Main System CPU: Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz Memory: 6029 MB OS: Windows NT 6.1 64-bit Physics System Version: 5.9.5 Thread(s): 2 Sound System Driver: OpenAL Software Render System Driver: OpenGL Card Vendor: Intel Renderer: Intel(R) HD Graphics 4000 Version: 3.3.0 - Build 184.108.40.20653 Shader Version: 3.30 - Intel Build 220.127.116.1153 Max. Texture Layers: 16 GL_ARB_get_program_binary not supported GL_AMD_depth_clamp_separate not supported Started 2 threads for threadpool 'Render threadpool' Hardware Profile Level: Low (forced) View Distance Factor: 0.750000 Shadow Quality: 0.000000 Size: 1 Filter-Size: 4 Shader Quality: 0 Skip Mipmaps: 1 LOD Distance Factor: 0.750000 Terrain LOD Distance Factor: 0.750000 Terrain Normal Mapping: Yes Foliage View Distance Factor: 1.000000 Foliage Density: 0.300000 Volume Mesh Tessellation Factor: 1.500000 Tyre Tracks Segments Factor: 0.500000 Max. Number of Shadow Lights: 0 Max. Number of Lights: 512 Max. Number of Lights Per Cluster: 32 MSAA: 0 Error: Failed to create render texture. Status: 36055. Error: Failed to create render texture. Status: 36055. Error: Failed to create render texture. Status: 36055.
and is followed by several hundred more lines of "Error: Failed to create render texture. Status: 36055.".
I've tried the older version compatible with FS15 but I couldn't see any objects in the viewport when i3d files were loaded. I'm now working on mods for FS17.
Any help would be massively appreciated.
Thanks in advance, Kit.